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LevelMod 8.0 with knifeskins. [ML Support]


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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 02-13-2015 , 10:52   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #51

Quote:
Originally Posted by Shockyboy View Post
Shop Should be Level based

i.e you're on level 10 you get benefit of using SPEED For 1 Round Or 120.0 secs for 1000 XP cvar handle suggested

How much XP should it cost for Increasing Speed.
Nah its a bad idea. I never liked cheats in game like speed/gravity and other similar shit.

This plugin is more meant to be a "rank" system but with cool knifes
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Last edited by ironskillz1; 02-13-2015 at 10:53.
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Fuck For Fun
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Join Date: Nov 2013
Old 02-13-2015 , 10:58   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #52

@ironskillz1
Nice plugins ^^ GL, Some picture of Level will be nice.
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ironskillz1
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Old 02-13-2015 , 12:40   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #53

Quote:
Originally Posted by Fuck For Fun View Post
@ironskillz1
Nice plugins ^^ GL, Some picture of Level will be nice.
I added some pictures but i dont really think its needed
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Fuck For Fun
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Old 02-13-2015 , 18:27   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #54

Quote:
Originally Posted by ironskillz1 View Post
I added some pictures but i dont really think its needed
I'm sure that the plugin looks good, but still before you download it worth seeing photos

anyways GL ^^
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Shockyboy
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Join Date: Apr 2014
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Old 02-14-2015 , 04:56   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #55

Quote:
Originally Posted by ironskillz1 View Post
Nah its a bad idea. I never liked cheats in game like speed/gravity and other similar shit.

This plugin is more meant to be a "rank" system but with cool knifes
You Don't Like Others May Like, And maybe your plugin gets in approved section give it a try mate :p
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Last edited by Shockyboy; 02-14-2015 at 07:40.
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Old 02-14-2015, 07:25
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Meep69
Member
Join Date: Jan 2014
Old 02-14-2015 , 18:48   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #56

Hey.

I'm getting some errors when I try to compile it locally with the nvault_util

Code:
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : error 017: undefined symbol "BUFFER_SIZE"
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : error 009: invalid array size (negative or zero)
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : error 036: empty statement
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : fatal error 107: too many error messages on one line
I also noticed that Bugsy updated the nvault_util.inc yesterday. If that might have something to do with my errors.
Quote:
Originally Posted by Bugsy View Post
Update posted for addition of the below functions:

nvault_set_array() - Save an array to vault.
nvault_get_array() - Read an array from vault.

These functions use the vault id returned from nvault_open(), NOT the vault id returned from nvault_util_open().
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ironskillz1
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Join Date: Jul 2012
Location: Sweden
Old 02-14-2015 , 19:28   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #57

Quote:
Originally Posted by Meep69 View Post
Hey.

I'm getting some errors when I try to compile it locally with the nvault_util

Code:
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : error 017: undefined symbol "BUFFER_SIZE"
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : error 009: invalid array size (negative or zero)
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : error 036: empty statement
...\...\addons\amxmodx\scripting\include\nvault_util.inc(67) : fatal error 107: too many error messages on one line
I also noticed that Bugsy updated the nvault_util.inc yesterday. If that might have something to do with my errors.
Compile using this include then it should be fine. I will also attach this include to the main post
I guess Bugsy didnt test the include before posting it. But i wrote to him so it should be fixed soon i guess.
Attached Files
File Type: inc nvault_util.inc (3.4 KB, 82 views)
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Last edited by ironskillz1; 02-14-2015 at 19:32.
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Meep69
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Old 02-14-2015 , 19:44   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #58

Quote:
Originally Posted by ironskillz1 View Post
Compile using this include then it should be fine. I will also attach this include to the main post
I guess Bugsy didnt test the include before posting it. But i wrote to him so it should be fixed soon i guess.
Thank you!
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 02-14-2015 , 19:46   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #59

nVault Utility has been fixed. I didn't completely test before posting and I renamed one of the constants which caused this issue. My apologies.

https://forums.alliedmods.net/showthread.php?t=139584
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Last edited by Bugsy; 02-14-2015 at 19:52.
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Shockyboy
Senior Member
Join Date: Apr 2014
Location: Earth
Old 03-12-2015 , 16:33   Re: LevelMod 6.0 with Knifeskins & Points
Reply With Quote #60

Could You One thing? Can u added best round player with most dmg and kills

ie - XYZ Is Best Player of Round [ 4 Kills / 3 Hs / 500 dmg ]

and add screen fade after every level up?
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