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SourceMod 1.6.3, Metamod:Source 1.10.4 Released


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psychonic

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Join Date: May 2008
Old 11-25-2014 , 14:44   SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#1

I'm pleased to announce that SourceMod 1.6.3 and Metamod:Source 1.10.4 have been released.

They are both primarily compatibility updates as a reaction to numerous recent game updates. The SourceMod 1.6.3 changelog is below.

User Changes:
  • Updated game support for TF2, CS:GO, No More Room in Hell, Insurgency, PVK2 and Fistful of Frags.
  • Made changes to make TF2, CSS, DoDS, HL2DM, and SDK 2013 mods less likely to break on game update (PR 174, PR 192).
  • Added support for longer key names in languages.cfg (to fix Portuguese) (bug 6282, PR 208).
Developer Changes:
  • Updated TF2 player condition and holiday enums (Ross "Powerlord" Bemrose) (PR 183, PR 181).
  • Add support for TF2 player conditions >= 96 for condition functions/forwards (PR 205).

You can get SourceMod 1.6.3 from the downloads page. Some support links:

Last edited by psychonic; 11-25-2014 at 14:45.
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Krillin
Senior Member
Join Date: Jul 2004
Old 11-25-2014 , 16:44   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#2

Been waiting for this update since they were broken last week with the start of the updates last Wednesday. Getting ready to apply this to all source servers now.

Thank you guys for your hard work!

Best Regards,
Krillin
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 11-25-2014 , 17:51   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#3

Good, I can finally stop telling people who are using TF2 "use a snapshot."

Also, I find it interesting that Valve added a netprop for conditions above 96 seeing as how the highest is still only 88... #HypeTrain
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Sillium
AlliedModders Donor
Join Date: Sep 2008
Location: Germany
Old 11-26-2014 , 02:52   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#4

As always: Thanks for the update and the great work!
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Spirrwell
Member
Join Date: Jul 2013
Old 11-28-2014 , 09:57   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#5

In sourcemod\gamedata\core.games\engine.sdk2013. txt, it seems you forgot to add pvkii under "#supported" for games with stripped Linux binaries. Without this, the SDKHooks extension fails to load, and crashes upon joining the server. Despite that, once you add it, it does fix a number of issues. So great work! Just that one thing!
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psychonic

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Join Date: May 2008
Old 11-28-2014 , 11:18   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#6

Quote:
Originally Posted by Spirrwell View Post
In sourcemod\gamedata\core.games\engine.sdk2013. txt, it seems you forgot to add pvkii under "#supported" for games with stripped Linux binaries. Without this, the SDKHooks extension fails to load, and crashes upon joining the server. Despite that, once you add it, it does fix a number of issues. So great work! Just that one thing!
It was intentional. Mods on the latest 2013 SDK and TF2 (and soon to be a few more) no longer require that "LevelShutdown" nor gEntList gamedata. However, I had forgotten about the "EntInfo" offset in there. A fix will be pushed via the gamedata updater.
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Spirrwell
Member
Join Date: Jul 2013
Old 11-28-2014 , 12:37   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#7

Quote:
Originally Posted by psychonic View Post
It was intentional. Mods on the latest 2013 SDK and TF2 (and soon to be a few more) no longer require that "LevelShutdown" nor gEntList gamedata. However, I had forgotten about the "EntInfo" offset in there. A fix will be pushed via the gamedata updater.
Ah alright, thank you so much!
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jeezz
Senior Member
Join Date: Apr 2012
Location: netherlands
Old 12-12-2014 , 08:47   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#8

Thanks for the update...
just 1 problem, when people join, the server crash inmediatly, no idea why it happen...
any help would be great, thx!
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Nymphali
Junior Member
Join Date: Aug 2013
Old 12-13-2014 , 19:10   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#9

New way to use admin command:
http://steamcommunity.com/sharedfile.../?id=355713008

If the admin change his name like in the screenshot, it execute a sourcemod command. It work with every Sourcemod commands (if the admin is root ofc).

Really weird. I think it come from the Sourcemod coding.
Between it only work for admins (not for normal players).
It's not really a problem, i just wanted you guys to know

Game is CS:S
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-13-2014 , 19:26   Re: SourceMod 1.6.3, Metamod:Source 1.10.4 Released
#10

Quote:
Originally Posted by Nymphali View Post
New way to use admin command:
http://steamcommunity.com/sharedfile.../?id=355713008

If the admin change his name like in the screenshot, it execute a sourcemod command. It work with every Sourcemod commands (if the admin is root ofc).

Really weird. I think it come from the Sourcemod coding.
Between it only work for admins (not for normal players).
It's not really a problem, i just wanted you guys to know

Game is CS:S
You are running a plugin with a horrendous security bug - it's passing an unsanitized player name to ServerCommand.
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