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[TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)


  
 
 
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 05-22-2013 , 19:28   Re: [TF2] 10vM (Ten Mann vs Machine) (v1.1, 10/29/2012)
Reply With Quote #11

Quote:
Originally Posted by dr4ggy View Post
Are you calling it straight up and not passing it to screen or something? That will change the way it needs to be called.
I start my server in this way:

./srcds.sh

Code:
#!/bin/sh
screen -A -m -d -S tf-server-4 ./srcds_run -game tf +map mvm_bigrock +ip 0.0.0.0 -port 27016 +maxplayers 32 +threadpool_affinity 0 +host_thread_mode 2 +mat_queue_mode 2 | grep -v Setting\ sv_visiblemaxplayers\ to\ 6\ for\ MvM
By the way, do you know a way to fix when the number of slots goes to 5/5 4/4 .. 0/0

Thank you.
SilentBr is offline
 



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