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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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3agopka
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Join Date: Oct 2014
Location: Bulgaria/Stara Zagora
Old 02-21-2017 , 11:31   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #211

sourcemod log you will see here - server just restart and i dont have any error logs in log folder
Code:
L 02/21/2017 - 10:59:52: SourceMod log file session started (file "L20170221.log") (Version "1.8.0.5973")
L 02/21/2017 - 10:59:52: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 10:59:53: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 10:59:53: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 10:59:53: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 12:25:25: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 12:25:26: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 12:25:26: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 12:25:26: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 12:42:40: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 12:42:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 12:42:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 12:42:41: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 12:52:43: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 12:52:44: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 12:52:44: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 12:52:44: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 15:45:49: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 15:45:50: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 15:45:50: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 15:45:50: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 15:54:13: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 15:54:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 15:54:14: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 15:54:14: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 15:59:15: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 15:59:16: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 15:59:16: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 15:59:16: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 16:08:32: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 16:08:33: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 16:08:33: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 16:08:33: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 17:19:40: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 17:19:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 17:19:41: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 17:19:41: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 17:40:43: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 17:40:44: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 17:40:44: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 17:40:44: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 17:46:29: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 17:46:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 17:46:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 17:46:30: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 18:01:53: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 18:01:54: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 18:01:54: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 18:01:54: [mapchooser_extended.smx] Loaded map list for csgo.
L 02/21/2017 - 18:16:30: -------- Mapchange to ze_jurassicpark_evolved_v4 --------
L 02/21/2017 - 18:16:31: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "mp_tagging_scale") (value "7")
L 02/21/2017 - 18:16:31: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_penetration_type") (value "0")
L 02/21/2017 - 18:16:31: [mapchooser_extended.smx] Loaded map list for csgo.
Server LOG
Code:
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Bad SetLocalAngles(360003.125000,0.000000,0.000000) on huey_blade
Bad SetLocalAngles(0.000000,360003.125000,0.000000) on huey_blade
Attempted to create unknown entity type func_simpleladder!
Can't init func_simpleladder
Attempted to create unknown entity type func_simpleladder!
Can't init func_simpleladder
Attempted to create unknown entity type func_simpleladder!
Can't init func_simpleladder
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/barrel.mdl
mdlkeyvalue, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/barrel.mdl
mdlkeyvalue, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/datapad.mdl
mdlkeyvalue, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/datapad.mdl
mdlkeyvalue, 
Dynamic prop Booh2: no sequence named:Jump
Dynamic prop Booh: no sequence named:Jump
[ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them.
L 02/21/2017 - 18:24:39: World triggered "Round_Start"
SV_StartSound: ambient/zr/zr_ambience.mp3 not precached (0)
SV_StartSound: ambient/zr/zr_ambience.mp3 not precached (0)
UTIL_GetListenServerHost() called from a dedicated server or single-player game.
SV_StartSound: ambient/zr/zr_ambience.mp3 not precached (0)
Bad SetLocalAngularVelocity(0.000000,5610.309570,0.000000) on train_object2
UTIL_GetListenServerHost() called from a dedicated server or single-player game.
UTIL_GetListenServerHost() called from a dedicated server or single-player game.
UTIL_GetListenServerHost() called from a dedicated server or single-player game.
Bad SetLocalAngularVelocity(0.000000,5476.939941,0.000000) on train_object2
Bad SetLocalAngularVelocity(0.000000,5591.635742,0.000000) on train_object2
Bad SetLocalAngularVelocity(0.000000,5427.689453,0.000000) on train_object2
Bad SetLocalAngularVelocity(0.000000,5583.645020,0.000000) on train_object2
Bad SetLocalAngularVelocity(0.000000,5427.036133,0.000000) on train_object2
Bad SetLocalAngularVelocity(0.000000,5583.675781,0.000000) on train_object2
Bad SetLocalAngularVelocity(0.000000,5427.037109,0.000000) on train_object2
SV_StartSound: ambient/zr/zr_ambience.mp3 not precached (0)
Bad SetLocalAngularVelocity(0.000000,5583.525879,0.000000) on train_object2
L 02/21/2017 - 18:28:47: "Zolee1017Hun<19><STEAM_1:0:66973724><TERRORIST>" [-4636 1201 -736] committed suicide with "world"
L 02/21/2017 - 18:28:47: World triggered "SFUI_Notice_Round_Draw" (CT "0") (T "2")
L 02/21/2017 - 18:28:47: Team "CT" scored "0" with "0" players
L 02/21/2017 - 18:28:47: Team "TERRORIST" scored "2" with "1" players
L 02/21/2017 - 18:28:47: World triggered "Round_End"
Bad SetLocalAngularVelocity(0.000000,5427.037109,0.000000) on train_object
L 02/21/2017 - 18:28:54: "Zolee1017Hun<19><STEAM_1:0:66973724><CT>" disconnected (reason "Disconnect")
Game will not start until both teams have players.
Dropped Zolee1017Hun from server: Disconnect
Attempted to create unknown entity type func_simpleladder!
Can't init func_simpleladder
Attempted to create unknown entity type func_simpleladder!
Can't init func_simpleladder
Attempted to create unknown entity type func_simpleladder!
Can't init func_simpleladder
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/barrel.mdl
mdlkeyvalue, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/barrel.mdl
mdlkeyvalue, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/datapad.mdl
mdlkeyvalue, 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file models/cire992/props/datapad.mdl
mdlkeyvalue, 
Dynamic prop Booh2: no sequence named:Jump
Dynamic prop Booh: no sequence named:Jump
[ZR] The game is @greenHumans vs. Zombies@default, the goal for zombies is to infect all humans by knifing them.
L 02/21/2017 - 18:28:57: World triggered "Round_Start"
-> Reservation cookie 0:  reason reserved(yes), clients(no), reservationexpires(0.00)
Server is hibernating
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Last edited by 3agopka; 02-21-2017 at 11:34.
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 02-21-2017 , 11:58   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #212

