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Galileo 1.1.290 (a feature rich map voting plugin)


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supergreg
Senior Member
Join Date: Jul 2007
Location: Oslo, Norway
Old 03-09-2010 , 17:55   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #811

gal_startvote in console will force a vote if you have the correct flags.
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sarkis
New Member
Join Date: Dec 2009
Old 03-11-2010 , 01:15   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #812

how to make more maps in list than 8??
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-11-2010 , 09:39   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #813

I guess the plugin is not ready to do such thing.
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sarkis
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Join Date: Dec 2009
Old 03-11-2010 , 11:33   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #814

a server got 20maps or something..:S
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 03-30-2010 , 15:54   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #815

After a server crash and that vote, map does not change. The result just changes nextmap and u have to wait for map end.
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 04-02-2010 , 15:08   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #816

Quote:
Originally Posted by PauliusBa View Post
After a server crash and that vote, map does not change. The result just changes nextmap and u have to wait for map end.
Is this something you can reproduce consistently?
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PauliusBa
Senior Member
Join Date: Aug 2006
Location: Lithuania
Old 04-02-2010 , 19:10   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #817

Quote:
Originally Posted by Brad View Post
Is this something you can reproduce consistently?
Yeah. My HDD went wrong and there were kernel panics every few hours. Starting map is dust2 - this I know, after each restart, regardless of the voting result, map didn't change.
gal_srv_start 2
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xClaw
Member
Join Date: Feb 2010
Old 04-09-2010 , 13:19   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #818

Great plugin you've got here Brad

After testing Deag's Map Manager for about half a day I went out to try and find other map voting / managers plugins and yours does the job beautifully.

Can do what Deag's can, set minimum time to wait to less than 5 minutes, waiting 5 minutes everytime I wanted to do a test drove me crazy
And so many files to configure... Galileo is much simpler, I can just use one file for all configs.

I'm just finding that something's missing tough, chat info.
Altough when voting starts, a countdown appears on HUD I think that when somebody rocks the vote, there should be a line stating how many players are still needed to rockthevote and when there are enough "rocks" that something like "Enough players (X) have rocked the vote so voting will begin shortly...", X being the number of players that rocked the vote, like Deag's has (I'm testing this alone on the server).

But heck, better to be lacking info than a good config

Again, huge props on this Brad, work well done ^^
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 04-09-2010 , 23:21   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #819

Quote:
Originally Posted by xClaw View Post
I think that when somebody rocks the vote, there should be a line stating how many players are still needed to rockthevote and when there are enough "rocks" that something like "Enough players (X) have rocked the vote so voting will begin shortly...", X being the number of players that rocked the vote, like Deag's has (I'm testing this alone on the server).
When you rock the vote, it does tell you how many are still needed.
Code:
GAL_ROCK_SUCCESS = You have rocked the vote.
GAL_ROCK_NEEDMORE = %i more players need to ^"rockthevote^" to start the vote.
When enough rocks have been, um, rocked, it does tell everyone about it.
Code:
GAL_ROCK_ENOUGH = Enough players have rocked the vote that a vote for the next map will now begin.
Am I misunderstanding what you're asking?

@PauliusBa:
I haven't forgotten about you. I'm just slow these days.
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xClaw
Member
Join Date: Feb 2010
Old 04-10-2010 , 14:15   Re: Galileo 1.1.290 (a feature rich map voting plugin)
Reply With Quote #820

Quote:
Originally Posted by Brad View Post
When you rock the vote, it does tell you how many are still needed.
Code:
GAL_ROCK_SUCCESS = You have rocked the vote.
GAL_ROCK_NEEDMORE = %i more players need to ^"rockthevote^" to start the vote.
When enough rocks have been, um, rocked, it does tell everyone about it.
Code:
GAL_ROCK_ENOUGH = Enough players have rocked the vote that a vote for the next map will now begin.
Am I misunderstanding what you're asking?
Nope, you understood me.

I was testing this alone on the server so it wasn't giving me the chat info, I tried with a friend of mine on and it's working.

Sorry, my bad on this
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