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Bad Aim 1.31


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Plugin Info:     Modification:   ALL        Category:   Admin Commands        Approver:   devicenull (200)
twistedeuphoria
Veteran Member
Join Date: Jul 2004
Old 01-12-2005 , 13:28   Bad Aim 1.31
Reply With Quote #1

This plugin messes up players' aim and view.

Admin Commands:
-amx_badaim <player> <On/off or length of time:1|0|time> <Save bad aim?: 1|0>

Cvars:
-amx_autobantimed (default 1; 1|0) - Set whether or not to auto ban someone if they get a kill while under a timed bad aim.
-amx_autobanall (default 1; 1|0) - Set whether or not to auto ban someone if they get a kill while under either type of bad aim.
-amx_ba_follow_immunity (default 1; 1|0) - Set whether or not bad aim follows immunity rules for admins.
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Attached Files
File Type: sma Get Plugin or Get Source (amx_badaim.sma - 3784 views - 4.5 KB)
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f1del1ty.oXi
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Join Date: Nov 2004
Old 01-12-2005 , 13:32  
Reply With Quote #2

So you mean if someone is hacking with an aimbot, and you give them this, you think it might not work?

I could do a bit of searching and see what it does...I don't think it would though. Depends on exactly how it throws off your aim...I've seen hacks where your turned around, and the bullets move and go straight for the head. =\
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twistedeuphoria
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Join Date: Jul 2004
Old 01-12-2005 , 13:35  
Reply With Quote #3

Yes, that's what I meant...it was just a thought, but hey I can hope.
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 01-12-2005 , 13:46  
Reply With Quote #4

The screenshots certainly look interesting. Does it just basically disorient the view however it can, as in turning you sideways or messing with your zoom?

Also, perhaps you should try amx_badaim <player> <0|1> instead of having two comands.
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f1del1ty.oXi
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Join Date: Nov 2004
Old 01-12-2005 , 13:50  
Reply With Quote #5

IT would be a good thing if it's possible, but hacks have come a long way since 1.5 etc....and what I said up there is true....you don't have to be aiming there to kill them..unfortunetly. =\
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twistedeuphoria
Veteran Member
Join Date: Jul 2004
Old 01-12-2005 , 13:57  
Reply With Quote #6

It just constantly distorts their punchangle. Meh...didnt even think about 1|0.

Yea, I know, they aim at the "bones" on the model I believe.
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f1del1ty.oXi
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Join Date: Nov 2004
Old 01-12-2005 , 14:01  
Reply With Quote #7

gw on the plugin though dude!
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twistedeuphoria
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Join Date: Jul 2004
Old 01-12-2005 , 14:03  
Reply With Quote #8

Heh, thanks!

Updated for on/off usage.
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-}NK{-Oj@eKiLLzZz
Senior Member
Join Date: Dec 2004
Location: NC
Old 01-12-2005 , 14:52  
Reply With Quote #9

heres a idea from a plugin i write but dont have time to figure it out

can u make it that it changes there sensitivity to 1000

even aim bot has a hard time shootin ppl with that lol

it would b kool if ur plugin in did that im gettin tierd of typin

amx_execclient player sensitivity 1000

make it for me plz
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Twilight Suzuka
bad
Join Date: Jul 2004
Location: CS lab
Old 01-12-2005 , 15:16  
Reply With Quote #10

Quote:
Originally Posted by -}NK{-Oj@eKiLLzZz
heres a idea from a plugin i write but dont have time to figure it out

can u make it that it changes there sensitivity to 1000

even aim bot has a hard time shootin ppl with that lol

it would b kool if ur plugin in did that im gettin tierd of typin

amx_execclient player sensitivity 1000

make it for me plz
That wouldnt work, and this plugin would not stop hacking.

hacks work, and have always worked, by shifting the aim, not manually, but automatically, through a process of memory hacking. They dont work by shifting manual controls to make it aim.

Thus, unless this plugin would make their shots miss if they were aiming with 100% effeciency, it wont really hurt them.

Also, hacks would work better with 1000 sensitivity, seeing as how smooth aims wouldnt have to be as smooth. It would make the player harder to move; it wouldnt effect the aimbot effect.
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