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Help / Support Zombie CSO Mod Problem


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Cane23
New Member
Join Date: Oct 2020
Old 10-24-2020 , 07:23   Zombie CSO Mod Problem
Reply With Quote #1

Does anyone have any idea why the server crashes in the middle of the round? I googled a little and I did not faind nothing useful, and I had never worked with zm mods.

Code:
FATAL ERROR (shutting down): SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set on Server Datagram


Here's what I have in the logs this error seems to be related for the swam sound.

Code:
L 07/21/2017 - 20:44:29: Invalid cellvector handle provided (31:0:0)
L 07/21/2017 - 20:44:29: [AMXX] Displaying debug trace (plugin "zombie_plague40.amxx")
L 07/21/2017 - 20:44:29: [AMXX] Run time error 10: native error (native "ArrayGetString")
L 07/21/2017 - 20:44:29: [AMXX]    [0] zombie_plague40.sma::make_a_zombie (line 5002)
L 07/21/2017 - 20:44:29: [AMXX]    [1] zombie_plague40.sma::make_zombie_task (line 4894)

Line 5002 and line 4894

Code:
ArrayGetString(sound_swarm, random_num(0, ArraySize(sound_swarm) - 1), sound, charsmax(sound))
        PlaySound(sound);
Code:
make_a_zombie(MODE_NONE, 0)

Please any solution to fix this
Cane23 is offline
notblade0299
Junior Member
Join Date: Nov 2017
Old 05-07-2021 , 07:25   Re: Zombie CSO Mod Problem
Reply With Quote #2

Check your zombieplague.ini for blank spots that need to be filled.

For example:
ANTIDOTE =
Replace with the sound desired
ANTIDOTE = items/smallmedkit1.wav

Last edited by notblade0299; 05-07-2021 at 07:25.
notblade0299 is offline
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