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[CSGO] Vote map issue


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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 07-05-2018 , 02:49   Re: [CSGO] Vote map issue
Reply With Quote #11

Quote:
Originally Posted by ghostofmybrain View Post
I know how sourcemod works. I'm trying to understand what OP's problem is. They are saying the problem (only?) occurs after unloading sourcemod, but since this is the sourcemod subforum I'm doubly confused.
He's using CS:GO's built-in map voting, and SourceMod is immediately overriding it.
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ghostofmybrain
Veteran Member
Join Date: Mar 2010
Old 07-05-2018 , 09:45   Re: [CSGO] Vote map issue
Reply With Quote #12

He says the bug occurs when he unloads sourcemod. How can sourcemod be overriding it when it's unloaded?
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eyal282
Veteran Member
Join Date: Aug 2011
Old 07-05-2018 , 15:43   Re: [CSGO] Vote map issue
Reply With Quote #13

Quote:
Originally Posted by ghostofmybrain View Post
He says the bug occurs when he unloads sourcemod. How can sourcemod be overriding it when it's unloaded?
And the bug is back, I have 0 clue why it occurs... Here's my gamemodes.txt file

Code:
// DO NOT MODIFY THIS FILE
// 
// To customize your server, see gamemodes_server.txt.example


"GameModes.txt"
{
	"gameTypes"
	{
		"classic"
		{
			"value"				"0"
			"nameID"			"#SFUI_GameTypeClassic"

			"gameModes"
			{
				"casual"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeCasual"
					"descID"			"#SFUI_GameModeCasualDesc"
					"descID_List"		"#SFUI_GameModeCasualDescSPList"
					"uid"				"1"
					"maxplayers"		"20"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$400" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "3 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty2" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_casual.cfg"
						"exec" "gamemode_casual_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Dust II 24/7
						"mg_de_dust2"		"1"

						// Group Delta
						"mg_de_mirage"		"2"
						"mg_de_inferno"		"3"
						"mg_de_cache"		"4"
						"mg_de_cbble"		"5"

						// Group Sigma
						"mg_de_austria"		"6"
						"mg_de_shipped"		"7"
						"mg_de_train"		"8"
						"mg_de_overpass"	"9"
						"mg_de_nuke"		"10"
						"mg_de_canals"		"11" 
						
						// Hostage Group
						"mg_cs_agency"		"12"
						"mg_cs_insertion"	"13"
						"mg_cs_office"		"14"
						"mg_cs_italy"		"15"
						"mg_cs_assault"		"16"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						//Other Maps Groups
						"mg_casualsigma"	"0"
						"mg_casualdelta"	"1"
						"mg_dust247"		"2"
						"mg_hostage"		"3"
					}
				}
	
				"competitive"
				{
					"value"				"1"
					"nameID"			"#SFUI_GameModeCompetitive"
					"descID"			"#SFUI_GameModeCompetitiveDesc"
					"descID_List"		"#SFUI_GameModeCompetitiveDescList"
					"uid"				"2"
					"maxplayers"		"10"

					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
				
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg"
						"exec" "gamemode_competitive_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Active Duty maps
						"mg_de_mirage"		"1"
						"mg_de_cache"		"2"
						"mg_de_inferno"		"3"
						"mg_de_overpass"	"4"
						"mg_de_train"		"5"
						"mg_de_nuke"		"6" 
						"mg_de_dust2"		"7"
						
						// reserves maps
						"mg_de_cbble"		"8"
						"mg_de_canals"		"9"
						"mg_cs_office"		"10"
						"mg_cs_agency"		"11"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						// Active Duty maps
						"mg_de_mirage"		"0"
						"mg_de_cache"		"1"
						"mg_de_inferno"		"2"
						"mg_de_overpass"	"3"
						"mg_de_train"		"4"
						"mg_de_nuke"		"5" 
						"mg_de_dust2"		"6"
						
						// reserves maps
						"mg_de_cbble"		"7"
						"mg_de_canals"		"8"
						"mg_cs_office"		"9"
						"mg_cs_agency"		"10"
					}
				}

				"scrimcomp2v2"
				{
					"value"					"2"
					"nameID"				"#SFUI_GameModeScrimComp2v2"
					"descID"				"#SFUI_GameModeScrimComp2v2Desc"
					"descID_List"			"#SFUI_GameModeScrimComp2v2DescList"
					"uid"					"2"
					"maxplayers"			"4"

					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
				
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive2v2.cfg"
						"exec" "gamemode_competitive2v2_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_de_inferno"		"0"
						"mg_de_overpass"	"1"
						"mg_de_cbble"		"2"
						"mg_de_train"		"3"
						"mg_de_shortnuke"	"4"
						"mg_de_shortdust"	"5"
						"mg_gd_rialto"		"6"
						"mg_de_lake"		"7"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_de_inferno"		"0"
						"mg_de_overpass"	"1"
						"mg_de_cbble"		"2"
						"mg_de_train"		"3"
						"mg_de_shortnuke"	"4"
						"mg_de_shortdust"	"5"
						"mg_gd_rialto"		"6"
						"mg_de_lake"		"7"
					}
				}

				"scrimcomp5v5"
				{
					"value"			  	"3"
					"nameID"			"#SFUI_GameModeScrimComp5v5"
					"descID"			"#SFUI_GameModeScrimComp5v5Desc"
					"descID_List"		"#SFUI_GameModeScrimComp5v5DescList"
					"uid"				"2"
					"maxplayers"		"10"

					"show_rich_presence_map_game"  "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review" "#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
				
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg"
						"exec" "op08_weapons_expert.cfg"
						"exec" "gamemode_competitive_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_classic"	"0"
						
						// Active Duty maps
						"mg_de_mirage"		"1"
						"mg_de_cache"		"2"
						"mg_de_inferno"		"3"
						"mg_de_overpass"	"4"
						"mg_de_train"		"5"
						"mg_de_nuke"		"6" 
						"mg_de_dust2"		"7"
						
						// reserves maps
						"mg_de_cbble"		"8"
						"mg_de_canals"		"9"
						"mg_cs_office"		"10"
						"mg_cs_agency"		"11"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						// Active Duty maps
						"mg_de_mirage"		"0"
						"mg_de_cache"		"1"
						"mg_de_inferno"		"2"
						"mg_de_overpass"	"3"
						"mg_de_train"		"4"
						"mg_de_nuke"		"5" 
						"mg_de_dust2"		"6"
						
						// reserves maps
						"mg_de_cbble"		"7"
						"mg_de_canals"		"8"
						"mg_cs_office"		"9"
						"mg_cs_agency"		"10"
					}
				}

			}	
		}

		"gungame"
		{
			"value"				"1"
			"nameID"			"#SFUI_GameTypeGungame"

			// This is the list of game modes supported by this game type.
			"gameModes"
			{
				"gungameprogressive"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeGGProgressive"
					"descID"			"#SFUI_GameModeGGProgressiveDesc"
					"descID_List"		"#SFUI_GameModeGGProgressiveDescList"
					"uid"				"11"
					"maxplayers"		"10"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"1"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						"2"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty2" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_armsrace.cfg"
						"exec" "gamemode_armsrace_server.cfg"
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_ar"			"0"
						"mg_ar_baggage"		"1"
						"mg_ar_shoots"		"2"
						"mg_ar_lake"		"3"
						"mg_ar_stmarc"		"4"
						"mg_ar_safehouse"	"5"
						"mg_ar_monastery"	"6"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_armsrace"	"0"
					}

					"weaponprogression_ct"
					{
						"bizon"			{ "kills"	"2" }
						"ump45"			{ "kills"	"2" }
						"p90"			{ "kills"	"2" }
						"nova"			{ "kills"	"2" }
						"mag7"			{ "kills"	"2" }
						"xm1014"		{ "kills"	"2" }
						"sawedoff"		{ "kills"	"2" }
						"galilar"		{ "kills"	"2" }
						"ak47"			{ "kills"	"2" }
						"m4a1"			{ "kills"	"2" }
						"sg556"			{ "kills"	"2" }
						"aug"			{ "kills"	"2" }
						"awp"			{ "kills"	"2" }
						"scar20"		{ "kills"	"2" }
						"negev"			{ "kills"	"2" }
						"tec9"			{ "kills"	"2" }
						"p250"			{ "kills"	"2" }
						"deagle"		{ "kills"	"2" }
						"fiveseven"		{ "kills"	"2" }
						"elite"			{ "kills"	"2" }
						"knifegg"		{ "kills"	"1" }
					}
					
					"weaponprogression_t"
					{
						"bizon"			{ "kills"	"2" }
						"ump45"			{ "kills"	"2" }
						"p90"			{ "kills"	"2" }
						"nova"			{ "kills"	"2" }
						"mag7"			{ "kills"	"2" }
						"xm1014"		{ "kills"	"2" }
						"sawedoff"		{ "kills"	"2" }
						"galilar"		{ "kills"	"2" }
						"ak47"			{ "kills"	"2" }
						"m4a1"			{ "kills"	"2" }
						"sg556"			{ "kills"	"2" }
						"aug"			{ "kills"	"2" }
						"awp"			{ "kills"	"2" }
						"scar20"		{ "kills"	"2" }
						"negev"			{ "kills"	"2" }
						"tec9"			{ "kills"	"2" }
						"p250"			{ "kills"	"2" }
						"deagle"		{ "kills"	"2" }
						"fiveseven"		{ "kills"	"2" }
						"elite"			{ "kills"	"2" }
						"knifegg"		{ "kills"	"1" }
					}
				}

				"gungametrbomb"
				{
					"value"				"1"
					"nameID"			"#SFUI_GameModeGGBomb"
					"descID"			"#SFUI_GameModeGGBombDesc"
					"descID_List"		"#SFUI_GameModeGGBombDescList"
					"uid"				"12"
					"maxplayers"		"10"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_WinMatchColon"			"value" "10 #SFUI_Rounds" }
						"1"		{ "label" "#SFUI_TimePerRoundColon"		"value" "90 #SFUI_Seconds" }
						"2"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"3"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_demolition.cfg"
						"exec" "gamemode_demolition_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"random_demo"		"0"
						"mg_de_bank"		"1"
						"mg_de_lake"		"2"
						"mg_de_safehouse"	"3"
						"mg_de_sugarcane"	"4"
						"mg_de_stmarc"		"5"
						"mg_de_shortdust"	"6"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_demolition"		"0"
					}

