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Need Code for Gun Menu !!!


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Begineer Programmer
Member
Join Date: Nov 2021
Old 08-10-2022 , 21:52   Need Code for Gun Menu !!!
Reply With Quote #1

Hi All !!!
I need Gun Menu Code basic to make plugin can anyone share it ?
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MrPickles
Senior Member
Join Date: Aug 2022
Location: Colombia
Old 08-10-2022 , 22:15   Re: Need Code for Gun Menu !!!
Reply With Quote #2

Quote:
Originally Posted by Begineer Programmer View Post
Hi All !!!
I need Gun Menu Code basic to make plugin can anyone share it ?
https://forums.alliedmods.net/showthread.php?t=46364
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Begineer Programmer
Member
Join Date: Nov 2021
Old 08-11-2022 , 00:24   Re: Need Code for Gun Menu !!!
Reply With Quote #3

Hey I need Little Help [As I am noob in scripting !!!]
This is Dunno Vip Code i am doing some modification in this
PHP Code:
public plugin_init() {
g_menu_active register_cvar("menu_active""1")
}
public 
LogEvent_RoundStart()
{
    
CurrentRound++;
    new 
players[32], playerpnum;
    
get_players(playerspnum"a");
    for(new 
0pnumi++)
    {
        
player players[i];
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
        {
            
give_item(player"weapon_hegrenade")
            
give_item(player"weapon_flashbang")
            
give_item(player"weapon_flashbang")
            
give_item(player"weapon_smokegrenade")
            
give_item(player"item_assaultsuit")
            
give_item(player"item_thighpack")
            
            if (!
get_pcvar_num(g_menu_active))
                return 
PLUGIN_CONTINUE
            
            
if(CurrentRound >= 3)
            {
                
Showrod(player);
            }
        }
    }
    return 
PLUGIN_HANDLED

but here what my logic is thinking

PHP Code:
public logevent_round_start()
{
    
g_round++
    new 
players[32], playerpnum
    get_players
(playerspnum"ac")
    for(new 
0pnumi++)
    {
        if (
is_user_alive(i)&is_user_connected(i))
        {
            
//give items
        
}
    }
return 
PLUGIN_HANDLED

is this right ? as player should be alived and user should be connected ?
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 08-11-2022 , 04:45   Re: Need Code for Gun Menu !!!
Reply With Quote #4

Isn't player alive is already connected? Think about it.

Also when adding flag a to the third argument in get_players that will allow you to only retrieve alive players so there is no need to check for is_user_alive.

The whole code is redundant, optimize your code by reorganizing it.
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Last edited by Natsheh; 08-11-2022 at 04:46.
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Begineer Programmer
Member
Join Date: Nov 2021
Old 08-11-2022 , 05:12   Re: Need Code for Gun Menu !!!
Reply With Quote #5

Quote:
Originally Posted by Natsheh View Post
Isn't player alive is already connected? Think about it.

Also when adding flag a to the third argument in get_players that will allow you to only retrieve alive players so there is no need to check for is_user_alive.

The whole code is redundant, optimize your code by reorganizing it.
This is my code i made as a beginner and i want to awp limit per team ... if its 0 it should give for all and if it X values then it for both teams [CVAR] and secondly i am adding time cvar too
PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>

#define PLUGIN "Gun Menu"
#define VERSION "1.0"
#define AUTHOR "begin"

new g_round,g_c4;
#define PREFIX_CHAT "^4[AMXX]"
public plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR);
    
//g_menu_active = register_cvar("menu_active", "1")
    
register_logevent("logevent_round_start"2"1=Round_Start");
    
register_event("TextMsg""Event_Round_Restart""a""2=#Game_Commencing""2=#Game_will_restart_in");
}

public 
Event_Round_Restart()
{
    
g_round 0;
}

public 
logevent_round_start()
{
    
g_round++;
    new 
players[32], pnum;
    
get_players(playerspnum"ac");
    for(new 
0pnumi++)
    {
        if (!
is_user_alive(players[i])) continue;
        
        
give_item(players[i], "weapon_hegrenade");
        
give_item(players[i], "weapon_flashbang");
        
give_item(players[i], "weapon_flashbang");
        
give_item(players[i], "item_assaultsuit");
        
give_item(players[i], "item_thighpack");
        
        if (
g_round>=3)
        {
            
OpenMenu(players[i]);
        }
    }
    
    return 
PLUGIN_HANDLED;
}
public 
OpenMenu(id)
{
    new 
iMenu menu_create("Free VIP Guns""OpenMenu_sub");
    
    
menu_additem(iMenu"Get M4A1+Deagle","0",0);
    
menu_additem(iMenu"Get AK47+Deagle","1",0);
    
menu_additem(iMenu"Get AWP+Deagle","2",0);
    
