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Say Sounds


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W00DY
Junior Member
Join Date: Apr 2008
Location: ZZ9 Plural Z Alpha
Old 12-16-2008 , 12:12   Re: Say Sounds
Reply With Quote #431

@Programie:
Say Sounds v3.0.6 requires at least Sourcemod v1.1!
Have a look here...

@SixSicSix:
- to play admin sounds: generic flag 'b'
- to ban players from sounds: ban flag 'd'
it happened to be that way with Say Sounds v1.19

Last edited by W00DY; 12-16-2008 at 12:17.
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Programie
Junior Member
Join Date: Nov 2008
Old 12-16-2008 , 12:38   Re: Say Sounds
Reply With Quote #432

Quote:
Originally Posted by W00DY View Post
@Programie:
Say Sounds v3.0.6 requires at least Sourcemod v1.1!
Have a look here...
Ok, thx. Now it works

Last edited by Programie; 12-16-2008 at 12:43.
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gH0sTy
SourceMod Donor
Join Date: Jul 2008
Location: DE
Old 12-19-2008 , 09:02   Re: Say Sounds
Reply With Quote #433

Ok, my PSU died so sorry for the delay.
Here is the new therad for this plugin so use it for the future.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 04-04-2009 , 00:04   Re: Say Sounds
Reply With Quote #434

I have a problem.

The script works perfectly, but you can run some sounds at the same time.
Why this command is not working "sm_time_between_sounds?

Another question, "sm_sound_limit," limit per map or round?

How do I change these settings? Create a file called sm_saysounds.cfg in cfg/sourcemod/ ?

I will be happy if someone help me

Thanks
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 06-30-2009 , 20:03   Re: Say Sounds
Reply With Quote #435

Quote:
Originally Posted by SilentBr View Post
I have a problem.

The script works perfectly, but you can run some sounds at the same time.
Why this command is not working "sm_time_between_sounds?

Another question, "sm_sound_limit," limit per map or round?

How do I change these settings? Create a file called sm_saysounds.cfg in cfg/sourcemod/ ?

I will be happy if someone help me

Thanks
1st, you should use the new thread over here http://forums.alliedmods.net/showthread.php?p=729788 (and download the latest version from there) as this one has been retired.

The sm_time_between_sounds convar should work without problem, it has always worked for me, in every version of this plugin.

sm_sound_limit is per map.

In older versions of the plugin (including, I think, all of the versions in this thread) it did not have it's own config file and you would place the settings in the sourmod.cfg file. Later versions create a sm_saysounds.cfg file like you mentioned.
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realchamp
Member
Join Date: Nov 2008
Old 07-19-2009 , 17:17   Re: Say Sounds
Reply With Quote #436

Hello! Thanks for this!

Is it possible to get like when a player plays a sound it will say...

"%player% played %sound%"
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iVeDAkiLLa
Member
Join Date: Dec 2004
Old 09-07-2009 , 10:35   Re: Say Sounds
Reply With Quote #437

Hi,

please bring a update that save the settings! Every Map Players must type !sounds in Chat to turn it off...
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gH0sTy
SourceMod Donor
Join Date: Jul 2008
Location: DE
Old 09-09-2009 , 11:54   Re: Say Sounds
Reply With Quote #438

Quote:
Originally Posted by iVeDAkiLLa View Post
Hi,

please bring a update that save the settings! Every Map Players must type !sounds in Chat to turn it off...
Use the new therad, clients sound settings are stored already
http://forums.alliedmods.net/showthread.php?p=729788
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ChrisG
Junior Member
Join Date: Aug 2008
Old 10-16-2009 , 21:57   Re: Say Sounds
Reply With Quote #439

really nice plugin, i like it so much ^^

just one question:

How to change the flag from Generic-Admin to Custom 1 ?

Plz give me a step-by step-manual.

Last edited by ChrisG; 10-17-2009 at 16:38.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 10-17-2009 , 16:55   Re: Say Sounds
Reply With Quote #440

Quote:
Originally Posted by ChrisG View Post
just one question
Please read the post just above yours....
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