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Public Pug Mod


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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 04-29-2020 , 18:57   Re: Public Pug Mod
Reply With Quote #61

Quote:
Originally Posted by saitama19 View Post
Load fails: Module/Library "cl_buy" required for plugin. Check modules.ini.

and i have client_buy.amxx written in plugins-pug.ini
Try to download the plugin on the official topic, maybe that will fix. If not, i'm gonna check.

Quote:
Originally Posted by kskanon View Post
How to allow players who fall in the middle of the game to return and join the team? (with the game in progress) ????
That would need another type of work to do that. But as the tittle says, it's a pug mod for public servers, not a private game.
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kskanon
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Join Date: Apr 2020
Old 05-01-2020 , 15:33   Re: Public Pug Mod
Reply With Quote #62

Quote:
Originally Posted by EFFx View Post
That would need another type of work to do that. But as the tittle says, it's a pug mod for public servers, not a private game.

My clan and others (teams) from cs 1.6 who play competitively, we are using this plugin to organize mixtures of clans against other teams.

The system is excellent, practically perfect; however, the biggest problem faced is a difficulty for the player to return to the game in progress, if that player falls for any reason, due to problems on the Internet, on the computer or in the game.
In this case, when the player enters again, he is unable to choose a team (ct / terrorist), being obliged to remain a spectator, which interferes with the progress of the game.
We are forced to redefine the game, losing all current scores and restarting a new game, so that the player can join his team.

It would be interesting to correct this, to allow that, if a player falls, he could return to his team again when accessing the server. Or perhaps, implement a command that adjusts the score quickly, in case it is necessary to reset the current game and start a new one, returning or displaying a score that was (previous).
:lista:
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 05-01-2020 , 20:02   Re: Public Pug Mod
Reply With Quote #63

But there's a specific code that allows players to join in a team if there is 1 player missing on it.
Example: If the cvar pugeffx_minplayers is 5, then the limit per team is 5. So, if he falls, after he join again,the pug will call him to this team. Also, there's a command that changes the score, so you can turn back to the same score.

Use a command that gives frags, and money, thats all.
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kskanon
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Join Date: Apr 2020
Old 05-01-2020 , 22:03   Re: Public Pug Mod
Reply With Quote #64

What would be the command to adjust the score? Do I put it on the console or say?

With this command, can I start a new game and adjust the score?

Thank very much!
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 05-01-2020 , 22:15   Re: Public Pug Mod
Reply With Quote #65

Quote:
Originally Posted by EFFx View Post
PHP Code:
register_clcmd("pug_setplacar""cmdSetPlacar"ADMIN_IMMUNITY"<tscore> <ctscore> <rounds> <half> - Change score's values"
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Mordekay
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Join Date: Apr 2006
Location: Germany
Old 05-02-2020 , 02:37   Re: Public Pug Mod
Reply With Quote #66

Or install Reconnect features which would do this automatically, you'd just need to disable the message.
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kskanon
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Join Date: Apr 2020
Old 05-02-2020 , 12:19   Re: Public Pug Mod
Reply With Quote #67

Quote:
Originally Posted by EFFx View Post

register_clcmd("pug_setplacar", "cmdSetPlacar", ADMIN_IMMUNITY, "<tscore> <ctscore> <rounds> <half> - Change score's values")

Perfect!
Great!
Thank you so much, it worked!
With this score adjustment, even if the player falls, we can go back to the previous score and set the money.
Do you also have a way to set the players' score?

Last edited by kskanon; 05-02-2020 at 13:55.
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EFFx
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Join Date: Feb 2016
Location: São Paulo, Brasil
Old 05-02-2020 , 17:08   Re: Public Pug Mod
Reply With Quote #68

Just use the plugin that the #66 reply told you to.
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Mark.uG
AlliedModders Donor
Join Date: Oct 2014
Old 05-06-2020 , 21:36   Re: Public Pug Mod
Reply With Quote #69

Quote:
Originally Posted by EFFx View Post
Try to download the plugin on the official topic, maybe that will fix. If not, i'm gonna check.



That would need another type of work to do that. But as the tittle says, it's a pug mod for public servers, not a private game.

This is a problem with 1.8.2 plugin is bad load
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artYY
Member
Join Date: May 2020
Location: Brazil, Curitiba, PR
Old 12-29-2020 , 23:57   Re: Public Pug Mod
Reply With Quote #70

Same problem:

Load fails: Module/Library "cl_buy" required for plugin. Check modules.ini.

and i have client_buy.amxx written in plugins-pug.ini
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