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[L4D & L4D2] ZSpawn: Zombie Spawn manager (v1.2.5)[09-Mar-2021]


  
 
 
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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 05-22-2021 , 10:09   Re: [L4D2] ZSpawn: Zombie Spawn manager (v1.2.1)[09-May-2021]
Reply With Quote #11

Quote:
Originally Posted by Striker black View Post
In the previous version the tanks established by zspawn_autotank_min "5" - zspawn_autotank_max "7" were perfectly covered, but now in the new version "1.2.1" testing in more than 3 campaigns no bot tank was spawned.

Maybe I need to change something else?
I have been testing the plugin and it works with no problem, I found no problems with tanks or witches.

Make sure zspawn_gamemode_override is set to 0 (it should be used only in some mutations or custom maps, or check for other plugins blocking tank spawn, if tank spawn still fails, please send me a copy of the cfg.
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