					"weaponprogression_ct"
					{
						"m4a1"			{ "kills"	"1" }
						//"m4a1_silencer"	{ "kills"	"1" }
						"p90"			{ "kills"	"1" }
						"ump45"			{ "kills"	"1" }
						"deagle"		{ "kills"	"1" }
						"nova"			{ "kills"	"1" }
						"fiveseven"		{ "kills"	"1" }
						"hkp2000"		{ "kills"	"1" }
						//"usp_silencer"	{ "kills"	"1" }
						"ssg08"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"scar20"		{ "kills"	"1" }
					}
					
					"weaponprogression_t"
					{
						"ak47"			{ "kills"	"1" }
						"p90"			{ "kills"	"1" }
						"bizon"			{ "kills"	"1" }
						"deagle"		{ "kills"	"1" }
						"nova"			{ "kills"	"1" }
						"p250"			{ "kills"	"1" }
						"glock"			{ "kills"	"1" }
						"ssg08"			{ "kills"	"1" }
						"awp"			{ "kills"	"1" }
						"g3sg1"			{ "kills"	"1" }
					}
				}

				"deathmatch"
				{
					"value"				"2"
					"nameID"			"#SFUI_Deathmatch"
					"descID"			"#SFUI_DeathmatchDesc"
					"descID_List"		"#SFUI_GameModeDeathmatchDescList"
					"uid"				"13"
					"maxplayers"		"16"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{

						"0"		{ "label" "#SFUI_WinMatchColon"			"value" "10 #SFUI_Rounds" }
						"1"		{ "label" "#SFUI_TimePerRoundColon"		"value" "90 #SFUI_Seconds" }
						"2"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"3"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_deathmatch.cfg"
						"exec" "gamemode_deathmatch_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_spectre_deathmatch"	"0"
					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						//Other Maps Groups
						"mg_spectre_deathmatch"	"0"
					}
				}
			}
		}
        
		"training"
		{
			"value"				"2"
			"nameID"			"#SFUI_GameTypeFreestyle"
			"singleplayeronly"	"1"
	
			"gameModes"
			{
				"training"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameTypeTraining"
					"descID"			"#SFUI_GameModeTrainingDesc"
					"descID_List"		"#SFUI_GameModeTrainingDescList"
					"showdisclaimer"	"1"
					"uid"				"21"
					"maxplayers"		"1"
	
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$16,000" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "5 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "90 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						// Bot data is determined by user selection.
					}
	
					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_training.cfg"
						"exec" "gamemode_training_server.cfg"
					}

					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_training1"		"0"
					}
				}
			}
		}

		"custom"
		{
			"value"				"3"
			"nameID"			"#SFUI_GameTypeCustom"
	
			"gameModes"
			{
				"custom"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeCustom"
					"descID"			"#SFUI_GameModeCustomDesc"
					"descID_List"		"#SFUI_GameModeCustomDescList"
					"showdisclaimer"	"1"
					"uid"				"30"
					"maxplayers"		"100"
	
					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$16,000" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Minutes" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "5 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "90 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateAnyone" }
						// Bot data is determined by user selection.
					}
	
					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						//"exec" "gamemode_custom.cfg"
					}
				}
			}
		}
		"cooperative"
		{
			"value"				"4"
			"nameID"			"#SFUI_GameTypeCooperative"
	
			"gameModes"
			{
				"cooperative"
				{
					"value"				"0"
					"nameID"			"#SFUI_GameModeCooperative"
					"descID"			"#SFUI_GameModeCooperativeDesc"
					"maxplayers"		"10"
	
					"show_rich_presence_map_game"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg" 
						"exec" "gamemode_cooperative.cfg"
						"exec" "gamemode_cooperative_server.cfg"
					}
				}
				"coopmission"
				{
					"value"				"1"
					"nameID"			"#SFUI_GameModeCoopMission"
					"descID"			"#SFUI_GameModeCooperativeDesc"
					"maxplayers"		"10"
	
					"show_rich_presence_map_game"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_watch"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"
					"show_rich_presence_map_review"		"#SFUI_Lobby_StatusRichPresenceSeparator_classic_competitive"

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						"exec" "gamemode_competitive.cfg" 
						"exec" "gamemode_coopmission.cfg"
						"exec" "gamemode_coopmission_server.cfg"
					}
				}
			}
		}
		"skirmish"
		{
			"value"				"5"
			"nameID"			"#SFUI_GameTypeSkirmish"

			"gameModes"
			{
				"skirmish"
				{
					"value"					"0"
					"nameID"				"#SFUI_GameModeSkirmish"
					"descID"				"#SFUI_GameModeSkirmishDesc"
					"descID_List"			"#SFUI_GameModeSkirmishDescList"
					"maxplayers"			"12"

					// These are the descriptive ui elements to display in the information box on.
					// These key/values should be pairs of strings.  The "key" will appear in the left
					// column, the "value" will appear in the right column.
					"ui"
					{
						"0"		{ "label" "#SFUI_CashColon"				"value" "$800" }
						"1"		{ "label" "#SFUI_WinMatchColon"			"value" "30 #SFUI_Rounds" }
						"2"		{ "label" "#SFUI_TimePerRoundColon"		"value" "2 #SFUI_Minutes" }
						"3"		{ "label" "#SFUI_BuyTimeColon"			"value" "45 #SFUI_Seconds" }
						"4"		{ "label" "#SFUI_SpectateColon"			"value" "#SFUI_SpectateTeamOnly" }
						"5"		{ "label" "#SFUI_BotsColon"				"value" "#SFUI_BotDifficulty3" }
					}

					// These are the configs that get executed when a game mode of this type is created
					"exec"
					{
						// None, configs specific to each skirmish game mode are executed
					}
					
					// Map groups for offline modes
					"mapgroupsSP"
					{
						"mg_skirmish_armsrace"				"0"
						"mg_skirmish_demolition"			"1"
						"mg_skirmish_flyingscoutsman"		"2"

						//"mg_skirmish_stabstabzap"			""
						//"mg_skirmish_triggerdiscipline"		""
						//"mg_skirmish_headshots"				""
						//"mg_skirmish_huntergatherers"		""
						//"mg_skirmish_heavyassaultsuit"		""

					}

					// Map groups for online modes
					"mapgroupsMP"
					{
						"mg_skirmish_armsrace"				"0"
						"mg_skirmish_demolition"			"1"
						"mg_skirmish_flyingscoutsman"		"2"

						//"mg_skirmish_stabstabzap"			""
						//"mg_skirmish_triggerdiscipline"		""
						//"mg_skirmish_headshots"				""
						//"mg_skirmish_huntergatherers"		""
						//"mg_skirmish_heavyassaultsuit"		""

					}
				}
			}
		}
		
	}

	"mapgroups"
	{
		// 
		// Map cycle groups
		// add operation group here is active
		// Operation 08
		
		"mg_op_op08"
		{
			"imagename"				"mapgroup-op08"
			"nameID"				"#SFUI_Mapgroup_op_op08"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"tooltipMaps"			"de_austria,de_shipped,de_lite,de_thrill,de_blackgold,cs_agency,cs_insertion"
			"name"					"mg_op_op08"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/op08/mapgroup_icon_op08"
			"maps"
			{
				"de_austria"			""
				"de_shipped"			""
				"de_lite"				""
				"de_thrill"				""
				"de_blackgold"			""
				"cs_agency"				""
				"cs_insertion"			""
			}
		}
		
		// Operation 07
		
		"mg_op_op07"
		{
			"imagename"				"mapgroup-op07"
			"nameID"				"#SFUI_Mapgroup_op_op07"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"tooltipMaps"			"cs_cruise,de_coast,de_empire,de_mikla,de_royal,de_santorini,de_tulip"
			"name"					"mg_op_op07"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/mapgroup_icon_op07"
			"maps"
			{
				"cs_cruise"			""
				"de_coast"			""
				"de_empire"			""
				"de_mikla"			""
				"de_royal"			""
				"de_santorini"		""
				"de_tulip"			""
			}
		}
		
		// Operation 06
		
		"mg_op_op06"
		{
			"imagename"				"mapgroup-op06"
			"nameID"				"#SFUI_Mapgroup_op_op06"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"tooltipMaps"			"de_rails,de_resort,de_zoo,de_log,de_season,cs_agency"
			"name"					"mg_op_op06"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/mapgroup_icon_op06"
			"maps"
			{
				"de_rails"			""               
				"de_resort"			""
				"de_zoo"			""
				"de_log"			""
				"de_season"			""
				"cs_agency"			""
			}
		}
		
		// Operation Vanguard
		"mg_op_op05"
		{
			"imagename"				"mapgroup-vanguard"
			"nameID"				"#SFUI_Mapgroup_op_op05"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Active"
			"tooltipMaps"			"de_train,cs_workout,cs_backalley,de_marquis,de_facade,de_season,de_bazaar"
			"name"					"mg_op_op05"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/mapgroup_icon_op05"
			"maps"
			{
				"de_train"			""
				"cs_workout"		""
				"cs_backalley"		""
				"de_marquis"		""
				"de_facade"			""
				"de_season"			""
				"de_bazaar"			""
			}
		}
		
		// operation breakout
		"mg_op_breakout"
		{
			"imagename"				"mapgroup-breakout"
			"nameID"				"#SFUI_mapgroup_op_breakout"
			"tooltipMaps"			"de_castle,de_overgrown,de_blackgold,de_mist,cs_rush,cs_insertion"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Operation"
			"name"					"mg_op_breakout"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_rich_presence"	"_breakout"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/mapgroup_icon_op_breakout"
			"maps"
			{
				"de_castle"			""
				"de_overgrown"		""
				"de_blackgold"		""
				"de_mist"			""
				"cs_rush"			""
				"cs_insertion"		""
			}
		}				

