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[CSGO/CSS] Revive


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Obyboby
Veteran Member
Join Date: Sep 2013
Old 05-23-2018 , 13:32   Re: [CSGO/CSS] Revive
Reply With Quote #31

Is it possible to avoid changing the ragdoll behavior?
When this plugin is active the ragdoll of a killed player acts weird, sort of 1.6 style. I would like to get the default CSGO movement instead.
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krikus62
Senior Member
Join Date: Jan 2015
Old 05-23-2018 , 15:36   Re: [CSGO/CSS] Revive
Reply With Quote #32

Perhaps a nice addition would be this:
https://forums.alliedmods.net/showthread.php?t=307649

Since I have sometimes issues when a player is slayed, teammates just revive him... And its like, do we slay him again? Or not?
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R3TROATTACK
Member
Join Date: Feb 2013
Old 06-06-2018 , 18:31   Re: [CSGO/CSS] Revive
Reply With Quote #33

Quote:
Originally Posted by krikus62 View Post
Perhaps a nice addition would be this:
https://forums.alliedmods.net/showthread.php?t=307649

Since I have sometimes issues when a player is slayed, teammates just revive him... And its like, do we slay him again? Or not?
Quote:
Originally Posted by aykocity View Post
thanks for sharing

I have 2 suggestions

1- language translation file add
Sample:
[Revive] You have started to revive playernick.
[Revive] You have stopped reviving your target.
[Revive] You have started to revive playernick.
[Revive] playernick has hit the maximum amount of times he could be revived this round.

2- delete the ragdoll in (x) seconds (cvar code add pls)
When I have time I'll add a translations file and the slay fix to the plugin unless someone does it for me before then. On another not due to someone's request I add a new convar to make it so only CTs or Ts can revive.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 12-11-2018 , 01:48   Re: [CSGO/CSS] Revive
Reply With Quote #34

now this plugin can be useful with dangerzone mode Cheers
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AkhtiaR
Junior Member
Join Date: Jun 2017
Location: Russian Federation
Old 12-31-2018 , 03:55   Re: [CSGO/CSS] Revive
Reply With Quote #35

It is possible to add Insurgency support ? It would be awesome!
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arcticx2
Senior Member
Join Date: Nov 2011
Old 12-31-2018 , 08:24   Re: [CSGO/CSS] Revive
Reply With Quote #36

Quote:
Originally Posted by nguyenbaodanh View Post
now this plugin can be useful with dangerzone mode Cheers
It can't be ! please test it as i did and didnt go well
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Ico
Member
Join Date: Jun 2013
Old 10-15-2019 , 07:08   Re: [CSGO/CSS] Revive
Reply With Quote #37

hi,
loving this plugin but having huge problems after a few rounds.
all props and bodies vanish into the floor. am i missing a step?
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R3TROATTACK
Member
Join Date: Feb 2013
Old 10-15-2019 , 22:27   Re: [CSGO/CSS] Revive
Reply With Quote #38

Quote:
Originally Posted by Ico View Post
hi,
loving this plugin but having huge problems after a few rounds.
all props and bodies vanish into the floor. am i missing a step?
This plugin doesn't do anything with collision. Are you sure it is being caused by this plugin and not some weird extension or something?
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Ico
Member
Join Date: Jun 2013
Old 10-16-2019 , 05:06   Re: [CSGO/CSS] Revive
Reply With Quote #39

i am sure that, when i turn the plugin off, the maps are back to normal. i implemented this plugin on 2 different servers and the behavior was the same on both.
css servers, btw.

Last edited by Ico; 10-16-2019 at 05:07.
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R3TROATTACK
Member
Join Date: Feb 2013
Old 10-16-2019 , 15:57   Re: [CSGO/CSS] Revive
Reply With Quote #40

Quote:
Originally Posted by Ico View Post
i am sure that, when i turn the plugin off, the maps are back to normal. i implemented this plugin on 2 different servers and the behavior was the same on both.
css servers, btw.
I never tested the plugin on css I just figured it would work could i get a list of the plugins you have running and extensions.
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Last edited by R3TROATTACK; 02-09-2020 at 23:14.
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