menu_setprop(iMenuMPROP_EXITMEXIT_ALL);
    
menu_display(idiMenu0);
}

public 
OpenMenu_sub(idmenuitem)
{
    if(
item == MENU_EXIT)
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }
    
    switch(
item)
    {
        case 
0:
        {
            
select_m4a1(id);
        }
        case 
1:
        {
            
select_ak47(id);
        }
        case 
2:
        {
            
select_awp(id)
        }
    }
    
menu_destroy(menu);
    return 
PLUGIN_HANDLED;
}

public 
select_ak47(id)
{
    
strip_user_weapons(id);
    
give_item(id"weapon_knife");
    
give_item(id"item_assaultsuit");
    
give_item(id"weapon_hegrenade");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_ak47");
    
cs_set_user_bpammo(idCSW_AK4790);
    
give_item(id"weapon_deagle");
    
cs_set_user_bpammo(idCSW_DEAGLE35);
    
    if(
user_has_weapon(idCSW_C4))
        
g_c4 true;
    
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        
give_item(id"item_thighpack");
    }
    else if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        if(
g_c4)
        {
            
give_item(id"weapon_c4");
            
cs_set_user_plant(id11);
        }
    }
    
client_print_color(id,print_team_default,"%s^3 You Got Free^4 M4A1^3 and^4 Deagle",PREFIX_CHAT);
}

public 
select_m4a1(id)
{
    
strip_user_weapons(id);
    
give_item(id"weapon_knife");
    
give_item(id"item_assaultsuit");
    
give_item(id"weapon_hegrenade");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_m4a1");
    
cs_set_user_bpammo(idCSW_M4A190);
    
give_item(id"weapon_deagle");
    
cs_set_user_bpammo(idCSW_DEAGLE35);
    
    if(
user_has_weapon(idCSW_C4))
        
g_c4 true;
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        
give_item(id"item_thighpack");
    }
    else if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        if(
g_c4)
        {
            
give_item(id"weapon_c4");
            
cs_set_user_plant(id11);
        }
    }
    
client_print_color(id,print_team_default,"%s^3 You Got Free^4 AK47^3 and^4 Deagle",PREFIX_CHAT);
}

public 
select_awp(id)
{
    
strip_user_weapons(id);
    
give_item(id"weapon_knife");
    
give_item(id"item_assaultsuit");
    
give_item(id"weapon_hegrenade");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_awp");
    
cs_set_user_bpammo(idCSW_AWP30);
    
give_item(id"weapon_deagle");
    
cs_set_user_bpammo(idCSW_DEAGLE35);
    
    if(
user_has_weapon(idCSW_C4))
        
g_c4 true;
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        
give_item(id"item_thighpack");
    }
    else if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        if(
g_c4)
        {
            
give_item(id"weapon_c4");
            
cs_set_user_plant(id11);
        }
    }
    
client_print_color(id,print_team_default,"%s^3 You Got Free^4 AWP^3 and^4 Deagle",PREFIX_CHAT);


Last edited by Begineer Programmer; 08-11-2022 at 05:14.
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lexzor
Veteran Member
Join Date: Nov 2020
Old 08-11-2022 , 05:52   Re: Need Code for Gun Menu !!!
Reply With Quote #6

change this

PHP Code:
public logevent_round_start()
{
    
g_round++;
    new 
players[32], pnum;
    
get_players(playerspnum"ac");
    for(new 
0iplayerpnumi++)
    {
        
iplayer players[i]
        if (!
is_user_alive(iplayer)) continue;
        
        
give_item(iplayer"weapon_hegrenade");
        
give_item(iplayer"weapon_flashbang");
        
give_item(iplayer"weapon_flashbang");
        
give_item(iplayer"item_assaultsuit");
        
give_item(iplayer"item_thighpack");
        
        if (
g_round>=3)
        {
            
OpenMenu(iplayer);
        }
    }
    
    return 
PLUGIN_HANDLED;

docs: https://wiki.alliedmods.net/Optimizi...e-index_Arrays

Last edited by lexzor; 08-11-2022 at 05:53.
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Begineer Programmer
Member
Join Date: Nov 2021
Old 08-11-2022 , 08:28   Re: Need Code for Gun Menu !!!
Reply With Quote #7

Quote:
Originally Posted by lexzor View Post
change this

PHP Code:
public logevent_round_start()
{
    
g_round++;
    new 
players[32], pnum;
    
get_players(playerspnum"ac");
    for(new 
0iplayerpnumi++)
    {
        
iplayer players[i]
        if (!
is_user_alive(iplayer)) continue;
        
        
give_item(iplayer"weapon_hegrenade");
        
give_item(iplayer"weapon_flashbang");
        
give_item(iplayer"weapon_flashbang");
        
give_item(iplayer"item_assaultsuit");
        
give_item(iplayer"item_thighpack");
        
        if (
g_round>=3)
        {
            
OpenMenu(iplayer);
        }
    }
    
    return 
PLUGIN_HANDLED;

docs: https://wiki.alliedmods.net/Optimizi...e-index_Arrays
My Menu is not disappeared after time pass and only time function work

PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>

#define PLUGIN "Gun Menu"
#define VERSION "1.0"
#define AUTHOR "begin"

new g_round,g_c4,g_pMenuCancel//g_menu_active;
#define PREFIX_CHAT "^4[AMXX]"
public plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR);
    
//g_menu_active = register_cvar("menu_active", "1")
    
g_pMenuCancel register_cvar("amx_vip_menu_cancel""5");
    
register_logevent("logevent_round_start"2"1=Round_Start");
    
register_event("TextMsg""Event_Round_Restart""a""2=#Game_Commencing""2=#Game_will_restart_in");
}

public 
Event_Round_Restart()
{
    
g_round 0;
}

public 
logevent_round_start()
{
    
g_round++;
    new 
players[32], pnum;
    
get_players(playerspnum"ac");
    for(new 
0iplayerpnumi++)
    {
        
iplayer players[i]
        if (!
is_user_alive(iplayer)) continue;
        
        
give_item(iplayer"weapon_hegrenade");
        
give_item(iplayer"weapon_flashbang");
        
give_item(iplayer"weapon_flashbang");
        
give_item(iplayer"item_assaultsuit");
        
give_item(iplayer"item_thighpack");
        
        if (
g_round>=3)
        {
            
OpenMenu(iplayer);
        }
    }
    
    return 
PLUGIN_HANDLED;

public 
OpenMenu(id)
{
    new 
iMenu menu_create("Free VIP Guns""OpenMenu_sub");
    
    
menu_additem(iMenu"Get M4A1+Deagle","0",0);
    
menu_additem(iMenu"Get AK47+Deagle","1",0);
    
menu_setprop(iMenuMPROP_EXITMEXIT_ALL);
    
    new 
iTimeout = -1;
    new 
iMenuCancel get_pcvar_num(g_pMenuCancel);
    if ( 
iMenuCancel )
    {
        
iTimeout iMenuCancel;
        
client_print_color(idprint_team_default"^4[AMXX]^3 Please Choose Your^4 VIP Gun^3,Menu Will Closed in^4 %i^3 Seconds"iMenuCancel);
    }
    
menu_display(idiMenu0,iTimeout);
}

public 
OpenMenu_sub(idmenuitem)
{
    if(
item == MENU_EXIT)
    {
        
menu_destroy(menu);
        return 
PLUGIN_HANDLED;
    }
    
    switch(
item)
    {
        case 
0:
        {
            
select_m4a1(id);
        }
        case 
1:
        {
            
select_ak47(id);
        }
    }
    
menu_destroy(menu);
    return 
PLUGIN_HANDLED;
}

public 
select_ak47(id)
{
    
strip_user_weapons(id);
    
give_item(id"weapon_knife");
    
give_item(id"item_assaultsuit");
    
give_item(id"weapon_hegrenade");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_ak47");
    
cs_set_user_bpammo(idCSW_AK4790);
    
give_item(id"weapon_deagle");
    
cs_set_user_bpammo(idCSW_DEAGLE35);
    
    if(
user_has_weapon(idCSW_C4))
        
g_c4 true;
    
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        
give_item(id"item_thighpack");
    }
    else if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        if(
g_c4)
        {
            
give_item(id"weapon_c4");
            
cs_set_user_plant(id11);
        }
    }
    
client_print_color(id,print_team_default,"%s^3 You Got Free^4 M4A1^3 and^4 Deagle",PREFIX_CHAT);
}

public 
select_m4a1(id)
{
    
strip_user_weapons(id);
    
give_item(id"weapon_knife");
    
give_item(id"item_assaultsuit");
    
give_item(id"weapon_hegrenade");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_flashbang");
    
give_item(id"weapon_m4a1");
    
cs_set_user_bpammo(idCSW_M4A190);
    
give_item(id"weapon_deagle");
    
cs_set_user_bpammo(idCSW_DEAGLE35);
    
    if(
user_has_weapon(idCSW_C4))
        
g_c4 true;
    if(
cs_get_user_team(id) == CS_TEAM_CT)
    {
        
give_item(id"item_thighpack");
    }
    else if(
cs_get_user_team(id) == CS_TEAM_T)
    {
        if(
g_c4)
        {
            
give_item(id"weapon_c4");
            
cs_set_user_plant(id11);
        }
    }
    
client_print_color(id,print_team_default,"%s^3 You Got Free^4 AK47^3 and^4 Deagle",PREFIX_CHAT);


Last edited by Begineer Programmer; 08-11-2022 at 08:29.
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