New version crashing my GO server plus I had to compile the smx file. The "Get Plugin" button doesn't work until protobuf functions are supported on the web compiler. You could just attach the smx file though.
Here's the error that spams the console until it crashes:
Code:
L 06/16/2013 - 07:41:27: SourceMod error session started
L 06/16/2013 - 07:41:27: Info (map "fy_snow_classic_csgo") (file "errors_20130616.log")
L 06/16/2013 - 07:41:27: [SM] Plugin encountered error 21: Native is not bound
L 06/16/2013 - 07:41:27: [SM] Native "BfWriteByte" reported:
L 06/16/2013 - 07:41:27: [SM] Displaying call stack trace for plugin "hurtfx.smx":
L 06/16/2013 - 07:41:27: [SM] [0] Line 232, C:\Users\David\Downloads\sourcemod-1.5.0-hg3842-windows\addons\sourcemod\scripting\hurtfx.sp::Shake()
L 06/16/2013 - 07:41:27: [SM] [1] Line 168, C:\Users\David\Downloads\sourcemod-1.5.0-hg3842-windows\addons\sourcemod\scripting\hurtfx.sp::PlayerHurt()
L 06/16/2013 - 07:41:27: [SM] Native "StartMessage" reported: Unable to execute a new message, there is already one in progress
L 06/16/2013 - 07:41:27: [SM] Displaying call stack trace for plugin "hurtfx.smx":
L 06/16/2013 - 07:41:27: [SM] [0] Line 217, C:\Users\David\Downloads\sourcemod-1.5.0-hg3842-windows\addons\sourcemod\scripting\include\usermessages.inc::StartMessageOne()
L 06/16/2013 - 07:41:27: [SM] [1] Line 180, C:\Users\David\Downloads\sourcemod-1.5.0-hg3842-windows\addons\sourcemod\scripting\hurtfx.sp::Fade()
L 06/16/2013 - 07:41:27: [SM] [2] Line 108, C:\Users\David\Downloads\sourcemod-1.5.0-hg3842-windows\addons\sourcemod\scripting\hurtfx.sp::PlayerHurt()
L 06/16/2013 - 07:41:27: [SM] Native "StartMessage" reported: Unable to execute a new message, there is already one in progress