		"mg_active"
		{
			"imagename"				"mapgroup-active"
			"nameID"				"#SFUI_Mapgroup_active"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Active"
			"tooltipMaps"			""
			"name"					"mg_active"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/mapgroup_icon_active"
			"maps"
			{
				"de_inferno"	""
				"de_train"		""
				"de_mirage"		""
				"de_nuke"		""
				"de_dust2"		""
				"de_overpass"	""
				"de_cache"		""
			}
		}
		
		"mg_casualdelta"
		{
			"imagename"				"mapgroup-casualdelta"
			"nameID"				"#SFUI_Mapgroup_casualdelta"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_CasualDelta"
			"tooltipMaps"			"de_mirage,de_inferno,de_cache,de_cbble"
			"name"					"mg_casualdelta"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/mapgroup_icon_reserves"
			"maps"
			{
				"de_mirage"		""
				"de_inferno"	""
				"de_cache"		""
				"de_cbble"		""
			}
		}
		
		"mg_casualsigma"
		{
			"imagename"				"mapgroup-casualsigma"
			"nameID"				"#SFUI_Mapgroup_casualsigma"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_CasualSigma"
			"tooltipMaps"			"de_austria,de_shipped,de_train,de_overpass,de_nuke,de_canals"
			"name"					"mg_casualsigma"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/mapgroup_icon_reserves"
			"maps"
			{
				"de_austria"	""
				"de_shipped"	""
				"de_train"		""
				"de_overpass"	""
				"de_nuke"		""
				"de_canals"		""
			}
		}
		
		"mg_reserves"
		{
			"imagename"				"mapgroup-reserves"
			"nameID"				"#SFUI_Mapgroup_reserves"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Reserves"
			"tooltipMaps"			""
			"name"					"mg_reserves"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/mapgroup_icon_reserves"
			"maps"
			{
				"de_canals"		""
				"de_aztec"		""
				"de_dust"		""
				"de_vertigo"	""
			}
		}

        "mg_hostage"
		{
			"imagename"				"mapgroup-hostage"
			"nameID"				"#SFUI_Mapgroup_hostage"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Hostage"
			"tooltipMaps"			"cs_agency,cs_insertion,cs_office,cs_italy,cs_assault"
			"name"					"mg_hostage"
			"grouptype"				"hostage"
			"icon_image_path"		"map_icons/mapgroup_icon_hostage"
			"maps"
			{
				"cs_agency"		""
 				"cs_insertion"	""
 				"cs_office"		""
				"cs_italy"		""
				"cs_assault"	""
			}
		}

		"mg_deathmatch"
		{
			"imagename"				"mapgroup-bomb"
			"nameID"				"#SFUI_Mapgroup_allclassic"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_DeathMatch"
			"name"					"mg_deathmatch"
			"icon_image_path"		"map_icons/mapgroup_icon_deathmatch"
			"maps"
			{
				"de_dust2"			""
				//"de_inferno"		""
				//"de_mirage"			""
				//"de_cbble"			""
				//"de_overpass"		""
				//"de_dust"			""
				//"de_aztec"			""
				//"de_nuke"			""
				//"de_vertigo"		""
				//"cs_militia"		""
				"cs_assault"		""
				"cs_office"			""
				"cs_italy"			""
				"cs_insertion"			"" // Added by Eyal282, rest of // are disabled by me.
				"cs_agency"			"" // Added by Eyal282
				//"de_lake"			""
				//"de_stmarc"			""
				//"de_sugarcane"		""
				//"de_bank"			""
				//"de_safehouse"		""
				//"de_shortdust"		""
				//"ar_shoots"			""
				//"ar_baggage"		""
				//"ar_monastery"		""
			}
		}
		
		"mg_spectre_deathmatch"
		{
			"imagename"				"mapgroup-bomb"
			"nameID"				"#SFUI_Mapgroup_allclassic"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_DeathMatch"
			"name"					"mg_spectre_deathmatch"
			"icon_image_path"		"map_icons/mapgroup_icon_deathmatch"
			"maps"
			{
				"de_dust2"			""
				"cs_assault"		""
				"cs_office"			""
				"cs_italy"			""
				"cs_insertion"		""
				"cs_agency"			""
				"de_overpass"		""
				"de_mirage"			""
			}
		}

		"mg_armsrace"
		{
			"imagename"				"mapgroup-armsrace"
			"nameID"				"#SFUI_Mapgroup_armsrace"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Armsrace"
			"tooltipMaps"			"de_lake,de_stmarc,de_bank,de_safehouse,ar_shoots,ar_baggage,ar_monastery"
			"name"					"mg_armsrace"
			"icon_image_path"		"map_icons/mapgroup_icon_armsrace"
			"maps"
			{
				"de_lake"			""
				"de_stmarc"			""
				"de_safehouse"		""
				"ar_shoots"			""
				"ar_baggage"		""
				"ar_monastery"		""
			}
		}

		"mg_demolition"
		{
			"imagename"				"mapgroup-demolition"
			"nameID"				"#SFUI_Mapgroup_demolition"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_demo"
			"tooltipMaps"			"de_lake,de_stmarc,de_sugarcane,de_bank,de_safehouse,de_shortdust"
			"name"					"mg_demolition"
			"icon_image_path"		"map_icons/mapgroup_icon_demolition"
			"maps"
			{
				"de_lake"			""
				"de_stmarc"			""
				"de_sugarcane"		""
				"de_bank"			""
				"de_safehouse"		""
				"de_shortdust"		""
			}
		}
	
		"mg_lowgravity"
		{
			"imagename"				"mapgroup-demolition"
			"nameID"				"#SFUI_Mapgroup_lowgravity"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_lowgravity"
			"tooltipMaps"			"de_lake,de_safehouse,ar_shoots"
			"name"					"mg_lowgravity"
			"icon_image_path"		"map_icons/mapgroup_icon_demolition"
			"maps"
			{
				"de_lake"			""
				"de_safehouse"		""
				"ar_shoots"			""
				"ar_dizzy"			""
			}
		}
	
		"mg_skirmish_stabstabzap"
		{
			"imagename"				"mapgroup-stabstabzap"
			"nameID"				"#Skirmish_CC_SSZ_name"
			"tooltipID"				"#Skirmish_CC_SSZ_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_safehouse"	"stabstabzap"
				"de_lake"		"stabstabzap"
				"gd_rialto"		"stabstabzap"
				"de_austria"	"stabstabzap"
			}
		}

		"mg_skirmish_flyingscoutsman"
		{
			"imagename"				"mapgroup-flyingscoutsman"
			"nameID"				"#Skirmish_CC_FS_name"
			"tooltipID"				"#Skirmish_CC_FS_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"ar_shoots"		"flyingscoutsman"
				"ar_dizzy"		"flyingscoutsman"
				"de_lake"		"flyingscoutsman"
				"de_safehouse"	"flyingscoutsman"
			}
		}

		"mg_skirmish_triggerdiscipline"
		{
			"imagename"				"mapgroup-triggerdiscipline"
			"nameID"				"#Skirmish_CC_TD_name"
			"tooltipID"				"#Skirmish_CC_TD_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_austria"	"triggerdiscipline"
				"de_inferno"	"triggerdiscipline"
				"de_thrill"		"triggerdiscipline"
				"de_mirage"		"triggerdiscipline"
				"de_dust2"		"triggerdiscipline"
				"de_lite"		"triggerdiscipline"
			}
		}
		
		"mg_skirmish_headshots"
		{
			"imagename"				"mapgroup-headshots"
			"nameID"				"#Skirmish_DM_HS_name"
			"tooltipID"				"#Skirmish_DM_HS_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"cs_agency"		"headshots"
				"de_inferno"	"headshots"
				"de_blackgold"	"headshots"
				"de_cache"		"headshots"
				"de_cbble"		"headshots"
				"de_nuke"		"headshots"
			}
		}

		"mg_skirmish_huntergatherers"
		{
			"imagename"				"mapgroup-huntergatherers"
			"nameID"				"#Skirmish_TDM_HG_name"
			"tooltipID"				"#Skirmish_TDM_HG_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_nuke"		"huntergatherers"
				"de_dust2"		"huntergatherers"
				"cs_insertion"	"huntergatherers"
				"de_thrill"		"huntergatherers"
				"de_canals"		"huntergatherers"
				"de_cbble"		"huntergatherers"
				"de_train"		"huntergatherers"
			}
		}

		"mg_skirmish_heavyassaultsuit"
		{
			"imagename"				"mapgroup-heavyassaultsuit"
			"nameID"				"#Skirmish_CC_HAS_name"
			"tooltipID"				"#Skirmish_CC_HAS_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_dust2"		"heavyassaultsuit"
				"de_mirage"		"heavyassaultsuit"
				"de_overpass"	"heavyassaultsuit"
				"de_shipped"	"heavyassaultsuit"
				"de_austria"	"heavyassaultsuit"
			}
		}

		"mg_skirmish_armsrace"
		{
			"imagename"				"mapgroup-armsrace"
			"nameID"				"#Skirmish_AR_name"
			"tooltipID"				"#Skirmish_AR_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_lake"		"armsrace"
				"de_stmarc"		"armsrace"
				"de_safehouse"	"armsrace"
				"ar_shoots"		"armsrace"
				"ar_baggage"	"armsrace"
				"ar_monastery"	"armsrace"
			}
		}

		"mg_skirmish_demolition"
		{
			"imagename"				"mapgroup-demolition"
			"nameID"				"#Skirmish_DEM_name"
			"tooltipID"				"#Skirmish_DEM_details"
			"tooltipMaps"			""
			"name"					"mg_skirmish"
			"icon_image_path"		"map_icons/mapgroup_icon_skirmish"
			"maps"
			{
				"de_lake"		"demolition"
				"de_stmarc"		"demolition"
				"de_sugarcane"	"demolition"
				"de_bank"		"demolition"
				"de_safehouse"	"demolition"
				"de_shortdust"	"demolition"
			}
		}

		//
		// Single map groups
		//

		"mg_de_dust"		
		{
			"imagename"				"map-dust-overall"
			"nameID"				"#SFUI_Map_de_dust"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_dust"	
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_dust"
			"maps"
			{
				"de_dust"		""
			}	
		}

