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amxx to source mod


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Pamaliska
Senior Member
Join Date: Apr 2006
Location: Edinburgh, UK
Old 12-16-2007 , 08:07   amxx to source mod
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Is there any chance or some sort of a solution that would allow me to port amxx plugin for source metamod? Thank you for your answers.

Last edited by Pamaliska; 12-16-2007 at 18:19.
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BAILOPAN
Join Date: Jan 2004
Old 12-17-2007 , 11:10   Re: amxx to source mod
Reply With Quote #2

First, remember that Metamod is C++. Porting from AMXX to Half-Life 2 in C++ is not straight-forward. AMX Mod X greatly simplifies many things, so there really isn't a direct correlation between functions like set_task() and an HL2SDK engine call. Other things like menus are a lot more work, and some things are simply impossible in Source (for example, there is no set_hudmessage equivalent in CS:S).

If you want to port an AMX Mod X plugin, you may want to look into SourceMod. SourceMod is "AMX Mod X for Source," our sister project. The scripting language is very similar and it's very well documented.

If you want to stick with the C++ route, your best bet is to describe the sort of functionality you're looking for so people can reply with feedback on how difficult it would be.
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