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CS:GO Update released 2/17/2016 - Operation Wildfire


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lay295
Senior Member
Join Date: Sep 2013
Old 02-18-2016 , 02:31   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #11

Since the update has anyone had issues with players keeping their weapons from previous rounds? For example on my minigames server someone would win and get an M4 from the game, but on the next round they will still have the M4 and this wasn't previously the case.

I assume it's because they modified game_player_equip, if anyone has fix please share it
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Last edited by lay295; 02-18-2016 at 02:36.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 02-18-2016 , 02:34   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #12

some new crashes after the update
https://crash.limetech.org/yznuwnlzimfu
https://crash.limetech.org/qtmzoodtv4za
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 02-18-2016 , 02:40   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #13

Quote:
Originally Posted by Franc1sco View Post
Surely. You use Windows? I think that all are working fine on Linux servers.
Yep, Windows. This broke last time there was a big update as well and a gamedata change was needed.
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poel
Veteran Member
Join Date: Mar 2013
Old 02-18-2016 , 03:46   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #14

Quote:
Originally Posted by xines View Post
Links about entitys.
https://developer.valvesoftware.com/wiki/Entity
https://developer.valvesoftware.com/...ntity_Creation

Basicly means what it says "bigger maps" is now available lol.
So, it means, we can add more "items" in store ?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-18-2016 , 03:49   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #15

The entity limit they increased changes nothing for servers, it's just the limit on the number of static map entities.
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GoRiLliAz
Senior Member
Join Date: May 2013
Old 02-18-2016 , 04:07   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #16

Hi

Any solutions for fix that ?

Quote:
Error reading weapon data file for: weapon_healthshot
/home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/../../game/shared/cstrike15/weapon_csbase.cpp (1297) : Weapon '' script file not found, but its data was accessed. This error is fatal.

ASSERT: /home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/../../game/shared/cstrike15/weapon_csbase.cpp:1297:Weapon '' script file not found, but its data was accessed. This error is fatal.

Fatal assert failed: /home/buildbot/buildslave/csgo_pcbeta_linux/build/src/game/server/../../game/shared/cstrike15/weapon_csbase.cpp, line 1297. Application exiting.
PreMinidumpCallback: updating dump comment
assert_20160218090403_1.dmp[32594]: Uploading dump (out-of-process)
/tmp/dumps/assert_20160218090403_1.dmp
./srcds_run: l
Thx
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Matthewq
Junior Member
Join Date: Aug 2011
Old 02-18-2016 , 04:18   CS_TerminateRound bug on windows servers
Reply With Quote #17

L 02/18/2016 - 06:13:57: [SM] Native "CS_TerminateRound" reported: Failed to loc
ate function
L 02/18/2016 - 06:13:57: [SM] Displaying call stack trace for plugin "multi1v1.s
mx":
L 02/18/2016 - 06:13:57: [SM] [0] Line 1068, ./scripting/multi1v1.sp::Timer_C
heckRoundComplete()

Using splewis' 1v1 script. Works on linux systems but it's causing a problem on windows servers since the update.

Any fixes?
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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 02-18-2016 , 04:31   CSGO update 18/02/2016 - game data for windows
Reply With Quote #18

Looks like csgo needs gamedata updates.

Not sure where to log this and no other posts are here.

Im sure the devs are all over this.

Please dont hurt me.
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poel
Veteran Member
Join Date: Mar 2013
Old 02-18-2016 , 04:38   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #19

Quote:
Originally Posted by asherkin View Post
The entity limit they increased changes nothing for servers, it's just the limit on the number of static map entities.
F*ck
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TUSK3N1337
SourceMod Donor
Join Date: Dec 2013
Location: Sweden
Old 02-18-2016 , 05:50   Re: CS:GO Update released 2/17/2016 - Operation Wildfire
Reply With Quote #20

Are there any updates from the devs about the gamedata update for windows?

By updates i mean messages.
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