		"mg_dust247"
		{
			"imagename"				"map-dust2-overall"
			"nameID"				"#SFUI_Map_de_dust2"
			"tooltipID"				"#SFUI_MapGroup_Tooltip_Desc_Dust247"
			"name"					"mg_dust247"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_dust2"
			"maps"
			{
				"de_dust2"		""
			}
		}

		"mg_de_dust2"
		{
			"imagename"				"map-dust2-overall"
			"nameID"				"#SFUI_Map_de_dust2"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_dust2"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_dust2"
			"maps"
			{
				"de_dust2"		""
			}
		}

		"mg_de_aztec"
		{
			"imagename"				"map-aztec-overall"
			"nameID"				"#SFUI_Map_de_aztec"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_aztec"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_aztec"
			"maps"
			{
				"de_aztec"		""
			}
		}

		"mg_de_inferno"
		{
			"imagename"				"map-inferno-overall"
			"nameID"				"#SFUI_Map_de_inferno"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_inferno"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_inferno"
			"maps"
			{
				"de_inferno"		""
			}
		}

		"mg_de_mirage"
		{
			"imagename"				"map-mirage-overall"
			"nameID"				"#SFUI_Map_de_mirage"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_mirage"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_mirage"
			"maps"
			{
				"de_mirage"		""
			}
		}
		
		"mg_de_vertigo"
		{
			"imagename"				"map-vertigo-overall"
			"nameID"				"#SFUI_Map_de_vertigo"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_vertigo"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_vertigo"
			"maps"
			{
				"de_vertigo"		""
			}
		}
		
		"mg_cs_italy"
		{
			"imagename"				"map-italy-overall"
			"nameID"				"#SFUI_Map_cs_italy"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_italy"
			"icontag"				"hostage"
			"grouptype"				"hostage"
			"icon_image_path"		"map_icons/map_icon_cs_italy"
			"maps"
			{
				"cs_italy"		""
			}
		}

		"mg_cs_office"
		{
			"imagename"				"map-office-overall"
			"nameID"				"#SFUI_Map_cs_office"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_office"
			"icontag"				"hostage"
			"grouptype"				"hostage"
			"icon_image_path"		"map_icons/map_icon_cs_office"
			"maps"
			{
				"cs_office"		""
			}
		}

		"mg_cs_militia"
		{
			"imagename"				"map-militia-overall"
			"nameID"				"#SFUI_Map_cs_militia"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_militia"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_militia"
			"maps"
			{
				"cs_militia"		""
			}
		}

		"mg_cs_assault"
		{
			"imagename"				"map-assault-overall"
			"nameID"				"#SFUI_Map_cs_assault"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"name"					"mg_cs_assault"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_cs_assault"
			"maps"
			{
				"cs_assault"		""
			}
		}

		"mg_de_overpass"
		{
			"imagename"				"map-overpass-overall"
			"nameID"				"#SFUI_Map_de_overpass"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_overpass"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_overpass"
			"maps"
			{
				"de_overpass"		""
			}
		}	 

		"mg_de_cbble"
		{
			"imagename"				"map-cbble-overall"
			"nameID"				"#SFUI_Map_de_cbble"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"name"					"mg_de_cbble"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/map_icon_de_cbble"
			"maps"
			{
				"de_cbble"		""
			}
		}
		
		"mg_de_train"
		{
			"imagename"				"map-train-overall"
			"nameID"				"#SFUI_Map_de_train"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_train"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_train"
			"maps"
			{
				"de_train"		""
			}
		}

		"mg_de_nuke"
		{
			"imagename"				"map-nuke-overall"
			"nameID"				"#SFUI_Map_de_nuke"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_nuke"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_nuke"
			"maps"
			{
				"de_nuke"		""
			}
		}
		
		"mg_gd_rialto"
		{
			"imagename"				"map-rialto-overall"
			"nameID"				"#SFUI_Map_gd_rialto"
			"name"					"mg_gd_rialto"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_gd_rialto"
			"maps"
			{
				"gd_rialto"		""
			}
		}

		"mg_gd_bank"
		{
			"imagename"				"map-bank-overall"
			"nameID"				"#SFUI_Map_gd_bank"
			"name"					"mg_gd_bank"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_gd_bank"
			"maps"
			{
				"gd_bank"		""
			}
		}

		"mg_gd_cbble"
		{
			"imagename"				"map-cbble-overall"
			"nameID"				"#SFUI_Map_gd_cbble"
			"name"					"mg_gd_cbble"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_gd_cbble"
			"maps"
			{
				"gd_cbble"		""
			}
		}

		"mg_gd_lake"
		{
			"imagename"				"map-boathouse-overall"
			"nameID"				"#SFUI_Map_gd_lake"
			"name"					"mg_gd_lake"
			"icon_image_path"		"map_icons/map_icon_gd_lake"
			"maps"
			{
				"gd_lake"		""
			}
		}

		"mg_gd_sugarcane"
		{
			"imagename"				"map-mill-overall"
			"nameID"				"#SFUI_Map_gd_sugarcane"
			"name"					"mg_gd_sugarcane"
			"icon_image_path"		"map_icons/map_icon_gd_sugarcane"
			"maps"
			{
				"gd_sugarcane"		""
			}
		}

		"mg_gd_crashsite"
		{
			"imagename"				"map-crashsite-overall"
			"nameID"				"#SFUI_Map_gd_crashsite"
			"name"					"mg_gd_crashsite"
			"icon_image_path"		"map_icons/map_icon_gd_crashsite"
			"maps"
			{
				"gd_crashsite"		""
			}
		}


		"mg_coop_cementplant"
		{
			"imagename"				"map-cementplant-overall"
			"nameID"				"#SFUI_Map_coop_cementplant"
			"name"					"mg_coop_cementplant"
			"icon_image_path"		"map_icons/map_icon_coop_cementplant"
			"maps"
			{
				"coop_cementplant"		""
			}
		}

		//Operation 08
		"mg_cs_agency"
		{
			"imagename"				"map-agency-overall"
			"nameID"				"#SFUI_Map_cs_agency"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_agency"
			"authorID"				"Puddy and Rick"
			"name"					"mg_cs_agency"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/op08/map_icon_cs_agency"
			"maps"
			{
				"cs_agency"		""
			}
		}
		
		"mg_cs_insertion"
		{
			"imagename"				"map-insertion-overall"
			"nameID"				"#SFUI_Map_cs_insertion"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Hostage"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_insertion"
			"authorID"				"Oskmos"
			"name"					"mg_cs_insertion"
			"icontag"				"hostage"
			"grouptype"				"reserves"
			"showtagui"				"new"
			"icon_image_path"		"map_icons/op08/map_icon_cs_insertion"
			"maps"
			{
				"cs_insertion"		""
			}
		}
		
		"mg_de_blackgold"
		{
			"imagename"				"map-blackgold-overall"
			"nameID"				"#SFUI_Map_de_blackgold"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_blackgold"
			"authorID"				"The Horse Strangler, Az, HoliestCow"
			"name"					"mg_de_blackgold"
			"icontag"				"bomb"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_season_icon"		"season_7"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/op08/map_icon_de_blackgold"
			"maps"
			{
				"de_blackgold"		""
			}
		}
		
		"mg_de_austria"
		{
			"imagename"				"map-austria-overall"
			"nameID"				"#SFUI_Map_de_austria"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_austria"
			"authorID"				"Radix"
			"name"					"mg_de_austria"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"showtagui"				"new"
			"icon_image_path"		"map_icons/op08/map_icon_de_austria"
			"maps"
			{
				"de_austria"		""
			}
		}
		
		"mg_de_lite"
		{
			"imagename"				"map-lite-overall"
			"nameID"				"#SFUI_Map_de_lite"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_lite"
			"authorID"				"ted"
			"name"					"mg_de_lite"
			"icontag"				"bomb"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_season_icon"		"season_7"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/op08/map_icon_de_lite"
			"maps"
			{
				"de_lite"		""
			}
		}
		
		"mg_de_shipped"
		{
			"imagename"				"map-shipped-overall"
			"nameID"				"#SFUI_Map_de_shipped"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_shipped"
			"authorID"				"catfood"
			"name"					"mg_de_shipped"
			"icontag"				"bomb"
			"showtagui"				"new"
			"grouptype"				"reserves"
			"icon_image_path"		"map_icons/op08/map_icon_de_shipped"
			"maps"
			{
				"de_shipped"		""
			}
		}
		
		"mg_de_thrill"
		{
			"imagename"				"map-thrill-overall"
			"nameID"				"#SFUI_Map_de_thrill"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_thrill"
			"authorID"				"Yanzl, BubkeZ, Squad"
			"name"					"mg_de_thrill"
			"icontag"				"bomb"
			"show_medal_icon"		"8Operation$OperationCoin"
			"show_season_icon"		"season_7"
			"show_rich_presence"	"_op08"
			"grouptype"				"op_op08"
			"icon_image_path"		"map_icons/op08/map_icon_de_thrill"
			"maps"
			{
				"de_thrill"		""
			}
		}
		
		"mg_de_canals"
		{
			"imagename"				"map-canals-overall"
			"nameID"				"#SFUI_Map_de_canals"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Reserves"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_canals"
			"name"					"mg_de_canals"
			"icontag"				"bomb"
			"grouptype"				"reserves"
			"maps"
			{
				"de_canals"		""
			}
		}
		
		//Operation 07
		"mg_cs_cruise"
		{
			"imagename"				"map-cruise-overall"
			"nameID"				"#SFUI_Map_cs_cruise"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_cruise"
			"authorID"				"Skybex and Yanzl"
			"name"					"mg_cs_cruise"
			"icontag"				"hostage"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_cs_cruise"
			"maps"
			{
				"cs_cruise"		""
			}
		}

		"mg_de_coast"
		{
			"imagename"				"map-coast-overall"
			"nameID"				"#SFUI_Map_de_coast"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_coast"
			"authorID"				"OrnateBaboon"
			"name"					"mg_de_coast"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_coast"
			"maps"
			{
				"de_coast"		""
			}
		}

