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Entity Resources Replacement[ V 1.4 ]


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-30-2017 , 17:48   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #251

There is no need to change, it's just a warning anyway. A Warning is NOT an error. It has no effect on the compilation.
I don't know what you did (you provided no modified source code, no full output from the compiler, people are not clairvoyant fyi), but you probably modified wrongly, like a syntax error or something.
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Last edited by Arkshine; 09-30-2017 at 17:49.
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Ricky
Senior Member
Join Date: Jul 2005
Old 09-30-2017 , 20:56   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #252

Tried using a fresh copy of 5138 and installed the proper includes. I still get the same compiling issue that wickedd doesn't seem to have. The plugin works with the error ignored but it's weird that I can't compile with the new native, or compile it using the original socket_change instead after editing the sma. I simply interchanged "socket_change" with "socket_is_readable" and back and still receive compile failed error for both.

When switched to new native.

Code:
c:\....entities_resources_replacement.sma(1): error 010: invalid function or declaration
c:\....entities_resources_replacement.sma(372); warning 233: symbol "socket_change" is marked as deprecated: Use socket_is_readable() instead

1. Error.
Could not locate output file c:\.... entities_resources_replacement.amx (compile failed).
When edited back to old native, socket_change.

Code:
c:\....entities_resources_replacement.sma(1): error 010: invalid function or declaration

1. Error.
Could not locate output file c:\.... entities_resources_replacement.amx (compile failed).
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wickedd
Veteran Member
Join Date: Nov 2009
Old 09-30-2017 , 21:31   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #253

What editor are you using to edit the .sma?
Because when I change the encoding of the .sma from "UTF-8" to "UTF-8-BOM" I get the same error.
Code:
c:\....entities_resources_replacement.sma(1): error 010: invalid function or declaration
So I think your editor is changing the Ecoding. Convert it back to "UTF-8" then try compiling it.

P.S. I use Notepad++

Edit: If it doesn't work for you, PM me the .sma ( the one you edited )that you are trying compile.
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Last edited by wickedd; 09-30-2017 at 21:41.
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Ricky
Senior Member
Join Date: Jul 2005
Old 10-02-2017 , 05:46   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #254

Thanks for pinpointing the problem. I've been using the standard notepad from Windows XP through 10 and only had issues with a handful of newer plugins. Converted to Notepad ++.
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Traops
New Member
Join Date: Apr 2016
Old 03-14-2018 , 12:29   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #255

I can't change weapon sounds. Just knife sounds.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 03-14-2018 , 14:16   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #256

Quote:
Originally Posted by Traops View Post
I can't change weapon sounds. Just knife sounds.
Where did I state you can do that? Replacing weapon sounds can't be done in a good and efficient way.
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666
Senior Member
Join Date: Mar 2015
Old 04-05-2018 , 12:29   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #257

Hello, I am here to request an update of this plugin, because it is very good, please, I could do it 100% compatible with regamedll, if you are so kind.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 04-05-2018 , 16:12   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #258

Quote:
Originally Posted by 666 View Post
Hello, I am here to request an update of this plugin, because it is very good, please, I could do it 100% compatible with regamedll, if you are so kind.
Sorry, but I don't have the time and I am not sure I want to convert, it means more work whenever I want to make some changes(coding, making sure everything works).
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666
Senior Member
Join Date: Mar 2015
Old 04-05-2018 , 17:32   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #259

Quote:
Originally Posted by HamletEagle View Post
Sorry, but I don't have the time and I am not sure I want to convert, it means more work whenever I want to make some changes(coding, making sure everything works).
Ok thanks for answering c(=
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666
Senior Member
Join Date: Mar 2015
Old 12-16-2018 , 15:24   Re: Entity Resources Replacement[ V 1.4 ]
Reply With Quote #260

I am presenting problems with the animations of the dual pistols, when deploying them the animations do not work, this happens when I change the models of the players

Last edited by 666; 12-16-2018 at 22:25.
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