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emza
Member
Join Date: Sep 2010
Location: Paracin/Srbija
Old 03-17-2011 , 09:38   Mini Games
Reply With Quote #1

Hello everyone, I have a Mini Game Server, which currently revolves only 1 map mg_battle_slider_v3 problem that we will appear to start and when the round was the first who dies round starts from the beginning, if the problem is in the server.cfg or in the Mini Games Map

Here is my Server.cfg



///////////////////////////////
// Server Grundeinstellungen //
///////////////////////////////

//Servername, so wird der Server in der Serverliste angezeigt
hostname " .:: Mini Games ::.- Battle_Slider Only - |SRB - Balkan|"

//Rcon Passwort, dient f?r die Verwaltung des Gameservers, nur Leuten geben denen man auch vertrauen kann. Mit diesem Passwort kann der komplette Server gesteuer werden.
rcon_password "*********"


sv_allowupload "0"
sv_allowdownload "1"
sv_downloadurl "****************"
cl_downloadfilter "1"

sv_consistency 1
sv_pure "0"
fps_max 0


/////////////////////////////
// Orangebox Einstellungen //
/////////////////////////////

sv_nomvp 0
sv_nonemesis 0
sv_nostats 0
sv_disablefreezecam 1



/////////////////////////////////////////////////////////////////////////////////////////////
// Ab hier nur Einstellungen ?ndern, wenn man auch WIRKLICH wei? was man macht //
// Falsche Einstellungen verursachen Laggs am Server und f?hren dazu das nicht "reingeht". //
/////////////////////////////////////////////////////////////////////////////////////////////




// TEST RATES

sv_maxrate "35000"
sv_minrate "15000
sv_maxupdaterate "67"
sv_minupdaterate "33"
sv_mincmdrate "33"
sv_maxcmdrate "67"
sv_client_predict "1"
sv_client_min_interp_ratio "1"
sv_client_max_interp_ratio "1"
sv_client_cmdrate_difference "1"


sv_logfile 1
mp_logdetail 3
log on

mp_roundtime "0"
mp_c4timer "35"
mp_buytime "0.25"
mp_freezetime "0"
mp_startmoney "16000"
mp_autoteambalance "0"
mp_chattime "12"
mp_decals "0"
mp_fadetoblack "0"
mp_flashlight "1"
mp_footsteps "1"
mp_forcecamera "0"
mp_friendlyfire "0"
mp_limitteams "2"
mp_maxrounds "32"
mp_allowspectators "1"
mp_autokick "1"
mp_timelimit "60"
mp_tkpunish "0"
mp_winlimit "0"
phys_pushscale "1"
phys_timescale "1"
sv_turbophysics "0"
sv_accelerate "5"
sv_airaccelerate "10"

sv_alltalk "0"
sv_cheats "0"
sv_friction "4"
sv_gravity "800"
sv_maxspeed "320"
sv_pausable "0"
sv_stepsize "18"
sv_timeout "99"
sv_voiceenable "1"
sv_wateraccelerate "10"
sv_waterfriction "1"
sv_allow_color_correction 0
sv_allow_wait_command 0
net_maxfilesize "64"
sv_master_legacy_mode 0

log 1
log on



/// ############################################# ###############




// Adwertise
sm_advertisements_enabled 1
sm_advertisements_file "advertisements.txt"
sm_advertisements_interval 55


sm_hpk_enabled "1" //Enable the HPK. 1 = On | 0 = Off
sm_maxping "135" //Maximum ping allowed by clients.
sm_maxchecks "15" //Number of grace checks allowed by the HPK before kicking a client.
sm_startcheck "90" //Amount of time in seconds before starting to check pings on map start.
sm_adminsimmune "1" //Admins immune. 1 = On | 0 = Off

sm_deadalltalk 1


sm_speclist_enabled 1
sm_speclist_allowed 1
sm_speclist_adminonly 0
emza is offline
thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 03-17-2011 , 11:50   Re: Mini Games
Reply With Quote #2

Your problem is neither, that's how any map type on CS:S works. The round will reset ("Round Draw") when there is one player on each team, if there were no players on either team prior.
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