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SourceMod 1.2.1 Released


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BAILOPAN
Join Date: Jan 2004
Old 05-31-2009 , 01:39   SourceMod 1.2.1 Released
#1

SourceMod 1.2.1 is now available. This is a bug fix release -- there are a swath of rare but annoying crashes and updater issues fixed, and a few compiler improvements as well.

You can get SourceMod at the downloads page.
You can also get the release notes and upgrade instructions.

The web and forum compilers now default to 1.2.1. Plugins compiled on 1.2+ will not run on 1.1, however old plugins are backward compatible. When posting plugins, you can choose which compiler to use.

Please go here to report bugs.

Credits, Happenings

I'm very pleased to welcome Fyren to the development team. Fyren was a huge help with this release, both with issues on the bug tracker and ones that floated around the forums and IRC.

I'd also like to once again thank our donors for their contributions over the past few months. It's really great to know that people have an interest in keeping the operation afloat, and your efforts are enormously appreciated.
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monkie
Senior Member
Join Date: Oct 2006
Location: Shanghai, China
Old 05-31-2009 , 02:32   Re: SourceMod 1.2.1 Released
#2

Congratulations!

Thank you for the quick update of branch 1.2
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Raptor-Squad
New Member
Join Date: May 2009
Location: Netherlands
Old 05-31-2009 , 07:28   Re: SourceMod 1.2.1 Released
#3

THX m8..
I'll try it soon..
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deathcurse
Senior Member
Join Date: Jun 2006
Location: UK
Old 05-31-2009 , 15:49   Re: SourceMod 1.2.1 Released
#4

Great, will be updating our servers soon.
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santaclaus
Senior Member
Join Date: Dec 2008
Old 05-31-2009 , 17:49   Re: SourceMod 1.2.1 Released
#5

I am really impressed of the speed of the development team.

good work.
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marrr
Senior Member
Join Date: Jun 2008
Old 05-31-2009 , 22:09   Re: SourceMod 1.2.1 Released
#6

Hey guys while updating my servers i saw a few files that are not with the 1.2.1 package. Im betting they are left from an older version of sm I was using.
here is this list
In sourcemod/gamedata/
core.games.txt
sdktools.games.ep2.txt
sdktools.games.txt
structs.gamedata.txt

now in sourcemod/extensions/
bintools.ext.dll

Is it ok for me delete these files? I prefer not to have old traces of stuff not needed anymore.
thanks
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BAILOPAN
Join Date: Jan 2004
Old 05-31-2009 , 22:27   Re: SourceMod 1.2.1 Released
#7

marrr: Yes you can delete those files.
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marrr
Senior Member
Join Date: Jun 2008
Old 05-31-2009 , 23:11   Re: SourceMod 1.2.1 Released
#8

Quote:
Originally Posted by BAILOPAN View Post
marrr: Yes you can delete those files.
thanks alot
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zhelev81
Veteran Member
Join Date: Nov 2007
Location: Varna,Bulgaria
Old 06-01-2009 , 18:37   Re: SourceMod 1.2.1 Released
#9

Code:
L 06/02/2009 - 01:31:12: Info (map "de_dust2") (file "errors_20090602.log")
L 06/02/2009 - 01:31:12: [SM] Unable to load extension "game.tf2.ext.so": /home/firegate/dead_match/cstrike/addons/sourcemod/extensions/game.tf2.ext.so: cannot open shared object file: No such file or directory
why ? this ext has never been there
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HshEisbaer
Member
Join Date: May 2009
Location: Berlin, Germany
Old 06-03-2009 , 08:11   Re: SourceMod 1.2.1 Released
#10

i upgraded my SourceMod and now the plugin is not running

anyone too?


32 <Failed> "Admin Sounds" (1.2.0) by cadav0r,dalto,o_O.Uberman.O_o,|HS|Jesus
33 <Failed> "Client Preferences" (1.2.1) by AlliedModders LLC

i have a DODS-Server and before i upgraded the plugins was already running
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