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2013-01-23 CS:GO Update


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psychonic

BAFFLED
Join Date: May 2008
Old 01-23-2013 , 18:42   Re: 2013-01-23 CS:GO Update
#11

Some brief updates:

While the SM snapshots contained up-to-date gamedata since very, very shortly before the update was released, the SM gamedata updater did not initially have this updated data. I had to remember to hit the button on it after the update was released, and I forgot until probably close to an hour later. If anyone is still having an issue with CSWeaponDrop or RoundRespawn not being found, restart your server.

Additionally, the new include/core.inc was missing some MarkNativeAsOptional calls for 7 of the new Pb* natives. If you've updated your plugins to work on both CS:GO and other games, you'll want to recompile against the new version of the file (found in SM 1.5.0-hg3756 or later, any OS) to make sure that they can still load properly on other games without error.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 01-23-2013 , 20:00   Re: 2013-01-23 CS:GO Update
#12

Quote:
Originally Posted by psychonic View Post
Some brief updates:

While the SM snapshots contained up-to-date gamedata since very, very shortly before the update was released, the SM gamedata updater did not initially have this updated data. I had to remember to hit the button on it after the update was released, and I forgot until probably close to an hour later. If anyone is still having an issue with CSWeaponDrop or RoundRespawn not being found, restart your server.

Additionally, the new include/core.inc was missing some MarkNativeAsOptional calls for 7 of the new Pb* natives. If you've updated your plugins to work on both CS:GO and other games, you'll want to recompile against the new version of the file (found in SM 1.5.0-hg3756 or later, any OS) to make sure that they can still load properly on other games without error.

Does that mean DM plugins works again?
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psychonic

BAFFLED
Join Date: May 2008
Old 01-23-2013 , 20:01   Re: 2013-01-23 CS:GO Update
#13

Quote:
Originally Posted by Ejziponken View Post
Does that mean DM plugins works again?
It depends on what functionality each plugin uses. If it uses Bf* natives, it will need a code update to continue to work on CS:GO.

The core.inc issue involved plugins updated for CS:GO having issues loading on other games.
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klapo
Junior Member
Join Date: Sep 2007
Old 01-23-2013 , 20:07   Re: 2013-01-23 CS:GO Update
#14

Quote:
****************************** Login Passed... Welcome ******************************
Using breakpad crash handler
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(0)/version(5189)
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
LD_LIBRARY_PATH=/data/hehehehe/199307.csgo/bin:/data/hehehehe/199307.csgo:/data/hehehehe/199307.csgo/bin:
#Using breakpad minidump system
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/fy_urbanstreets_b8.kv.
#GameTypes: Creating new entry for maps/fy_pool_day_beta2.kv.
#GameTypes: Creating new entry for maps/de_westwood.kv.
#GameTypes: Creating new entry for maps/de_townsquare.kv.
#GameTypes: Creating new entry for maps/de_piranesi.kv.
#GameTypes: Creating new entry for maps/de_nuke_ve.kv.
#GameTypes: Creating new entry for maps/de_mirage_go.kv.
#GameTypes: Creating new entry for maps/de_dust2_se.kv.
#GameTypes: Creating new entry for maps/de_cobble_b4.kv.
#GameTypes: Creating new entry for maps/de_cambodia_b4.kv.
#GameTypes: Creating new entry for maps/de_cambodia.kv.
#GameTypes: Creating new entry for maps/cs_siege_go_rc1.kv.
#GameTypes: Creating new entry for maps/cs_estate.kv.
#GameTypes: merging game types interface from gamemodes_server.txt.
#Could not find ELO confiuration record for UID 13
#GameTypes: missing ct_models entry for map de_townsquare.
Server is hibernating
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
success = no
error: Failed to open/read local data from file/application
Aborted (core dumped)
BFD: Warning: /data/hehehehe/199307.csgo/core is truncated: expected core file size >= 2588311552, found: 1085440.
Cannot access memory at address 0xf772b8f0
Cannot access memory at address 0xffcde154
Cannot access memory at address 0xf772b8f0
email debug.log to [email protected]
Thu Jan 24 01:54:51 CET 2013: Server restart in 10 seconds
Got crash loop, (even after updating to: sm 1.5.0 b756, mm:1.9.2 b:807)

Hmmm, MM:1.10 : /
sorry for trouble.