		"mg_de_empire"
		{
			"imagename"				"map-empire-overall"
			"nameID"				"#SFUI_Map_de_empire"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_empire"
			"authorID"				"Andre Valera, Hordeau, waLtz and Lt.Dan"
			"name"					"mg_de_empire"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_empire"
			"maps"
			{
				"de_empire"		""
			}
		}

		"mg_de_mikla"
		{
			"imagename"				"map-mikla-overall"
			"nameID"				"#SFUI_Map_de_mikla"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_mikla"
			"authorID"				"dr_pretzel and Rick"
			"name"					"mg_de_mikla"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_mikla"
			"maps"
			{
				"de_mikla"		""
			}
		}

		"mg_de_royal"
		{
			"imagename"				"map-royal-overall"
			"nameID"				"#SFUI_Map_de_royal"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_royal"
			"authorID"				"jakuza"
			"name"					"mg_de_royal"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_royal"
			"maps"
			{
				"de_royal"		""
			}
		}

		"mg_de_santorini"
		{
			"imagename"				"map-santorini-overall"
			"nameID"				"#SFUI_Map_de_santorini"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_santorini"
			"authorID"				"FMPONE, Hordeau, Dreamsane and Rf"
			"name"					"mg_de_santorini"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_santorini"
			"maps"
			{
				"de_santorini"		""
			}
		}

		"mg_de_tulip"
		{
			"imagename"				"map-tulip-overall"
			"nameID"				"#SFUI_Map_de_tulip"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_tulip"
			"authorID"				"catfood"
			"name"					"mg_de_tulip"
			"icontag"				"bomb"
			"show_medal_icon"		"7Operation$OperationCoin"
			"show_season_icon"		"season_6"
			"show_rich_presence"	"_op07"
			"grouptype"				"op_op07"
			"icon_image_path"		"map_icons/map_icon_de_tulip"
			"maps"
			{
				"de_tulip"		""
			}
		}
		
		//Operation 06
		"mg_de_rails"
		{
			"imagename"				"map-rails-overall"
			"nameID"				"#SFUI_Map_de_rails"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_rails"
			"authorID"				"Deh0lise"
			"name"					"mg_de_rails"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_rails"
			"maps"
			{
				"de_rails"		""
			}
		}
		
		"mg_de_resort"
		{
			"imagename"				"map-resort-overall"
			"nameID"				"#SFUI_Map_de_resort"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_resort"
			"authorID"				"'RZL and Yanzl"
			"name"					"mg_de_resort"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_resort"
			"maps"
			{
				"de_resort"		""
			}
		}
		
		"mg_de_zoo"
		{
			"imagename"				"map-zoo-overall"
			"nameID"				"#SFUI_Map_de_zoo"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_zoo"
			"authorID"				"Squad and Yanzl"
			"name"					"mg_de_resort"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_zoo"
			"maps"
			{
				"de_zoo"		""
			}
		}
		
		"mg_de_log"
		{
			"imagename"				"map-log-overall"
			"nameID"				"#SFUI_Map_de_log"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_log"
			"authorID"				"catfood"
			"name"					"mg_de_log"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_log"
			"maps"
			{
				"de_log"		""
			}
		}
		
		"mg_de_season"
		{
			"imagename"				"map-season-overall"
			"nameID"				"#SFUI_Map_de_season"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_season"
			"authorID"				"ted and FMPONE"
			"name"					"mg_de_season"
			"icontag"				"bomb"
			"show_medal_icon"		"6Operation$OperationCoin"
			"show_season_icon"		"season_5"
			"show_rich_presence"	"_op06"
			"grouptype"				"op_op06"
			"icon_image_path"		"map_icons/map_icon_de_season"
			"maps"
			{
				"de_season"		""
			}
		}
		
		//Operation Vanguard
		
		"mg_cs_workout"
		{
			"imagename"				"map-workout-overall"
			"nameID"				"#SFUI_Map_cs_workout"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_workout"
			"authorID"				"Skybex"
			"name"					"mg_cs_workout"
			"icontag"				"hostage"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_cs_workout"
			"maps"
			{
				"cs_workout"		""
			}
		}

		"mg_cs_backalley"
		{
			"imagename"				"map-backalley-overall"
			"nameID"				"#SFUI_Map_cs_backalley"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_backalley"
			"authorID"				"H.Grunt"
			"name"					"mg_cs_backalley"
			"icontag"				"hostage"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_cs_backalley"
			"maps"
			{
				"cs_backalley"		""
			}
		}

		"mg_de_marquis"
		{
			"imagename"				"map-marquis-overall"
			"nameID"				"#SFUI_Map_de_marquis"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_marquis"
			"authorID"				"Kane and DamDam"
			"name"					"mg_de_marquis"
			"icontag"				"bomb"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_de_marquis"
			"maps"
			{
				"de_marquis"		""
			}
		}

		"mg_de_facade"
		{
			"imagename"				"map-facade-overall"
			"nameID"				"#SFUI_Map_de_facade"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_facade"
			"authorID"				"TopHATTwaffle and maxgiddens"
			"name"					"mg_de_facade"
			"icontag"				"bomb"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_de_facade"
			"maps"
			{
				"de_facade"		""
			}
		}

		"mg_de_bazaar"
		{
			"imagename"				"map-bazaar-overall"
			"nameID"				"#SFUI_Map_de_bazaar"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_bazaar"
			"authorID"				"Skybex"
			"name"					"mg_de_bazaar"
			"icontag"				"bomb"
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"show_season_icon"		"season_4"
			"show_rich_presence"	"_vanguard"
			"grouptype"				"op_op05"
			"icon_image_path"		"map_icons/map_icon_de_bazaar"
			"maps"
			{
				"de_bazaar"		""
			}
		}
		
		//Operation Breakout
		"mg_de_castle"
		{
			"imagename"				"map-castle-overall"
			"nameID"				"#SFUI_Map_de_castle"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_castle"
			"authorID"				"Yanzl"
			"name"					"mg_de_castle"
			"icontag"				"bomb"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_"
			"maps"
			{
				"de_castle"		""
			}
		}
  
		"mg_de_overgrown"
		{
			"imagename"				"map-overgrown-overall"
			"nameID"				"#SFUI_Map_de_overgrown"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_overgrown"
			"authorID"				"Psy"
			"name"					"mg_de_overgrown"
			"icontag"				"bomb"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_de_overgrown"
			"maps"
			{
				"de_overgrown"		""
			}
		}
  
  
		"mg_cs_rush"
		{
			"imagename"				"map-rush-overall"
			"nameID"				"#SFUI_Map_cs_rush"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_rush"
			"authorID"				"Invalid nick"
			"name"					"mg_cs_rush"
			"icontag"				"hostage"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_cs_rush"
			"maps"
			{
				"cs_rush"		""
			}
		}
  
		"mg_de_mist"
		{
			"imagename"				"map-mist-overall"
			"nameID"				"#SFUI_Map_de_mist"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Operation"
			"descriptionID"			"#SFUI_Map_Tooltip_Desc_mist"
			"authorID"				"Invalid nick"
			"name"					"mg_de_mist"
			"icontag"				"bomb"
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"show_season_icon"		"season_3"
			"grouptype"				"op_breakout"
			"icon_image_path"		"map_icons/map_icon_de_mist"
			"maps"
			{
				"de_mist"		""
			}
		}
 
  
		//Operation Pheonix maps
		"mg_de_cache"
		{
			"imagename"				"map-cache-overall"
			"nameID"				"#SFUI_Map_de_cache"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_cache"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_cache"
			"maps"
			{
				"de_cache"		""
			}
		}
		
		"mg_de_ali"
		{
			"imagename"				"map-ali-overall"
			"nameID"				"#SFUI_Map_de_ali"
			"name"					"mg_de_ali"
			"icontag"				"bomb"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_de_ali"
			
			"maps"
			{
				"de_ali"		""
			}
		}
		
		"mg_de_seaside"
		{
			"imagename"				"map-seaside-overall"
			"nameID"				"#SFUI_Map_de_seaside"
			"name"					"mg_de_seaside"
			"icontag"				"bomb"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_de_seaside"
			"maps"
			{
				"de_seaside"		""
			}
		}
		
		"mg_cs_thunder"
		{
			"imagename"				"map-thunder-overall"
			"nameID"				"#SFUI_Map_cs_thunder"
			"name"					"mg_cs_thunder"
			"icontag"				"hostage"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_cs_thunder"
			"maps"
			{
				"cs_thunder"		""
			}
		}
		
		"mg_de_favela"
		{
			"imagename"				"map-favela-overall"
			"nameID"				"#SFUI_Map_de_favela"
			"name"					"mg_de_favela"
			"icontag"				"bomb"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_de_favela"
			"maps"
			{
				"de_favela"		""
			}
		}

		"mg_cs_downtown"
		{
			"imagename"				"map-downtown-overall"
			"nameID"				"#SFUI_Map_cs_downtown"
			"name"					"mg_cs_downtown"
			"icontag"				"hostage"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_cs_downtown"
			"maps"
			{
				"cs_downtown"		""
			}
		}

		"mg_cs_motel"
		{
			"imagename"				"map-motel-overall"
			"nameID"				"#SFUI_Map_cs_motel"
			"name"					"mg_cs_motel"
			"icontag"				"hostage"
			"show_season_icon"		"season_2"
			"icon_image_path"		"map_icons/map_icon_cs_motel"
			"maps"
			{
				"cs_motel"		""
			}
		}
		//old operation maps so that old saved matches can use this info
		"mg_de_gwalior"
		{
			"imagename"				"map-gwalior-overall"
			"nameID"				"#SFUI_Map_de_gwalior"
			"name"					"mg_de_gwalior"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_gwalior"
			"maps"
			{
				"de_gwalior"		""
			}
		}
		
		"mg_de_chinatown"
		{
			"imagename"				"map-chinatown-overall"
			"nameID"				"#SFUI_Map_de_chinatown"
			"name"					"mg_de_chinatown"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_chinatown"
			"maps"
			{
				"de_chinatown"		""
			}
		}
		
