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Remove Entities


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Liam
SourceMod Developer
Join Date: Jan 2008
Location: Atlanta, GA
Old 07-08-2008 , 21:34   Re: Remove Entities
Reply With Quote #11

Maybe I'll add that in one day.
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Liam
SourceMod Developer
Join Date: Jan 2008
Location: Atlanta, GA
Old 07-10-2008 , 21:02   Re: Remove Entities
Reply With Quote #12

Updated. See OP for changelog.
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PStar
Veteran Member
Join Date: Mar 2008
Old 07-11-2008 , 05:20   Re: Remove Entities
Reply With Quote #13

Could you modify the plugin so that it removes all entities on the map?
(but we don't have to set them in the cfg)
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Liam
SourceMod Developer
Join Date: Jan 2008
Location: Atlanta, GA
Old 07-11-2008 , 12:39   Re: Remove Entities
Reply With Quote #14

Quote:
Originally Posted by PStar View Post
Could you modify the plugin so that it removes all entities on the map?
(but we don't have to set them in the cfg)
Um, yeah, but that means it would remove all the players, doors, spawn points, etc?

I may make it so you can look at an item in-game and it'll auto add that to the entities list if you want?
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iha81
Member
Join Date: Jun 2007
Old 07-21-2008 , 01:40   Re: Remove Entities
Reply With Quote #15

Quote:
Originally Posted by Liam View Post
Um, yeah, but that means it would remove all the players, doors, spawn points, etc?

I may make it so you can look at an item in-game and it'll auto add that to the entities list if you want?

Please do.
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Rollin
New Member
Join Date: Oct 2008
Old 12-09-2008 , 22:29   Re: Remove Entities
Reply With Quote #16

Will this Plug-in work for DOD source?
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Rollin
New Member
Join Date: Oct 2008
Old 01-16-2009 , 18:55   Re: Remove Entities
Reply With Quote #17

No one have any answer?
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Molli
SourceMod Donor
Join Date: Aug 2007
Location: Finland
Old 01-17-2009 , 01:26   Re: Remove Entities
Reply With Quote #18

How i find these entities paths easily? Is there easy way?
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Molli
SourceMod Donor
Join Date: Aug 2007
Location: Finland
Old 06-21-2009 , 14:01   Re: Remove Entities
Reply With Quote #19

Quote:
Originally Posted by Liam View Post
Um, yeah, but that means it would remove all the players, doors, spawn points, etc?

I may make it so you can look at an item in-game and it'll auto add that to the entities list if you want?
Yes plz
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goldier
Junior Member
Join Date: Mar 2009
Old 06-21-2009 , 20:00   Re: Remove Entities
Reply With Quote #20

i have this in stripper:source:
Code:
{
"classname" "/prop_physics.*/"
}
what do I should add into remove_entities.cfg when i want same that stripper:source, please?

sorry for my bad eng.
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