Raised This Month: $51 Target: $400
 12% 

[L4D2] Points System v1.6.9 Beta R1


Post New Thread Reply   
 
Thread Tools Display Modes
tmjritz
Junior Member
Join Date: Mar 2010
Old 08-13-2010 , 21:33   Re: [L4D2] Points System v1.3.8
Reply With Quote #81

I can't this to give points in survival or mutation added to both the sp then complied it and the config but still does not work

Help would be great to get this work on those gamemodes
tmjritz is offline
McFlurry
Veteran Member
Join Date: Mar 2010
Location: RemoveEdict(0);
Old 08-13-2010 , 21:41   Re: [L4D2] Points System v1.3.8
Reply With Quote #82

Edit l4d2_points_modes "survival,coop,etc"

__________________
McFlurry is offline
Send a message via Skype™ to McFlurry
tmjritz
Junior Member
Join Date: Mar 2010
Old 08-13-2010 , 22:10   Re: [L4D2] Points System v1.3.8
Reply With Quote #83

from l4d2_points_system.sp

Modes = CreateConVar("l4d2_points_modes", "coop,realism,versus,teamversus,survival,muta tion", "Which game modes to use Point System", FCVAR_PLUGIN);

from config

// Which game modes to use Point System
// -
// Default: "coop,realism,versus,teamversus"
l4d2_points_modes
"coop,realism,survival,versus,teamversus"
tmjritz is offline
McFlurry
Veteran Member
Join Date: Mar 2010
Location: RemoveEdict(0);
Old 08-13-2010 , 22:34   Re: [L4D2] Points System v1.3.8
Reply With Quote #84

I went out and tried it on survival, working for me.

also each mutation has a number so its gamemode would be like this mutationX X = number of mutation, so if you want to find out the mutation number, start the mutation on your server then type "sm_cvar mp_gamemode" that will give you the mutation gamemode.
__________________
McFlurry is offline
Send a message via Skype™ to McFlurry
tmjritz
Junior Member
Join Date: Mar 2010
Old 08-13-2010 , 23:18   Re: [L4D2] Points System v1.3.8
Reply With Quote #85

so it will work if i compile it with mutation and the number of the mutation
tmjritz is offline
McFlurry
Veteran Member
Join Date: Mar 2010
Location: RemoveEdict(0);
Old 08-14-2010 , 02:15   Re: [L4D2] Points System v1.3.8
Reply With Quote #86

You just need to edit the modes cvar in the cfg that's all.
Should be like this in the cfg:
l4d2_points_modes "coop,realism,survival,versus,teamversus"
__________________
McFlurry is offline
Send a message via Skype™ to McFlurry
tsui159159
New Member
Join Date: May 2010
Old 08-14-2010 , 03:43   Re: [L4D2] Points System v1.3.8
Reply With Quote #87

this plugin have respawn items?
tsui159159 is offline
McFlurry
Veteran Member
Join Date: Mar 2010
Location: RemoveEdict(0);
Old 08-14-2010 , 03:49   Re: [L4D2] Points System v1.3.8
Reply With Quote #88

"respawn items"?
__________________
McFlurry is offline
Send a message via Skype™ to McFlurry
tsui159159
New Member
Join Date: May 2010
Old 08-14-2010 , 04:12   Re: [L4D2] Points System v1.3.8
Reply With Quote #89

that mean some people dead . he can buy the respawn .
some server can do that.
tsui159159 is offline
delirium_trigger
SourceMod Donor
Join Date: Apr 2009
Location: Washington
Old 08-14-2010 , 15:24   Re: [L4D2] Points System v1.3.8
Reply With Quote #90

If you make respawn purchasable I am definitely going to make it like 1000 points lol. Respawn is pointless when your teammate can buy a defib and revive you...
delirium_trigger is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode