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Eye-Angles module + TF2 dance taunt


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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 06-18-2014 , 22:30   Eye-Angles module + TF2 dance taunt
Reply With Quote #1

This causes false positives 100% of the time when they use this taunt.
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jpwanabe
Veteran Member
Join Date: Mar 2010
Old 06-18-2014 , 22:38   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #2

I have 12 bans before I had a chance to disable it. lol. Please fix ASAP!
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prom3th3an
SourceMod Donor
Join Date: Jun 2010
Old 06-18-2014 , 22:39   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #3

I can hear would-be hackers rejoicing already.
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Requiesta
Senior Member
Join Date: May 2012
Location: Texas
Old 06-18-2014 , 23:22   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #4

Quote:
Originally Posted by jpwanabe View Post
I have 12 bans before I had a chance to disable it. lol. Please fix ASAP!
We ended up with almost 20 had to rush to shut down the servers xD
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 06-18-2014 , 23:34   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #5

Quote:
Originally Posted by jpwanabe View Post
I have 12 bans before I had a chance to disable it. lol. Please fix ASAP!

there will be no fix any time soon..


but yeah I had to disable just this one module as it was flooding my logs..lucky for me I didn't have it auto banning.
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WebNoob
Senior Member
Join Date: Jul 2008
Old 06-18-2014 , 23:40   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #6

I also jsut started noticing this after SM auto-updated:

Code:
L 06/18/2014 - 23:39:24: SourceMod error session started
L 06/18/2014 - 23:39:24: Info (map "ctf_2fort") (file "errors_20140618.log")
L 06/18/2014 - 23:39:24: [SDKTOOLS] Could not locate FireOutput - Disabling detour
L 06/18/2014 - 23:39:24: [SM] Native "HookEntityOutput" reported: Entity Outputs are disabled - See error logs for details
L 06/18/2014 - 23:39:24: [SM] Displaying call stack trace for plugin "smac_aimbot.smx":
L 06/18/2014 - 23:39:24: [SM]   [0]  Line 99, smac_aimbot.sp::OnPluginStart()
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jpwanabe
Veteran Member
Join Date: Mar 2010
Old 06-18-2014 , 23:45   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #7

Quote:
Originally Posted by Horsedick View Post
there will be no fix any time soon..


but yeah I had to disable just this one module as it was flooding my logs..lucky for me I didn't have it auto banning.
What you mean no fix soon?
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killjoy64
AlliedModders Donor
Join Date: Apr 2012
Location: 81.773644,-46.933594
Old 06-18-2014 , 23:46   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #8

what is the plugin called? smac_?
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Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 06-19-2014 , 01:36   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #9

With today's TF2 update, I am also getting errors from the smac_aimbot.smx plug-in.

In the SM error logs:
Code:
L 06/19/2014 - 00:11:02: [SM] Native "HookEntityOutput" reported: Entity Outputs are disabled - See error logs for details
L 06/19/2014 - 00:11:02: [SM] Displaying call stack trace for plugin "smac_aimbot.smx":
L 06/19/2014 - 00:11:02: [SM]   [0]  Line 99, smac_aimbot.sp::OnPluginStart()
In the console, ad the end of "sm plugins list" command:
Code:
Load Errors:
SMAC Aimbot Detector: Error detected in plugin startup (see error logs)
Killed
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Last edited by Weasel; 06-19-2014 at 01:38.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 06-19-2014 , 08:42   Re: Eye-Angles module + TF2 dance taunt
Reply With Quote #10

Quote:
Originally Posted by jpwanabe View Post
What you mean no fix soon?
read

https://forums.alliedmods.net/showthread.php?t=230923
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