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[CS:S/CS:GO/DoD:S/TF2] Player Respawn


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XenTerSiO
SourceMod Donor
Join Date: Nov 2011
Location: Black Mesa
Old 07-08-2013 , 20:25   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #31

Could you add a translation to the admin menu?
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TheNewKid
Member
Join Date: May 2012
Old 08-28-2013 , 07:38   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #32

!respawn @all

Dosen't work anymore.

Is say: [SM] You can not respawn spectators.

And all dead peoples will not respawn..
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 09-06-2013 , 09:38   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #33

Can you try this and see if @all works?

I am pretty sure that bug will only occur if somebody is actually in spectate.

Edit: File removed, fixed in v1.5
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Last edited by bobbobagan; 03-25-2014 at 04:16.
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thecyupy
Member
Join Date: Aug 2013
Old 10-02-2013 , 18:13   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #34

Some errors in logs

L 10/03/2013 - 00:00:24: SourceMod error session started
L 10/03/2013 - 00:00:24: Info (map "ka_soccer_2006_v3fix2") (file "errors_20131003.log")
L 10/03/2013 - 00:00:24: [SM] Native "CS_RespawnPlayer" reported: Client index 257 is not valid
L 10/03/2013 - 00:00:24: [SM] Displaying call stack trace for plugin "respawn.smx":
L 10/03/2013 - 00:00:24: [SM] [0] Line 170, respawn.sp::RespawnPlayer2()
L 10/03/2013 - 00:00:24: [SM] Native "CS_RespawnPlayer" reported: Client index 227 is not valid
L 10/03/2013 - 00:00:24: [SM] Displaying call stack trace for plugin "respawn.smx":
L 10/03/2013 - 00:00:24: [SM] [0] Line 170, respawn.sp::RespawnPlayer2()
L 10/03/2013 - 00:02:17: Error log file session closed.

I user for default this:

// Automatically respawn players when they die; 0 - disabled, 1 - enabled
// -
// Default: "0"
sm_auto_respawn "0"

// How many seconds to delay the respawn
// -
// Default: "5.0"
sm_auto_respawn_time "5.0"

// Player Respawn Version
// -
// Default: "1.4"
sm_respawn_version "1.4"

and in maps ka_ sm_auto_respawn "1" , and that's when this error appears in logs.

I use the plugin of the first post!
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tumtum
Senior Member
Join Date: Aug 2012
Old 01-07-2014 , 06:47   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #35

Wrong**

Last edited by tumtum; 01-07-2014 at 09:17.
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Ms. Trooper
Senior Member
Join Date: Nov 2012
Old 03-18-2014 , 18:42   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #36

Auto re-spawn is not working in CS:GO. This is what I get.

Code:
3/18/2014 - 07:39:25: [SM] Native "CS_RespawnPlayer" reported: Client index 5 is not valid
L 03/18/2014 - 07:39:25: [SM] Displaying call stack trace for plugin "respawn.smx":
L 03/18/2014 - 07:39:25: [SM]   [0]  Line 170, /home/groups/alliedmodders/forums/files/2/7/4/6/4/120720.attach::RespawnPlayer2()
It also crashed the server.
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 03-24-2014 , 03:12   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #37

I have fixed automatic respawning, and released v1.5 in the first post. Tested and working on CS:GO.

2140 downloads for v1.4.
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predaaator
Member
Join Date: Nov 2008
Old 03-28-2014 , 12:05   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #38

Hi, i have few request for you:

1. Can you add respawn limit amount 2, 3 or 5 respawns.
2. Do you know how to work this mod, doest work for me
https://forums.alliedmods.net/showth...hlight=respawn
3. This mod works fine, but after round ends, doest count the ct or t wins, can you fix that?.
https://forums.alliedmods.net/showth...hlight=respawn

thx!!

Last edited by predaaator; 03-28-2014 at 12:38.
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Chesterfield
Senior Member
Join Date: Apr 2013
Old 05-30-2014 , 14:54   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #39

Hello, it is possible to auto respawn players in this way, for example, after the match start if a player die in X time he'll be automatically respawned?

To be more specific, if a player dies in less than X time (10 seconds for example) because of a player or world damage, he'll be autorespawned, but after that time elapsed is over he won't respawn anymore

Hope i explain myself well, thanks in advance!

Last edited by Chesterfield; 05-30-2014 at 14:54.
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Ultrademop
New Member
Join Date: Jun 2014
Old 06-10-2014 , 03:42   Re: [CS:S/CS:GO/DoD:S/TF2] Player Respawn
Reply With Quote #40

Hey can I use this with THC RPG mod?
Because my issue is tht een if you upgrade health , whenever you respawn you get 100hhp back ..

Last edited by Ultrademop; 06-10-2014 at 03:43.
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