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[ANY] MechaWare: Custom Achievements 2.0! (0.6)


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JimmyEx
New Member
Join Date: Feb 2011
Old 02-13-2011 , 06:56   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #131

Quote:
Originally Posted by Coffman34 View Post
When I type !ach in game, it loads the default page, not my achievement page.

Any idea how to fix this? I have gone through almost all the files, finding where it is linking to the page, but can't seem to find it.
Add mc_url "http://your.URL.here/path/to/customachievements/index.php" to your server.cfg or somewhere else where it is executed.

Last edited by JimmyEx; 02-13-2011 at 12:14.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 02-13-2011 , 18:41   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #132

This works for Left 4 Dead as well? What about displaying the achievement notice, sound, and dropdown on the top-right corner when you unlock it like steam does?
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 06-30-2011 , 16:35   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #133

Seems abandoned
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Mirun.Frontier
Member
Join Date: Aug 2008
Old 08-05-2011 , 02:48   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #134

I have a little trouble having this plugin run.

I have the mysql database set up.

I have the web interface set up.

The plugin isn't working, none of the commands work (!ach/!achievement does not work.)

SDK Hooks is installed also.

Is there anything wrong i did or did i miss something?
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I can't believe I wasted 5 years of my life not knowing how to program correctly. Went too deep into advanced coding before even learning the basics correctly. :c
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SaintK
Veteran Member
Join Date: Mar 2004
Old 08-11-2011 , 11:24   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #135

I was told this bit of code is horrible;

Code:
public Action:Show_Web(client, iArgs) {
    if (!(IsValidClient(client))) return Plugin_Continue;
    if (iArgs < 1) return Plugin_Continue;
    new String:text[128];
    GetCmdArg(1, text, sizeof(text));
    
    if (StrEqual(text, "/ach", false) || StrEqual(text, "!ach", false) || StrEqual(text, "/achievement", false) || StrEqual(text, "!achievement", false) || StrEqual(text, "/achievements", false) || StrEqual(text, "!achievements", false)) {
        ShowAchievements(client);
        return Plugin_Handled;    
    }
    
    return Plugin_Continue;
}
It's from webinterface.inc

Can anyone clean up this code so it works with the normal sourcemod mechanisms? Reason for this being, currently when someone types !achievements, it's not displayed to the other clients in chat, where sourcemod say's "! are public commands".

Cheers
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SaintK
Veteran Member
Join Date: Mar 2004
Old 08-12-2011 , 07:30   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #136

did anyone manage to get any TF2 achievements to work which are weapon specific?

For example, this simple test achievement doesn't work for any of the weapons;
"Make one kill using weapon X"

The rest seems to work (more or less).
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Astridax
Member
Join Date: Dec 2009
Old 09-06-2011 , 11:39   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #137

Anybody know what happened to the on_heal event in the interface?
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golden_eagle
Member
Join Date: Aug 2011
Old 11-13-2011 , 13:38   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #138

The link for the web interface is dead.
Could anyone re-upload it ?
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jouva
Senior Member
Join Date: Jan 2010
Old 11-19-2011 , 17:01   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #139

I'd like this back as well!
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donrevan
AlliedModders Donor
Join Date: Jul 2010
Old 03-06-2012 , 08:48   Re: [ANY] MechaWare: Custom Achievements 2.0! (0.6)
Reply With Quote #140

Hey? how about the webinterface, as already posted the link is dead. Could someone reupload it please?
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