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TF2 Firemines


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Sreaper
髪を用心
Join Date: Nov 2009
Old 06-02-2010 , 01:09   Re: TF2 Firemines
Reply With Quote #61

Quote:
Originally Posted by naris View Post
Oops. I fixed the previous post, which will compile now.
This plugin doesn't use SDK Hooks, the reason it didn't compile was due to the tf2_player.inc include file. The stub code it uses when it can't find the include was incomplete.

SP Compiles and the SMX works too, no errors. Thanks.

Edit: Mines appears to explode in your face when placed in a respawn zone. Not sure why though. O_o

Edit 2: Spamming firemines in like less than 3 seconds will crash the server instantly, not your fault though. Anyways thanks.

Last edited by Sreaper; 06-02-2010 at 01:35.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 06-02-2010 , 02:05   Re: TF2 Firemines
Reply With Quote #62

Quote:
Originally Posted by Sreaper View Post
Edit: Mines appears to explode in your face when placed in a respawn zone. Not sure why though. O_o

Edit 2: Spamming firemines in like less than 3 seconds will crash the server instantly, not your fault though. Anyways thanks.
You have to be careful when placing the mines NOT to step on them and have them blow up in your face. I always find it works best to go backwards when placing mines, so that you move away from them.
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Sreaper
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Join Date: Nov 2009
Old 06-02-2010 , 09:34   Re: TF2 Firemines
Reply With Quote #63

Quote:
Originally Posted by naris View Post
You have to be careful when placing the mines NOT to step on them and have them blow up in your face. I always find it works best to go backwards when placing mines, so that you move away from them.
Lol, no I mean, in the respawn zone, the mines simply blow up before hitting the ground, anywhere else, it places just fine.
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Huwarf
Junior Member
Join Date: Oct 2012
Old 10-31-2012 , 10:15   Re: TF2 Firemines
Reply With Quote #64

Quote:
Originally Posted by [NATO]Hunter View Post
Description

This plugin allows pyros to drop Firemines on death or with secondary Flamethrower fire.
Should change "secondary Flamethrower fire" to "Reload".
I had a problem since it didn't work so I checked version changes.
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vadia111
Senior Member
Join Date: Dec 2013
Old 09-22-2014 , 12:24   Re: TF2 Firemines
Reply With Quote #65

is to activate only when the enemy team go through the mines she explodes
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 07-21-2015 , 08:12   Re: TF2 Firemines
Reply With Quote #66

Someone needs to update this if you put 10 mine or more it will crash the server lol but its working.
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