Hello everybody.
I am hosting dedicated server on Linux platform with custom mapgroup, which is a mix of classic and Workshop maps. I'm adding new workshop map via
subscribed_file_ids.txt file, adding relevant map IDs. The problem is, when I add the mapid to this file and gamemodes_server.txt it appears in the voting, but the server doesn't download it, until it's rebooted. On server reboot, I can see new map being downloaded in the console logs and then everything works fine.
This his how a portion of my mapgroup looks like:
Code:
"mapgroups"
{
"mymaps" {
"name" "mymaps"
"maps"
{
"de_dust2" ""
"de_mirage" ""
"de_cache" ""
"de_inferno" ""
"workshop/125995702/aim_redline" ""
"workshop/540889065/fy_snow" ""
"workshop/544557258/awp_palace" ""
"workshop/534427561/awp_lego_2_HD" ""
"workshop/176859696/fy_iceworld_gc" ""
}
}
}
}
Is there any way to force the server download new map, so I don't have to reboot it?