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[DODS] DoDS-Bots


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micazoid
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Join Date: Oct 2010
Location: Munich - Germany
Old 08-26-2012 , 05:07   Re: [DODS] DoDS-Bots
Reply With Quote #101

Quote:
Which is actually fine since bots shouldn't be used to build server numbers....
Never used them as this. I alway put BOT in front of their names. But I liked to see, how many clients and how many Bots there are without doing math =)
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micazoid
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Join Date: Oct 2010
Location: Munich - Germany
Old 09-11-2012 , 01:43   Re: [DODS] DoDS-Bots
Reply With Quote #102

Still got this in my errorlogs:

Quote:
L 09/11/2012 - 00:041: Info (map "dod_anzio") (file "errors_20120911.log")
L 09/11/2012 - 00:041: [SM] Native "KillTimer" reported: Invalid timer handle 57d10371 (error 1)
L 09/11/2012 - 00:041: [SM] Displaying call stack trace for plugin "dods_bots.smx":
L 09/11/2012 - 00:041: [SM] [0] Line 297, C:\srcds\orangebox\dod\addons\sourcemod\scrip ting\dods-bots\trunk\scripting\dods_bots.sp::Cvar_Setup ()
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alencore
Senior Member
Join Date: Oct 2011
Old 09-27-2012 , 13:31   Re: [DODS] DoDS-Bots
Reply With Quote #103

Forget DODS and this bot...play with the original dod along some of the greatest bots developed for it...
haha! Just kidding. just got annoyed on reading some of the last post seems STEAM has done it again on breaking such good things for their games. Good thing I have standalone dods that stays outdated so dods bot will keep on working forever on my end but I'm really having a wonderful time finetunning waypoints and playing my old DOD maps using sturmbot. I even have 3 sets of dod to choose from...dod beta 1.3b nostalgia moments and less recoil here, dod beta 3.1 looks really good and bots now sprint here, dod v1.3 bots and online play here.
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Last edited by alencore; 09-27-2012 at 13:35.
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 10-03-2012 , 16:39   Re: [DODS] DoDS-Bots
Reply With Quote #104

The selected attachment does not exist anymore.

Use http://dodsplugins.com/download/file.php?id=215 with http://dodsplugins.com/download/file.php?id=322
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Last edited by RedSword; 10-03-2012 at 16:57.
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strontiumdog
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Join Date: Jan 2007
Location: BC, Canada
Old 10-03-2012 , 19:44   Re: [DODS] DoDS-Bots
Reply With Quote #105

This is the thread:
http://dodsplugins.com/viewtopic.php?f=13&t=4
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 10-03-2012 , 21:24   Re: [DODS] DoDS-Bots
Reply With Quote #106

I just meant to correct your first post (of this thread).
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darkranger
Senior Member
Join Date: Apr 2006
Location: dod_hinterland
Old 12-21-2012 , 04:38   Re: [DODS] DoDS-Bots
Reply With Quote #107

Hi Dog.
after todays update the Bots get no damage. you cant kill them.
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micazoid
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Join Date: Oct 2010
Location: Munich - Germany
Old 12-21-2012 , 05:58   Re: [DODS] DoDS-Bots
Reply With Quote #108

Quote:
Originally Posted by darkranger View Post
Hi Dog.
after todays update the Bots get no damage. you cant kill them.
Confirmed on Linux with

Code:
11:56:06 meta version
11:56:06 Metamod:Source version 1.10.0-dev
         Build ID: 814:74ad107144fa-dev
         Loaded As: Valve Server Plugin
         Compiled on: Dec 20 2012
         Plugin interface version: 15:14
         SourceHook version: 5:5
         http://www.metamodsource.net/
11:56:12 sm version
11:56:12  SourceMod Version Information:
             SourceMod Version: 1.5.0-dev+3719
             SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.5.0-dev+3719)
             SourcePawn API: v1 = 4, v2 = 4
             Compiled on: Dec 20 2012 22:21:14
             Build ID: 3719:eda1f57e79b0
             http://www.sourcemod.net/
It seems that you can hurt bots till they have 1 hp left and then they will not die. Neither if a player shoots them or they are shooting them

And I am still getting this error:

Quote:
L 12/20/2012 - 23:25:59: SourceMod error session started
L 12/20/2012 - 23:25:59: Info (map "dod_ingot_b2") (file "errors_20121220.log")
L 12/20/2012 - 23:25:59: [dods_bots.smx] [BOTS] addons/sourcemod/data/bot_dod_ingot_b2.nav not found
L 12/20/2012 - 23:25:59: [dods_bots.smx] [BOTS] Disabling Bots Mod
L 12/20/2012 - 23:25:59: [dods_bots.smx] [BOTS] When you have added waypoints, reload the map
L 12/20/2012 - 23:25:59: [dods_bots.smx] [BOTS] Switching on Setup Mode
L 12/20/2012 - 23:289: Error log file session closed.
L 12/20/2012 - 23:289: SourceMod error session started
L 12/20/2012 - 23:289: Info (map "dod_flash") (file "errors_20121220.log")
L 12/20/2012 - 23:289: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 12/20/2012 - 23:289: [SM] Displaying call stack trace for plugin "dods_bots.smx":
L 12/20/2012 - 23:289: [SM] [0] Line 297, C:\srcds\orangebox\dod\addons\sourcemod\scrip ting\dods-bots\trunk\scripting\dods_bots.sp::Cvar_Setup ()
L 12/20/2012 - 23:441: Error log file session closed.
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Last edited by micazoid; 12-21-2012 at 06:13.
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strontiumdog
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Join Date: Jan 2007
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Old 12-21-2012 , 09:19   Re: [DODS] DoDS-Bots
Reply With Quote #109

The bots are the same as ever.
Try restarting your server a couple of times to make sure the latest offsets are updated.
And you will have to update to the latest snapshot, but you will have done this already!

As for the KillTimer error, I'll check it out. I might have missed killing a timer when a map changes.
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micazoid
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Join Date: Oct 2010
Location: Munich - Germany
Old 12-21-2012 , 15:33   Re: [DODS] DoDS-Bots
Reply With Quote #110

Regarding the Killtimer:

It seems that this error only appears if I run a map where is not a nav-file present and a map with a nav file as nextmap. This error does not appear if I run following cycle:

dod_donner
dod_anzio
dod_avalanche
dod_colmar <- till here no error in logs
dod_orange_fight_arena <- nav file not present in errorlogs
dod_donner <- kill timer error appears

Maybe the switching between this is causing this?
If you are doing a new verion:

Can you please add a cvar to measure the details of logging?
I am aware that I am running maps without nav-files and I do not like this to read everytime in the errorlogs XD
Maybe creating a seperate log for Bots only will also do this trick
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Last edited by micazoid; 12-21-2012 at 15:38.
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