@3agopka

Put log errors here (from addons/sourcemod/logs/errors_xxx.log

Install this https://forums.alliedmods.net/showthread.php?t=277703 and provide the crash ID

Put your plugins list too.
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Last edited by Franc1sco; 02-21-2017 at 11:59.
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3agopka
Member
Join Date: Oct 2014
Location: Bulgaria/Stara Zagora
Old 02-26-2017 , 04:10  
Reply With Quote #213

https://crash.limetech.org/qfpgn65k5wgf

Code:
L 02/21/2017 - 18:51:14: SourceMod error session started
L 02/21/2017 - 18:51:14: Info (map "ze_jurassicpark_evolved_v4") (file "errors_20170221.log")
L 02/21/2017 - 18:51:14: [CRASH] WARNING: Sigscan for GetSpew failed, console output will not be included in crash reports.
L 02/21/2017 - 18:51:14: [CRASH] Accelerator uploaded crash dump: Crash ID: QFPG-N65K-5WGF
http://imgur.com/a/Cz7Ia
http://imgur.com/a/MDHiS
http://imgur.com/a/uAhhc
http://imgur.com/a/LoDiq
http://imgur.com/a/ZlrEy

+ info
server crash only if +2,3...... and more players
if i play alone - no crash
any help ?

if im zombie and left the game server crash ? any help ?

sourcemod.2.csgo.so!__SourceHook_FHCls_IServe rGameClientsClientDisconnect0::Func [PlayerManager.cpp:71 + 0x9]

????? ?WTF? ???
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Last edited by DarkDeviL; 03-01-2017 at 06:49.
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SynSatioN
New Member
Join Date: Mar 2017
Location: Greece
Old 03-13-2017 , 05:49   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #214

Quote:
Originally Posted by 3agopka View Post
https://crash.limetech.org/qfpgn65k5wgf

Code:
L 02/21/2017 - 18:51:14: SourceMod error session started
L 02/21/2017 - 18:51:14: Info (map "ze_jurassicpark_evolved_v4") (file "errors_20170221.log")
L 02/21/2017 - 18:51:14: [CRASH] WARNING: Sigscan for GetSpew failed, console output will not be included in crash reports.
L 02/21/2017 - 18:51:14: [CRASH] Accelerator uploaded crash dump: Crash ID: QFPG-N65K-5WGF
http://imgur.com/a/Cz7Ia
http://imgur.com/a/MDHiS
http://imgur.com/a/uAhhc
http://imgur.com/a/LoDiq
http://imgur.com/a/ZlrEy

+ info
server crash only if +2,3...... and more players
if i play alone - no crash
any help ?

if im zombie and left the game server crash ? any help ?

sourcemod.2.csgo.so!__SourceHook_FHCls_IServe rGameClientsClientDisconnect0::Func [PlayerManager.cpp:71 + 0x9]

????? ?WTF? ???
Same problem when 2+ players join, after a while the server crashes.
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 04-24-2017 , 07:29   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #215

Quote:
Originally Posted by Montana7 View Post
Error!
I have pending to fix these errors.
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Dreams
Member
Join Date: Feb 2014
Old 04-24-2017 , 16:45   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #216

Is only classic mode supported in csgo? Are all the other modes unsupported or are they in developement? csgo\cfg\sourcemod\zombiereloaded folder contains configs for different modes (nemesis, survivor, swarm, etc) , but how do I get them enabled? Is there a way to make the modes cycle?
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eXtreme911
Junior Member
Join Date: Dec 2014
Location: Germany
Old 05-10-2017 , 08:09   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #217

Quote:
Originally Posted by Dreams View Post
Is only classic mode supported in csgo? Are all the other modes unsupported or are they in developement? csgo\cfg\sourcemod\zombiereloaded folder contains configs for different modes (nemesis, survivor, swarm, etc) , but how do I get them enabled? Is there a way to make the modes cycle?
What you have to do is to execute this cfg
csgo/cfg/sourcemod/zombiereloaded/nemesis.cfg

and also make a own playerclasses-nemesis.txt here

csgo/addons/sourcemod/configs/zr/playerclasses-nemesis.txt

then it should work, thats how it is describe in the nemesis.cfg.

I never tested it, but it should work. The thing you have to do is a playerclasses.txt which are the "settings" for your gamemode like how mutch healthpoints does the nemesis have etc. there are no pre made classes for those gamemodes.
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ifx
Senior Member
Join Date: Apr 2008
Old 05-11-2017 , 09:31   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #218

this mod support extra items? like antidote bomb, infection bomb and others?
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Kalle801
Member
Join Date: May 2016
Old 05-31-2017 , 15:59   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #219

How can i make the zombies "Default" normal speed please? Without extras?
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Kalle801
Member
Join Date: May 2016
Old 06-04-2017 , 15:47   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition
Reply With Quote #220

My round always restart when a new player joins during zombie infection countdown.

Is there a solution for this?
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