		"mg_cs_siege"
		{
			"imagename"				"map-siege-overall"
			"nameID"				"#SFUI_Map_cs_siege"
			"name"					"mg_cs_siege"
			"icontag"				"hostage"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_cs_siege"
			"maps"
			{
				"cs_siege"		""
			}
		}
		
		"mg_cs_museum"
		{
			"imagename"				"map-museum-overall"
			"nameID"				"#SFUI_Map_cs_museum"
			"name"					"mg_cs_museum"
			"icontag"				"hostage"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_cs_museum"
			"maps"
			{
				"cs_museum"		""
			}
		}
		
		"mg_de_library"
		{
			"imagename"				"map-library-overall"
			"nameID"				"#SFUI_Map_de_library"
			"name"					"mg_de_library"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_library"
			"maps"
			{
				"de_library"		""
			}
		}
		
		"mg_de_ruins"
		{
			"imagename"				"map-ruins-overall"
			"nameID"				"#SFUI_Map_de_ruins"
			"name"					"mg_de_ruins"
			"icontag"				"bomb"
			"show_season_icon"		"season_1"
			"icon_image_path"		"map_icons/map_icon_de_ruins"
			"maps"
			{
				"de_ruins"		""
			}
		}
		
		//end old operation Maps
		
		"mg_ar_baggage"
		{
			"imagename"				"map-baggage-overall"
			"nameID"				"#SFUI_Map_ar_baggage"
			"name"					"mg_ar_baggage"
			"icon_image_path"		"map_icons/map_icon_ar_baggage"
			"maps"
			{
				"ar_baggage"		""
			}
		}

		"mg_ar_shoots"
		{
			"imagename"				"map-vietnam-overall"
			"nameID"				"#SFUI_Map_ar_shoots"
			"name"					"mg_ar_shoots"
			"icon_image_path"		"map_icons/map_icon_ar_shoots"
			"maps"
			{
				"ar_shoots"		""
			}
		}
		"mg_ar_dizzy"
		{
			"imagename"				"map-dizzy-overall"
			"nameID"				"#SFUI_Map_ar_dizzy"
			"name"					"mg_ar_dizzy"
			"icon_image_path"		"map_icons/map_icon_ar_dizzy"
			"maps"
			{
				"ar_dizzy"		""
			}
		}
		"mg_ar_monastery"
		{
			"imagename"				"map-monastery-overall"
			"nameID"				"#SFUI_Map_ar_monastery"
			"name"					"mg_ar_monastery"
			"icon_image_path"		"map_icons/map_icon_ar_monastery"
			"maps"
			{
				"ar_monastery"		""
			}
		}
		"mg_ar_lake"
		{
			"imagename"				"map-boathouse-overall"
			"nameID"				"#SFUI_Map_de_lake"
			"name"					"mg_ar_lake"
			"icon_image_path"		"map_icons/map_icon_ar_lake"
			"maps"
			{
				"de_lake"		""
			}
		}
		"mg_ar_stmarc"
		{
			"imagename"				"map-shacks-overall"
			"nameID"				"#SFUI_Map_de_stmarc"
			"name"					"mg_ar_stmarc"
			"icon_image_path"		"map_icons/map_icon_ar_stmarc"
			"maps"
			{
				"de_stmarc"		""
			}
		}
		"mg_ar_safehouse"
		{
			"imagename"				"map-house-overall"
			"nameID"				"#SFUI_Map_de_safehouse"
			"name"					"mg_ar_safehouse"
			"icon_image_path"		"map_icons/map_icon_ar_safehouse"
			"maps"
			{
				"de_safehouse"		""
			}
		}

		"mg_de_bank"
		{
			"imagename"				"map-bank-overall"
			"nameID"				"#SFUI_Map_de_bank"
			"name"					"mg_de_bank"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_bank"
			"maps"
			{
				"de_bank"		""
			}
		}

		"mg_de_lake"
		{
			"imagename"				"map-boathouse-overall"
			"nameID"				"#SFUI_Map_de_lake"
			"name"					"mg_de_lake"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_lake"
			"maps"
			{
				"de_lake"		""
			}
		}

		"mg_de_safehouse"
		{
			"imagename"				"map-house-overall"
			"nameID"				"#SFUI_Map_de_safehouse"
			"name"					"mg_de_safehouse"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_safehouse"
			"maps"
			{
				"de_safehouse"		""
			}
		}

		"mg_de_sugarcane"
		{
			"imagename"				"map-mill-overall"
			"nameID"				"#SFUI_Map_de_sugarcane"
			"name"					"mg_de_sugarcane"
			"icon_image_path"		"map_icons/map_icon_de_sugarcane"
			"icontag"				"bomb"
			"maps"
			{
				"de_sugarcane"	""
			}
		}

		"mg_de_stmarc"
		{
			"imagename"				"map-shacks-overall"
			"nameID"				"#SFUI_Map_de_stmarc"
			"name"					"mg_de_stmarc"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_stmarc"
			"maps"
			{
				"de_stmarc"		""
			}
		}

		"mg_de_shorttrain"
		{
			"imagename"				"map-train-overall"
			"nameID"				"#SFUI_Map_de_shorttrain"
			"name"					"mg_de_shorttrain"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_shorttrain"
			"maps"
			{
				"de_shorttrain"		""
			}
		}

		"mg_de_shortdust"
		{
			"imagename"				"map-dust-overall"
			"nameID"				"#SFUI_Map_de_shortdust"
			"name"					"mg_de_shortdust"
			"icontag"				"bomb"
			"icon_image_path"		"map_icons/map_icon_de_shortdust"
			"maps"
			{
				"de_shortdust"		""
			}
		}
		
		"mg_de_shortnuke"
		{
			"imagename"				"map-nuke-overall"
			"nameID"				"#SFUI_Map_de_nuke"
			"tooltipID"				"#SFUI_Map_Tooltip_Desc_Active_Op_over"
			"name"					"mg_de_shortnuke"
			"icontag"				"bomb"
			"grouptype"				"active"
			"icon_image_path"		"map_icons/map_icon_de_nuke"
			"showtagui"				"new"
			"maps"
			{
				"de_shortnuke"		""
			}
		}

		"mg_training1"
		{
			"imagename"				"map-alleyway-overall"
			"nameID"				"#SFUI_Map_training1"
			"name"					"mg_training1"
			"maps"
			{
				"training1"		""
			}
		}

		"random_ar"
		{
			"nameID"				"#SFUI_Map_random"
			"imagename"				"map-random-ar"
			"name"					"random"
			"icon_image_path"		"map_icons/mapgroup_icon_random"
			"maps"
			{
				//Empty
			}
		}
		
		"random_demo"
		{
			"nameID"				"#SFUI_Map_random"
			"imagename"				"map-random-demo"
			"name"					"random"
			"icon_image_path"		"map_icons/mapgroup_icon_random"
			"maps"
			{
				//Empty
			}
		}
		
		"random_classic"
		{
			"nameID"				"#SFUI_Map_random"
			"imagename"				"map-random-overall"
			"name"					"random"
			"icon_image_path"		"map_icons/mapgroup_icon_random"
			"maps"
			{
				//Empty
			}
		}
	}

	"maps"
	{
		//
		// Classic Maps
		//

		"cs_italy"
		{
			"nameID"				"#SFUI_Map_cs_italy"
			"name"					"cs_italy"
			"imagename"				"map-italy-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
			"hostage_models"
			{
				"models/hostage/hostage.mdl"	""
				"models/hostage/hostage_variantA.mdl"	""
				"models/hostage/hostage_variantB.mdl"	""
				"models/hostage/hostage_variantC.mdl"	""
			}
		}
	
		"cs_office"
		{
			"nameID"				"#SFUI_Map_cs_office"
			"name"					"cs_office"
			"imagename"				"map-office-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
			"hostage_models"
			{
				"models/hostage/hostage.mdl"	""
				"models/hostage/hostage_variantA.mdl"	""
				"models/hostage/hostage_variantB.mdl"	""
				"models/hostage/hostage_variantC.mdl"	""
			}
		}
	
		"cs_militia"
		{
			"nameID"				"#SFUI_Map_cs_militia"
			"name"					"cs_militia"
			"imagename"				"map-militia-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				//"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
			"hostage_models"
			{
				"models/hostage/hostage.mdl"	""
				"models/hostage/hostage_variantA.mdl"	""
				"models/hostage/hostage_variantB.mdl"	""
				"models/hostage/hostage_variantC.mdl"	""
			}
		}
		
		"cs_assault"
		{
			"nameID"				"#SFUI_Map_cs_assault"
			"name"					"cs_assault"
			"imagename"				"map-assault-overall"
			"default_game_type"		"0" // Classic
			"default_game_mode"		"0" // Casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
	
		"de_aztec"
		{
			"nameID"				"#SFUI_Map_de_aztec"
			"name"					"de_aztec"
			"imagename"				"map-aztec-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_train"
		{
			"nameID"				"#SFUI_Map_de_train"
			"name"					"de_train"
			"imagename"				"map-train-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
	
		"de_dust"
		{
			"nameID"				"#SFUI_Map_de_dust"
			"name"					"de_dust"
			"imagename"				"map-dust-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_idf.mdl"
			"ct_models"
			{
				"ctm_idf"		""
				"ctm_idf_variantB"	""
				"ctm_idf_variantC"	""
				"ctm_idf_variantD"	""
				"ctm_idf_variantE"	""
			}
		}
		
		"de_dust2"
		{
			"nameID"				"#SFUI_Map_de_dust2"
			"name"					"de_dust2"
			"imagename"				"map-dust2-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_idf.mdl"
			"ct_models"
			{
				"ctm_idf"		""
				"ctm_idf_variantB"	""
				"ctm_idf_variantC"	""
				"ctm_idf_variantD"	""
				"ctm_idf_variantE"	""
			}
		}
	
		"de_inferno"
		{
			"nameID"				"#SFUI_Map_de_inferno"
			"name"					"de_inferno"
			"imagename"				"map-inferno-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
			}
		}

		"de_mirage"
		{
			"nameID"				"#SFUI_Map_de_mirage"
			"name"					"de_mirage"
			"imagename"				"map-mirage-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
			}
		}
		
