Raised This Month: $12 Target: $400
 3% 

Smoke Grenade Features (anti 16bit)


Post New Thread Reply   
 
Thread Tools Display Modes
plasmo
Member
Join Date: Aug 2006
Location: Melbourne, Australia
Old 10-25-2009 , 01:38   Re: Anti 16bit
Reply With Quote #11

lol nice
youre one of my fav amxx coders
love the bug fixes youve been rolling out
plasmo is offline
Send a message via MSN to plasmo
MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-25-2009 , 02:27   Re: Anti 16bit
Reply With Quote #12

Quote:
Originally Posted by plasmo View Post
lol nice
youre one of my fav amxx coders
love the bug fixes youve been rolling out
Thx. )

Updated to 1.1
Fixed: Smoke is more dense (harder to see through it where it ends).
Fixed: Easier to see through smoke when you are standing inside of it.
Downloads reseted: 57.
Attached Thumbnails
Click image for larger version

Name:	smoke.JPG
Views:	371
Size:	7.2 KB
ID:	52379  
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.
MPNumB is offline
Send a message via Skype™ to MPNumB
Pamaliska
Senior Member
Join Date: Apr 2006
Location: Edinburgh, UK
Old 10-25-2009 , 02:56   Re: Anti 16bit
Reply With Quote #13

Testing this right now.
Pamaliska is offline
Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 10-25-2009 , 04:02   Re: Anti 16bit
Reply With Quote #14

The idea is great and results not bad.

Quote:
Originally Posted by MPNumB View Post
Yes, cause it's impossible to create a dark color sprite what wont be half visible (from what you will not be able to see). Using models or sprites what will be attached to entity will take too much of entities what can result in server crash. So this is the best solution
You can increase limit of ents by adding "-num_edicts <x>" in command line. More info: http://forums.alliedmods.net/showthread.php?t=54117
__________________
Impossible is Nothing
Sylwester is offline
MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-25-2009 , 04:41   Re: Anti 16bit
Reply With Quote #15

Quote:
Originally Posted by Sylwester View Post
The idea is great and results not bad.


You can increase limit of ents by adding "-num_edicts <x>" in command line. More info: http://forums.alliedmods.net/showthread.php?t=54117
And use enormous amount of CPU power for creating/removing entities and setting sprite mode, render mod, render color, render alpha, render mod, render FX mod, scale, framerate. Plus always saning for limit and not allowing other plugins to create entities.... No, I more prefer saving power and lowering possibility of server crash and CPU complains.

// edit:

Added images to first post.
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.
MPNumB is offline
Send a message via Skype™ to MPNumB
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 10-25-2009 , 04:55   Re: Anti 16bit
Reply With Quote #16

Other users are right, change the plugin name.
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-25-2009 , 05:57   Re: Anti 16bit
Reply With Quote #17

Just added a version for lagy servers.

---

Quote:
Originally Posted by ConnorMcLeod View Post
Other users are right, change the plugin name.
Ok, I give up. Smoke Grenade Features... 51 downloads reseted. There should be a feature to save total number of downloads (and *.sma and *.amxx), so coders could request for high-traffic section (I could do it with anti-doubleduck, but cause of updates it resets the download number, and... ah...).
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.

Last edited by MPNumB; 10-25-2009 at 06:07.
MPNumB is offline
Send a message via Skype™ to MPNumB
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 10-25-2009 , 06:07   Re: Anti 16bit
Reply With Quote #18

You could name the thread : "Smoke Grenade Features (Anti 16bit)"
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-25-2009 , 06:15   Re: Smoke Greande Features
Reply With Quote #19

Quote:
Originally Posted by ConnorMcLeod View Post
You could name the thread : "Smoke Grenade Features (Anti 16bit)"
Nice idea. Renamed. Only "Anti" with small 'a'. )
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.
MPNumB is offline
Send a message via Skype™ to MPNumB
Asran
Member
Join Date: Aug 2007
Location: France
Old 10-25-2009 , 06:19   Re: Smoke Grenade Features (anti 16bit)
Reply With Quote #20

hi,

nice idea and I saw this one: sgren_features_svcbad
What is this version for, I guess it was because some servers have this error and is there something else?

Thx
__________________
Asran is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:20.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode