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A litle "bug" in the pub version


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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 07-12-2010 , 13:07   A litle "bug" in the pub version
Reply With Quote #1

Say If I get kicked from my server for tk's.( its a gg server )
I normal hold my enter key to autoasign.
checkster (ID: STEAM_0:****** | IP: **********) was kicked for command spamming: jointeam 0


And another regular of mine got kicked for a similar reason
Speakerleader (ID: STEAM_0:****** | IP: *********) was kicked for command spamming: spec_next

LAst one says he was playing with his mouse. I asume scroll.
Any pointers on this ?
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Jamesfo0
Junior Member
Join Date: Apr 2010
Location: Oregon
Old 07-13-2010 , 03:21   Re: A litle "bug" in the pub version
Reply With Quote #2

So what you do is higher your kac_cmds_spam setting.

kac_cmds_spam "100" is my setting I run just fine running War3Source and SourceRPG . Not a bug. Just a nice feature of KAC =)

What I did was create a file called kac.cfg

and added it into my server.cfg

exec kac.cfg

kac.cfg:
Code:
//KAC - Kigen's Anti-Cheat CFG

kac_client_enable "1" // Enable Client Module.
kac_client_antirejoin "0" // CS:S only. Prevents the rejoin exploit which allows a person to play twice in one round.
kac_client_nameprotect "1" // Prevent name exploits.
kac_client_antispamconnect "0" // Seconds a person needs to wait between connection attempts or they'll get IP banned for a minute. (0 = disable)
kac_cmds_enable "1" // Enable Command module.
kac_cmds_spam "100" // Amount of commands in one second a person may enter before getting booted for command spam. (0 = disable)
kac_cmds_log "1" // Logs all command usage into separate files based on server instance. Useful for debugging if you think someone is crashing your server by a command.
kac_cvars_enable "1" // If the CVar detection engine is enabled or not.
kac_eyes_antiwall "0" // Enable KAC's Anti-Wallhack routine. This renders wallhacking ineffective.
kac_rcon_crashprevent "0" // Prevent a specific crash with RCON. Default is disabled because it will expose your server to brute force guess attempts. Make a strong password before enabling this.

Last edited by Jamesfo0; 07-13-2010 at 03:23.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 07-13-2010 , 15:13   Re: A litle "bug" in the pub version
Reply With Quote #3

Well james doing that will kinda make it less secure.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-14-2010 , 09:24   Re: A litle "bug" in the pub version
Reply With Quote #4

No, it won't. 100 is probably a little high though, but the default of 15 is rather low.
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checkster
BANNED
Join Date: Apr 2007
Location: Norway
Old 07-14-2010 , 10:49   Re: A litle "bug" in the pub version
Reply With Quote #5

Well Im gonna give it a shot at 30 then see how that woorks out.
Thanks fellas
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