Does anyone have any idea why the server crashes in the middle of the round? I googled a little and I did not faind nothing useful, and I had never worked with zm mods.
Code:
FATAL ERROR (shutting down): SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set on Server Datagram
Here's what I have in the logs this error seems to be related for the swam sound.
Code:
L 07/21/2017 - 20:44:29: Invalid cellvector handle provided (31:0:0)
L 07/21/2017 - 20:44:29: [AMXX] Displaying debug trace (plugin "zombie_plague40.amxx")
L 07/21/2017 - 20:44:29: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 07/21/2017 - 20:44:29: [AMXX] [0] zombie_plague40.sma::make_a_zombie (line 5002)
L 07/21/2017 - 20:44:29: [AMXX] [1] zombie_plague40.sma::make_zombie_task (line 4894)
Line 5002 and line 4894
Code:
ArrayGetString(sound_swarm, random_num(0, ArraySize(sound_swarm) - 1), sound, charsmax(sound))
PlaySound(sound);
Code:
make_a_zombie(MODE_NONE, 0)
Please any solution to fix this