Code:
ML_NOTFOUND: Is now CT
ML_NOTFOUND: RANDOMIZING_TEAMS
ML_NOTFOUND: Is now T
PHP Code:
public randomize_teams(id, level)
{
// Declare variables
new num
new players[32]
new playersT_pos
new playersCT_pos
new playersT[32]
new playersCT[32]
new random_team
new difference
new player
if (!access(id,level))
{
console_print(id," %L", id, "COMMAND_NO_AUTH")
console_print(id," %L", id, "COMMAND_NO_AUTH")
return PLUGIN_HANDLED
}
client_print(0,print_chat," %L", LANG_PLAYER, "RANDOMIZING_TEAMS")
// Set the arrays
get_players(players, num)
for(new i = 0; i < num; i++)
{
player = players[i]
if(is_user_connected(player) && (cs_get_user_team(player) != CS_TEAM_SPECTATOR ))
{
random_team = random_num(1,2)
if(random_team == 1)
{
playersT[playersT_pos++] = player
}
else
{
playersCT[playersCT_pos++] = player
}
}
}
difference = abs(playersCT_pos - playersT_pos)
if(difference > 1)
{
if(playersCT_pos > playersT_pos)
{
for(new i = playersCT_pos; (i >= 0) && (playersCT_pos > playersT_pos); i--)
{
playersT[playersT_pos++] = playersCT[--playersCT_pos]
}
}
else
{
for(new i = playersT_pos; (i >= 0) && (playersT_pos > playersCT_pos); i--)
{
playersCT[playersCT_pos++] = playersT[--playersT_pos]
}
}
}
// Set T team
for(new i = 0; i < playersT_pos; i++)
{
cs_set_user_team(playersT[i], CS_TEAM_T)
client_print(playersT[i],print_chat," %L", playersT[i], "Is now T")
}
// Set CT team
for(new i = 0; i < playersCT_pos; i++)
{
cs_set_user_team(playersCT[i], CS_TEAM_CT)
client_print(playersCT[i],print_chat," %L", playersCT[i], "Is now CT")
}
server_cmd("sv_restart 1");
return PLUGIN_CONTINUE
}
The plugin is working fine teams are getting randomized but i get ml not found error in chat..