		"de_nuke"
		{
			"nameID"				"#SFUI_Map_de_nuke"
			"name"					"de_nuke"
			"imagename"				"map-nuke-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_vertigo"
		{
			"nameID"				"#SFUI_Map_de_vertigo"
			"name"					"de_vertigo"
			"imagename"				"map-vertigo-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		
		"de_overpass"
		{
			"nameID"				"#SFUI_Map_de_overpass"
			"name"					"de_overpass"
			"imagename"				"map-overpass-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"         "models/weapons/t_arms_phoenix.mdl"
			"ct_arms"         "models/weapons/ct_arms_gsg9.mdl"
			"t_models"
			{
			"tm_phoenix"      ""
			"tm_phoenix_variantA"   ""
			"tm_phoenix_variantB"   ""
			"tm_phoenix_variantC"   ""
			"tm_phoenix_variantD"   ""
			}
			"ct_models"
			{
			"ctm_gsg9"      ""
			"ctm_gsg9_variantA"   ""
			"ctm_gsg9_variantB"   ""
			"ctm_gsg9_variantC"   ""
			"ctm_gsg9_variantD"   ""
			}
		}
		
		"de_cbble"
		{
			"nameID"				"#SFUI_Map_de_cbble"
			"name"					"de_cbble"
			"imagename"				"map-cbble-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}


		"de_canals"
		{
			"nameID"				"#SFUI_Map_de_canals"
			"name"					"de_canals"
			"imagename"				"map-canals-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"gd_cbble"
		{
			"nameID"				"#SFUI_Map_gd_cbble"
			"name"					"gd_cbble"
			"imagename"				"map-cbble-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"gd_lake"
		{
			"nameID"				"#SFUI_Map_gd_lake"
			"name"					"gd_lake"
			"imagename"				"map-boathouse-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"gd_rialto"
		{
			"nameID"				"#SFUI_Map_gd_rialto"
			"name"					"gd_rialto"
			"imagename"				"map-rialto-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}

		"gd_bank"
		{
			"nameID"				"#SFUI_Map_gd_bank"
			"name"					"gd_bank"
			"imagename"				"map-bank-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}

		"gd_sugarcane"
		{
			"nameID"				"#SFUI_Map_gd_sugarcane"
			"name"					"gd_sugarcane"
			"imagename"				"map-mill-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"gd_crashsite"
		{
			"nameID"				"#SFUI_Map_gd_crashsite"
			"name"					"gd_crashsite"
			"imagename"				"map-crashsite-overall"
			"default_game_type"		"4" // Guardian
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"coop_cementplant"
		{
			"nameID"				"#SFUI_Map_coop_cementplant"
			"name"					"coop_cementplant"
			"imagename"				"map-cementplant-overall"
			"default_game_type"		"4" // Coop 
			"default_game_mode"		"1" // Mission
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		//
		//operation maps
		//

		"de_thrill"
		{
			"nameID"				"#SFUI_Map_de_thrill"
			"name"					"de_thrill"
			"imagename"				"map-thrill-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"8Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}	
		
		"de_shipped"
		{
			"nameID"				"#SFUI_Map_de_shipped"
			"name"					"de_shipped"
			"imagename"				"map-shipped-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}	
		
		"de_lite"
		{
			"nameID"				"#SFUI_Map_de_lite"
			"name"					"de_lite"
			"imagename"				"map-lite-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"8Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}	
		
		"de_austria"
		{
			"nameID"				"#SFUI_Map_de_austria"
			"name"					"de_austria"
			"imagename"				"map-austria-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}	
		
		//
		//old operation maps
		//
		
		"cs_cruise"
		{
			"nameID"				"#SFUI_Map_cs_cruise"
			"name"					"cs_cruise"
			"imagename"				"map-cruise-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_coast"
		{
			"nameID"				"#SFUI_Map_de_coast"
			"name"					"de_coast"
			"imagename"				"map-coast-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_empire"
		{
			"nameID"				"#SFUI_Map_de_empire"
			"name"					"de_empire"
			"imagename"				"map-empire-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_mikla"
		{
			"nameID"				"#SFUI_Map_de_mikla"
			"name"					"de_mikla"
			"imagename"				"map-mikla-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}

		"de_royal"
		{
			"nameID"				"#SFUI_Map_de_royal"
			"name"					"de_royal"
			"imagename"				"map-coast-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"de_santorini"
		{
			"nameID"				"#SFUI_Map_de_santorini"
			"name"					"de_santorini"
			"imagename"				"map-santorini-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_tulip"
		{
			"nameID"				"#SFUI_Map_de_tulip"
			"name"					"de_tulip"
			"imagename"				"map-tulip-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"7Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_rails"
		{
			"nameID"				"#SFUI_Map_de_rails"
			"name"					"de_rails"
			"imagename"				"map-rails-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_zoo"
		{
			"nameID"				"#SFUI_Map_de_zoo"
			"name"					"de_zoo"
			"imagename"				"map-zoo-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"      ""
				"tm_phoenix_variantA"   ""
				"tm_phoenix_variantB"   ""
				"tm_phoenix_variantC"   ""
				"tm_phoenix_variantD"   ""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		
		"de_log"
		{
			"nameID"				"#SFUI_Map_de_log"
			"name"					"de_log"
			"imagename"				"map-log-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_resort"
		{
			"nameID"				"#SFUI_Map_de_resort"
			"name"					"de_resort"
			"imagename"				"map-resort-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"de_season"
		{
			"nameID"				"#SFUI_Map_de_season"
			"name"					"de_season"
			"imagename"				"map-season-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"6Operation$OperationCoin"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"cs_agency"
		{
			"nameID"				"#SFUI_Map_cs_agency"
			"name"					"cs_agency"
			"imagename"				"map-agency-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		 

		"cs_workout"
		{
			"nameID"				"#SFUI_Map_cs_workout"
			"name"					"cs_workout"
			"imagename"				"map-workout-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"cs_backalley"
		{
			"nameID"				"#SFUI_Map_cs_backalley"
			"name"					"cs_backalley"
			"imagename"				"map-backalley-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}

		"de_marquis"
		{
			"nameID"				"#SFUI_Map_de_marquis"
			"name"					"de_marquis"
			"imagename"				"map-marquis-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				//"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_facade"
		{
			"nameID"				"#SFUI_Map_de_facade"
			"name"					"de_facade"
			"imagename"				"map-facade-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}

		"de_bazaar"
		{
			"nameID"				"#SFUI_Map_de_bazaar"
			"name"					"de_bazaar"
			"imagename"				"map-bazaar-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"5Operation$Community Season Five Summer 2014"
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_castle"
		{
			"nameID"				"#SFUI_Map_de_castle"
			"name"					"de_castle"
			"imagename"				"map-castle-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
				"ctm_sas_variantE"	""
			}
		}
 
		"de_overgrown"
		{
			"nameID"				"#SFUI_Map_de_overgrown"
			"name"					"de_overgrown"
			"imagename"				"map-overgrown-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_leet.mdl"
			"t_models"
			{
				"tm_leet_variantA"	""
				"tm_leet_variantB"	""
				"tm_leet_variantC"	""
				"tm_leet_variantD"	""
				"tm_leet_variantE"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
				"ctm_sas_variantE"	""
			}
		}
 
		"de_blackgold"
		{
			"nameID"				"#SFUI_Map_de_blackgold"
			"name"					"de_blackgold"
			"imagename"				"map-blackgold-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
 
		"cs_rush"
		{
			"nameID"				"#SFUI_Map_cs_rush"
			"name"					"cs_rush"
			"imagename"				"map-rush-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas"		""
				"ctm_sas_variantA"	""
				"ctm_sas_variantB"	""
				"ctm_sas_variantC"	""
				"ctm_sas_variantD"	""
				"ctm_sas_variantE"	""
			}
		}
 
		"de_mist"
		{
			"nameID"				"#SFUI_Map_de_mist"
			"name"					"de_mist"
			"imagename"				"map-mist-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"show_medal_icon"		"4OpBreakout$Community Season Four Summer 2014"
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
 
		"cs_insertion"
		{
			"nameID"				"#SFUI_Map_cs_insertion"
			"name"					"cs_insertion"
			"imagename"				"map-insertion-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"de_cache"
		{
			"nameID"				"#SFUI_Map_de_cache"
			"name"					"de_cache"
			"imagename"				"map-cache-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"de_ali"
		{
			"nameID"				"#SFUI_Map_de_ali"
			"name"					"de_ali"
			"imagename"				"map-ali-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_separatist.mdl"
			"t_models"
			{
				"tm_separatist"		""
				"tm_separatist_variantA"		""
				"tm_separatist_variantB"		""
				"tm_separatist_variantC"		""
				"tm_separatist_variantD"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_seaside"
		{
			"nameID"				"#SFUI_Map_de_seaside"
			"name"					"de_seaside"
			"imagename"				"map-seaside-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}

		"cs_downtown"
		{
			"nameID"				"#SFUI_Map_cs_downtown"
			"name"					"cs_downtown"
			"imagename"				"map-downtown-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
		
		"de_favela"
		{
			"nameID"				"#SFUI_Map_de_favela"
			"name"					"de_favela"
			"imagename"				"map-favela-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		"cs_motel"
		{
			"nameID"				"#SFUI_Map_cs_motel"
			"name"					"cs_motel"
			"imagename"				"map-motel-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		

		
		"de_gwalior"
		{
			"nameID"				"#SFUI_Map_de_gwalior"
			"name"					"de_gwalior"
			"imagename"				"map-gwalior-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}
		
		"de_ruins"
		{
			"nameID"				"#SFUI_Map_de_ruins"
			"name"					"de_ruins"
			"imagename"				"map-ali-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_chinatown"
		{
			"nameID"				"#SFUI_Map_de_chinatown"
			"name"					"de_chinatown"
			"imagename"				"map-chinatown-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		
		"cs_siege"
		{
			"nameID"				"#SFUI_Map_cs_siege"
			"name"					"cs_siege"
			"imagename"				"map-siege-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"		""
				"ctm_swat_variantA"	""
				"ctm_swat_variantB"	""
				"ctm_swat_variantC"	""
				"ctm_swat_variantD"	""
			}
		}
		
		"de_library"
		{
			"nameID"				"#SFUI_Map_de_library"
			"name"					"de_library"
			"imagename"				"map-library-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}
		
		"cs_museum"
		{
			"nameID"				"#SFUI_Map_cs_museum"
			"name"					"cs_museum"
			"imagename"				"map-museum-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_anarchist.mdl"
			"t_models"
			{
				"tm_anarchist"		""
				"tm_anarchist_variantA"		""
				"tm_anarchist_variantb"		""
				"tm_anarchist_variantc"		""
				"tm_anarchist_variantd"		""
			}
			"ct_arms"			"models/weapons/ct_arms_fbi.mdl"
			"ct_models"
			{
				"ctm_fbi"		""
				"ctm_fbi_variantA"	""
				"ctm_fbi_variantB"	""
				"ctm_fbi_variantC"	""
				"ctm_fbi_variantD"	""
			}
		}
				
		//
		// Gun Game Maps
		//

		"ar_baggage"
		{
			"nameID"				"#SFUI_Map_ar_baggage"
			"name"					"ar_baggage"
			"imagename"				"map-baggage-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}
		
		"ar_shoots"
		{
			"nameID"				"#SFUI_Map_ar_shoots"
			"name"					"ar_shoots"
			"imagename"				"map-vietnam-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}
		
		"ar_dizzy"
		{
			"nameID"				"#SFUI_Map_ar_dizzy"
			"name"					"ar_dizzy"
			"imagename"				"map-dizzy-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}
		
		"ar_monastery"
		{
			"nameID"				"#SFUI_Map_ar_monastery"
			"name"					"ar_monastery"
			"imagename"				"map-tibet-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"0" // Progressive
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_gsg9.mdl"
			"ct_models"
			{
				"ctm_gsg9"		""
				"ctm_gsg9_variantA"	""
				"ctm_gsg9_variantB"	""
				"ctm_gsg9_variantC"	""
				"ctm_gsg9_variantD"	""
			}
		}

		"de_lake"
		{
			"nameID"				"#SFUI_Map_de_lake"
			"name"					"de_lake"
			"imagename"				"map-boathouse-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}

		"de_bank"
		{
			"nameID"				"#SFUI_Map_de_bank"
			"name"					"de_bank"
			"imagename"				"map-bank-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{
				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""

			}
		}

		"de_safehouse"
		{
			"nameID"				"#SFUI_Map_de_safehouse"
			"name"					"de_safehouse"
			"imagename"				"map-house-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_professional.mdl"
			"t_models"
			{
				"tm_professional"		""
				"tm_professional_var1"		""
				"tm_professional_var2"		""
				"tm_professional_var3"		""
				"tm_professional_var4"		""
			}
			"ct_arms"			"models/weapons/ct_arms_swat.mdl"
			"ct_models"
			{

				"ctm_swat"			""
				"ctm_swat_variantA"		""
				"ctm_swat_variantB"		""
				"ctm_swat_variantC"		""
				"ctm_swat_variantD"		""
			}
		}

		"de_sugarcane"
		{
			"nameID"				"#SFUI_Map_de_sugarcane"
			"name"					"de_sugarcane"
			"imagename"				"map-mill-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_stmarc"
		{
			"nameID"				"#SFUI_Map_de_stmarc"
			"name"					"de_stmarc"
			"imagename"				"map-shacks-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_pirate.mdl"
			"t_models"
			{
				"tm_pirate"		""
				"tm_pirate_variantA"	""
				"tm_pirate_variantC"	""
				"tm_pirate_variantD"	""
				"tm_pirate_variantB"	""
			}
			"ct_arms"			"models/weapons/ct_arms_gign.mdl"
			"ct_models"
			{
				"ctm_gign"		""
				"ctm_gign_variantA"	""
				"ctm_gign_variantB"	""
				"ctm_gign_variantC"	""
				"ctm_gign_variantD"	""
			}
		}

		"de_shorttrain"
		{
			"nameID"				"#SFUI_Map_de_shorttrain"
			"name"					"de_shorttrain"
			"imagename"				"map-train-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms_balkan.mdl"
			"t_models"
			{
				"tm_balkan_variantA"		""
				"tm_balkan_variantB"		""
				"tm_balkan_variantC"		""
				"tm_balkan_variantD"		""
				"tm_balkan_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_sas.mdl"
			"ct_models"
			{
				"ctm_sas_variantA"		""
				"ctm_sas_variantB"		""
				"ctm_sas_variantC"		""
				"ctm_sas_variantD"		""
				"ctm_sas"		""
			}
		}

		"de_shortdust"
		{
			"nameID"				"#SFUI_Map_de_shortdust"
			"name"					"de_shortdust"
			"imagename"				"map-dust-overall"
			"default_game_type"		"1" // GunGame
			"default_game_mode"		"1" // Bomb
			"t_arms"				"models/weapons/t_arms.mdl"
			"t_models"
			{
				"tm_leet_variantA"		""
				"tm_leet_variantB"		""
				"tm_leet_variantC"		""
				"tm_leet_variantD"		""
				"tm_leet_variantE"		""
			}
			"ct_arms"			"models/weapons/ct_arms_idf.mdl"
			"ct_models"
			{
				"ctm_idf"		""
				"ctm_idf_variantB"	""
				"ctm_idf_variantC"	""
				"ctm_idf_variantD"	""
				"ctm_idf_variantE"	""
			}
		}
		
		"de_shortnuke"
		{
			"nameID"				"#SFUI_Map_de_nuke"
			"name"					"de_shortnuke"
			"imagename"				"map-nuke-overall"
			"default_game_type"		"0" // classic
			"default_game_mode"		"0" // casual
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
				"tm_phoenix_variantA"	""
				"tm_phoenix_variantB"	""
				"tm_phoenix_variantC"	""
				"tm_phoenix_variantD"	""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
				"ctm_st6_variantA"	""
				"ctm_st6_variantB"	""
				"ctm_st6_variantC"	""
				"ctm_st6_variantD"	""
			}
		}
		
		//
		// Random Map
		//

		"random"
		{
			"nameID"				"#SFUI_Map_random"
			"name"					"random"
			"minplayers"		"#SFUI_VariesByMap"
			"maxplayers"		"#SFUI_VariesByMap"
			"imagename"				"map-random-overall"
			"t_models"
			{
				// these will be pulled from the assigned map
			}
			"ct_models"
			{
				// these will be pulled from the assigned map
			}
		}

		"training1"
		{
			"nameID"				"#SFUI_Map_training1"
			"name"					"training1"
			"minplayers"			"1"
			"maxplayers"			"1"
			"extraspectators"		"2"
			"imagename"				"map-alleyway-overall"
			"default_game_type"		"2" // Training
			"default_game_mode"		"0" // 
			"t_arms"				"models/weapons/t_arms_phoenix.mdl"
			"t_models"
			{
				"tm_phoenix"		""
			}
			"ct_arms"			"models/weapons/ct_arms_st6.mdl"
			"ct_models"
			{
				"ctm_st6"		""
			}
		}
	}
	
	"botDifficulty"
	{
		"none"
		{
			"nameID" "#SFUI_BotDifficulty0"
			"value" "0"
			"awardProgressDisabled" "1"
			"convars"
			{
				"bot_difficulty"		"0"
				"bot_dont_shoot"		"1"
				"bot_quota"				"0"
			}
		}
		
		"dumb"
		{
			"nameID" "#SFUI_BotDifficulty1"
			"value" "1"
			"awardProgressDisabled" "1"
			"convars"
			{
				"bot_difficulty"		"0"
				"bot_dont_shoot"		"1"
			}
		}
		
		"easy"
		{
			"nameID" "#SFUI_BotDifficulty2"
			"value" "2"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"0"
				"bot_dont_shoot"		"0"
			}
		}
		
		"medium"
		{
			"nameID" "#SFUI_BotDifficulty3"
			"value" "3"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"1"
				"bot_dont_shoot"		"0"
			}
		}
		
		"hard"
		{
			"nameID" "#SFUI_BotDifficulty4"
			"value" "4"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"2"
				"bot_dont_shoot"		"0"
			}
		}
		
		"expert"
		{
			"nameID" "#SFUI_BotDifficulty5"
			"value" "5"
			"awardProgressDisabled" "0"
			"convars"
			{
				"bot_difficulty"		"3"
				"bot_dont_shoot"		"0"
			}
		}
	}
	
	"maptypes"
	{
		"de_"
		{
			"nameID" "#SFUI_BombMap"
			"imagename" "icon-overview-bomb"
		}
		
		"cs_"
		{
			"nameID" "#SFUI_HostageMap"
			"imagename" "icon-overview-hostage"
		}

		"gungameprogressive"
		{
			"nameID" "#SFUI_GunGameProgressiveMap"
			"imagename" "icon-overview-progressive"
		}
		
		"gungametrbomb"
		{
			"nameID" "#SFUI_GunGameTRMap"
			"imagename" "icon-overview-trbomb"
		}

		"training"
		{
			"nameID" "#SFUI_TrainingSelectMap"
			"imagename" "icon-overview-select"
		}
				
		"unknown"
		{
			"nameID" "?"
		}
	}
}
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 07-05-2018 , 16:28   Re: [CSGO] Vote map issue
Reply With Quote #14

Don't need your gamemodes.txt file.
Quote:
// DO NOT MODIFY THIS FILE
//
// To customize your server, see gamemodes_server.txt.example
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ghostofmybrain
Veteran Member
Join Date: Mar 2010
Old 07-05-2018 , 16:52   Re: [CSGO] Vote map issue
Reply With Quote #15

I still can't figure out what your problem is because you won't directly answer the question I've asked.
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eyal282
Veteran Member
Join Date: Aug 2011
Old 07-05-2018 , 17:39   Re: [CSGO] Vote map issue
Reply With Quote #16

Quote:
Originally Posted by ghostofmybrain View Post
I still can't figure out what your problem is because you won't directly answer the question I've asked.
Exactly.
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