Last edited by klapo; 01-23-2013 at 20:12.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 01-23-2013 , 20:13   Re: 2013-01-23 CS:GO Update
#15

Seems like DM is working with a few bugs. I dont have any gunnames in the buymenu.
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VJScope
Senior Member
Join Date: Jul 2012
Location: Finland
Old 01-23-2013 , 22:23   Re: 2013-01-23 CS:GO Update
#16

I installed
A MetaMod:Source snapshot build, 1.10.0-hg816
A SourceMod snapshot build, 1.5.0-hg3756

and still can't connect server. I checked errorlogs and saw this:
Code:
L 01/24/2013 - 04:54:13: SourceMod error session started
L 01/24/2013 - 04:54:13: Info (map "de_dust") (file "errors_20130124.log")
L 01/24/2013 - 04:54:13: [SM] Unable to load plugin "rankme.smx": Native "BfWriteByte" was not found
L 01/24/2013 - 04:54:13: [SM] Unable to load plugin "advcommands.smx": Native "BfWriteByte" was not found
L 01/24/2013 - 04:54:13: [SM] Unable to load plugin "advertisements.smx": Native "BfWriteByte" was not found
L 01/24/2013 - 04:54:13: [SM] Unable to load plugin "antitk.smx": Native "BfWriteShort" was not found
L 01/24/2013 - 04:54:13: [SM] Unable to load plugin "knifefight.smx": Native "BfWriteByte" was not found
L 01/24/2013 - 04:54:13: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 01/24/2013 - 04:54:13: [SM] Displaying call stack trace for plugin "limitchat.smx":
L 01/24/2013 - 04:54:13: [SM]   [0]  Line 81, limitchat.sp::OnSayCommand()
This is what I have tried:
-Disable those plugins
-Disable all plugins
-Delete sourcemod.vdf
-Delete metamod.vdf -> working again.

Here's something from hlsw
Here's where connecting to server stops

Finally, here's what my console says:
Code:
Connecting to public(85.23.204.157:30016) ...
2471.227:  Sending UDP connect to public IP 85.23.204.157:30016
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 85.23.204.157:30016
Grace request retry for unreserved server...
Retrying public(85.23.204.157:30016) ...
2471.258:  Sending UDP connect to public IP 85.23.204.157:30016
Server using 'public' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 85.23.204.157:30016
Server approved grace request...
Retrying connection to 85.23.204.157:30016, server requires lobby reservation but is unreserved.
Received game details information from 85.23.204.157:30016...
[MM] Sending reservation request to 85.23.204.157:30016
Connecting to public(85.23.204.157:30016) ...
2473.108:  Sending UDP connect to public IP 85.23.204.157:30016
Server using 'public' lobbies, requiring pw no, lobby id 186000068eb3913
RememberIPAddressForLobby: lobby 186000068eb3913 from address 85.23.204.157:30016
Connected to 85.23.204.157:30016
__________________
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Last edited by VJScope; 01-23-2013 at 22:36. Reason: Still continues...
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 01-24-2013 , 00:03   Re: 2013-01-23 CS:GO Update
#17

server works but most plugins do not, I guess we gotta rewrite them?
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Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 01-24-2013 , 02:35   Re: 2013-01-23 CS:GO Update
#18

updated sm to 3756 joined the game no updater message for game data still missing RoundRespawn sig for csdm
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musashiwook
Member
Join Date: Feb 2011
Old 01-24-2013 , 02:46   Re: 2013-01-23 CS:GO Update
#19

GameMe plugin is now up to date.

http://www.gameme.com/stats/news#97
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johnyx
Junior Member
Join Date: Jan 2013
Old 01-24-2013 , 07:05   Re: 2013-01-23 CS:GO Update
#20

A MetaMod:Source snapshot build, 1.10.0-hg816
A SourceMod snapshot build, 1.5.0-hg3756

[SM] Unable to load plugin "advcommands.smx": Native "BfWriteByte" was not found
[SM] Unable to load plugin "adsql.smx": Native "BfWriteByte" was not found
only this
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