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[REQ] Speed Zeus CSGO Surf


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Saanta
Junior Member
Join Date: Jan 2019
Old 01-27-2019 , 20:35   [REQ] Speed Zeus CSGO Surf
Reply With Quote #1

Hello, So on some CSGO servers I see they have something among the lines of a speed zeus. Which gives you a bunch of speed in the direction of where you are looking when you zap it. I was just wondering if anyone had found this plugin anywhere or link me to someone that can help me with this, Because i'd really like to implement this into my server
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Nexd
BANNED
Join Date: Dec 2013
Location: Hungary
Old 01-28-2019 , 11:57   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #2

Dont you mean this?
https://forums.alliedmods.net/showthread.php?t=301406
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Saanta
Junior Member
Join Date: Jan 2019
Old 01-29-2019 , 19:57   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #3

Hmm i just added it, idk if i played around with it enough but the plugin i'm speaking of basically is when you shoot the Zeus you gain like speed in the direction you are looking. But when you hold the Zeus out it doesn't just give you the speed
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bananaboat
New Member
Join Date: Feb 2019
Old 02-03-2019 , 01:57   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #4

I really want to know how this is done too but, this is what he means
https://youtu.be/XK5eZzUEQKY
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eyal282
Veteran Member
Join Date: Aug 2011
Old 02-03-2019 , 02:46   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #5

Does it overrides your current velocity like a hook or does it obey current velocity? To make it less confusing, does the velocity you gain from shooting the Zeus decrease if you use it to the opposite way of where yiu:'re moving? For example if it'll override, you will be able to stop fall damage by using Zeus because hitting the ground
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Discord: Eyal282#1334
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Saanta
Junior Member
Join Date: Jan 2019
Old 02-04-2019 , 00:51   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #6

Well id like to use it so it boosts you in the way you are looking. So basically when you shoot the zues it gives you a boost in the direction you are looking. Im not sure if that really explained what im looking for but thats what i intend on using the zues plugin for
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zwetch
Senior Member
Join Date: Aug 2015
Location: South Africa
Old 05-19-2019 , 03:51   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #7

https://forums.alliedmods.net/showth...light=teleport


Quote:
Originally Posted by LenHard View Post
PHP Code:
#include <sourcemod>
#include <sdktools>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
    
RegConsoleCmd("sm_tp"Cmd_Teleport"Teleports you at where you aim");    
}

public 
Action Cmd_Teleport(int clientint args)
{
    if (
client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client))
    {
        
float fPos[3], fBackwards[3];
        
float fOrigin[3]; GetClientEyePosition(clientfOrigin); 
        
float fAngles[3]; GetClientEyeAngles(clientfAngles);
        
        
Handle trace TR_TraceRayFilterEx(fOriginfAnglesMASK_PLAYERSOLIDRayType_InfiniteTraceRayDontHitPlayersclient);
        
        
bool failed;
        
        
int loopLimit 100;
        
        
GetAngleVectors(fAnglesfBackwardsNULL_VECTORNULL_VECTOR);
        
NormalizeVector(fBackwardsfBackwards);
        
ScaleVector(fBackwards10.0); 
        
        if (
TR_DidHit(trace))
        {
            
TR_GetEndPosition(fPostrace);
            
            while (
IsPlayerStuck(fPosclient) && !failed)
            {
                
SubtractVectors(fPosfBackwardsfPos); 
                
                if (
GetVectorDistance(fPosfOrigin) < 10 || loopLimit-- < 1)
                {
                    
failed true;
                    
fPos fOrigin;   
                }
            }
        }
        
delete trace;
        
        
TeleportEntity(clientfPosNULL_VECTORNULL_VECTOR);
        
PrintCenterText(client"You have teleported!");
    }
    return 
Plugin_Handled;
}

bool IsPlayerStuck(float pos[3], int client)
{
    
float mins[3]; GetClientMins(clientmins);
    
float maxs[3]; GetClientMaxs(clientmaxs);
    
    for (
int i 03; ++i)
    {
        
mins[i] -= 3;
        
maxs[i] += 3;
    }

    
TR_TraceHullFilter(posposminsmaxsMASK_SOLIDTraceRayDontHitPlayersclient);
    return 
TR_DidHit();
}  

public 
bool TraceRayDontHitPlayers(int iEntityint iMaskany iData)
{
    if (
iEntity <= MaxClients)
        return 
false;
    return 
true;

Try this
It would prob be something like this, I have 0 coding skills. But if someone could make this for taser only for a certain distance / amount of shots it may work.




GitHub Taserjump - something else that may work.
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Last edited by zwetch; 05-19-2019 at 03:54. Reason: GitHub Taserjump
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Nexd
BANNED
Join Date: Dec 2013
Location: Hungary
Old 05-19-2019 , 05:27   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #8

I’ve made it like 1months ago just forgot who have asked for it x_x

Last edited by Nexd; 05-19-2019 at 05:28.
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zwetch
Senior Member
Join Date: Aug 2015
Location: South Africa
Old 05-20-2019 , 02:09   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #9

Quote:
Originally Posted by Nexd View Post
I’ve made it like 1months ago just forgot who have asked for it x_x
I've also been looking for this type of plugin for quite sometime.
If you could add the code here, I would luv to have that plugin on my combat surf server.
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Kolapsicle
Senior Member
Join Date: Oct 2014
Old 05-20-2019 , 04:06   Re: [REQ] Speed Zeus CSGO Surf
Reply With Quote #10

This increases movement speed in the direction the player is looking when they fire a Zues. You can use "sm_zues_velocity" to set the speed modifier.
Attached Files
File Type: sp Get Plugin or Get Source (speedzues.sp - 391 views - 1.4 KB)
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