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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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xiaoyuanxin6666
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Join Date: Feb 2023
Old 02-25-2023 , 03:11   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #641

My zombie arm model is out of sight, what to do
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Kewnru
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Join Date: Jan 2019
Location: Russia
Old 05-12-2023 , 04:35   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #642

It's like that guys. The server does not crash but freezes during infection. It doesn't happen very often, but it happens once a day.
Quote:
L 05/11/2023 - 23:07:46: [SM] Exception reported: Script execution timed out
L 05/11/2023 - 23:07:46: [SM] Blaming: zombiereloaded.smx
L 05/11/2023 - 23:07:46: [SM] Call stack trace:
L 05/11/2023 - 23:07:46: [SM] [1] Line 858, zr/weapons/weapons.inc::WeaponsRemoveClientGrenades
L 05/11/2023 - 23:07:46: [SM] [2] Line 933, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons
L 05/11/2023 - 23:07:46: [SM] [3] Line 778, zr/infect.inc::InfectHumanToZombie
L 05/11/2023 - 23:07:46: [SM] [4] Line 351, zr/infect.inc::InfectOnClientHurt
L 05/11/2023 - 23:07:46: [SM] [5] Line 246, zr/event.inc::EventPlayerHurt
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 05-12-2023 , 04:47   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #643

Quote:
Originally Posted by xiaoyuanxin6666 View Post
My zombie arm model is out of sight, what to do
https://forums.alliedmods.net/showthread.php?p=2490579

Quote:
Originally Posted by Kewnru View Post
It's like that guys. The server does not crash but freezes during infection. It doesn't happen very often, but it happens once a day.
Set zr_infect_weapons_drop to "0" on zombiereloaded.cfg
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Kewnru
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Join Date: Jan 2019
Location: Russia
Old 05-12-2023 , 04:49   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #644

Quote:
Originally Posted by Franc1sco View Post
https://forums.alliedmods.net/showthread.php?p=2490579



Set zr_infect_weapons_drop to "0" on zombiereloaded.cfg
thank you friend. I'll check it out) Sorry for my broken English
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juancz16
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Join Date: May 2023
Old 05-14-2023 , 12:11   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #645

Quote:
Originally Posted by Franc1sco View Post
//// zombiereloaded.sp
//
// zr\volfeatures\volfeatures.inc(39) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\volfeatures\volfeatures.inc(43) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\volfeatures\volfeatures.inc(46) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\volfeatures\volfeatures.inc(49) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\volfeatures\volfeatures.inc(53) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\volfeatures\volfeatures.inc(57) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\volfeatures\volfeatures.inc(61) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(249) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(256) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(260) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(26 : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(273) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(277) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(283) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(28 : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(313) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(319) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(322) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(327) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(332) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(344) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\playerclasses\playerclasses.inc(383) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\paramparser.inc(75) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\config.inc(160) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\cvars.inc(42) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\models.h.inc(83) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\log.h.inc(70) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
// zr\log.h.inc(72) : error 153: Array-based enum structs have been removed. See https://wiki.alliedmods.net/SourcePa...x#Enum_Structs
//
// 28 Errors.
//
// Compilation Time: 1,36 sec
// ----------------------------------------

//// zombiereloaded_sounds.sp
//
// zr_sounds\translation.inc(336) : error 017: undefined symbol "g_Game"
// zr_sounds\translation.inc(336) : error 017: undefined symbol "Game_CSS"
//
// 2 Errors.
//
// Compilation Time: 0,31 sec


sorry dont speak inglish. used traductor . i hav this problem , solution?
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strannik_87
New Member
Join Date: Dec 2023
Old 12-09-2023 , 17:53   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #646

Greetings To All!
Please help me figure out the problem. Spamming "[ZR] Mother zombie infect cycle has been reset"
P.S. And another bug is noticed, the round is reset when one of the teams has not yet won.

Last edited by strannik_87; 12-10-2023 at 06:39. Reason: adding a question
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evans
Senior Member
Join Date: May 2021
Location: OnSmokeDetonate();
Old 12-18-2023 , 04:35   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
Reply With Quote #647

Hi, first of all Big Up Franug, Anubis and the other guys who cooperated! Good job as hell!!! Never got this state with any zombie reloaded version in the past...
I'm running now like 90+ plugins on my cs:go linux server with zombiereloaded 3.6.5 Franug edition + zombiereloaded_sounds 3.7.3 from Anubis. Error log absolutely clean after few days of intense gaming. Incredible hahahaha..

Only rarely i am encountering to this error as mentioned above by Kewnru

Code:
L 05/11/2023 - 23:07:46: [SM] Exception reported: Script execution timed out
L 05/11/2023 - 23:07:46: [SM] Blaming: zombiereloaded.smx
L 05/11/2023 - 23:07:46: [SM] Call stack trace:
L 05/11/2023 - 23:07:46: [SM] [1] Line 858, zr/weapons/weapons.inc::WeaponsRemoveClientGrenades
L 05/11/2023 - 23:07:46: [SM] [2] Line 933, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons
L 05/11/2023 - 23:07:46: [SM] [3] Line 778, zr/infect.inc::InfectHumanToZombie
L 05/11/2023 - 23:07:46: [SM] [4] Line 351, zr/infect.inc::InfectOnClientHurt
L 05/11/2023 - 23:07:46: [SM] [5] Line 246, zr/event.inc::EventPlayerHurt
I'm aware of this:
Code:
Set zr_infect_weapons_drop to "0" on zombiereloaded.cfg
But what if i want to keep grenades and weapons for other players to pick up, are you planning fix for this? Thanks so much for your job anyway. Regards.
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