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Solved [CS:GO] CBaseAnimating


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hmmmmm
Great Tester of Whatever
Join Date: Mar 2017
Location: ...
Old 07-18-2018 , 04:00   Re: [CS:GO] CBaseAnimating
Reply With Quote #11

There are lots of ways to do it. You can use the vtable offset if its a virtual function or the cvar string if theres a ConVar being used or any other method you can come up with. This is just something you need to figure out yourself by messing around with IDA and getting the experience. Almost always though if you go into the xref hole deep enough there'll be a string somewhere.
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gubka
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Join Date: Jan 2012
Location: Russia
Old 07-20-2018 , 08:50   Re: [CS:GO] CBaseAnimating
Reply With Quote #12

Quote:
Originally Posted by hmmmmm View Post
There are lots of ways to do it. You can use the vtable offset if its a virtual function or the cvar string if theres a ConVar being used or any other method you can come up with. This is just something you need to figure out yourself by messing around with IDA and getting the experience. Almost always though if you go into the xref hole deep enough there'll be a string somewhere.
Oh thanks a million for help and detailed explanation, you did a great work!
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