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Holy crap max speed


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Shaman
Senior Member
Join Date: Dec 2006
Location: Istanbul, Turkey
Old 12-28-2010 , 21:56   Holy crap max speed
Reply With Quote #1

Had to create this post after I've read the new Counter-Strike: Source - Beta Update Change Log:
Quote:
Exposed player max speed to be changed by mods.
I have stopped coding scripts a while ago, but I remember that this was impossible like 3 (?) years ago. I might start coding again just for this LOL.
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raydan
Senior Member
Join Date: Aug 2006
Old 12-29-2010 , 05:50   Re: Holy crap max speed
Reply With Quote #2

allow mod(sourcemod? metamod source?) change player speed on next css update?
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FaTony
Veteran Member
Join Date: Aug 2008
Old 12-29-2010 , 06:06   Re: Holy crap max speed
Reply With Quote #3

Valve is talking about VSPs. So everything here qualifies (except AMX MOD X of course).
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 12-29-2010 , 10:03   Re: Holy crap max speed
Reply With Quote #4

they're just changing it back to how it was after i requested it because they broke it after some update a while ago. i can enable the speed setting in my weapon mod again and zombie reloaded should be able to modify speed as before.
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Pinatz
Member
Join Date: Dec 2008
Old 12-31-2010 , 07:00   Re: Holy crap max speed
Reply With Quote #5

How can one change the playerspeed?
I thought of porting an amxmodxplugin to sourcemod but there is no native function like
Quote:
public plugin_init(){
register_event("CurWeapon","event_curweapon","b","1=1");
}

public
Curweapon(id){
set_user_maxspeed(id, /* maxspeed */)
}
in sourcemod..
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 12-31-2010 , 09:37   Re: Holy crap max speed
Reply With Quote #6

you have to set it in client prethinkpost, you'll need sdkhooks.
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