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Solved client_connectex


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shadow728988
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Join Date: Sep 2017
Old 11-17-2019 , 09:35   client_connectex
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forward client_connectex(id, const name[], const ip[], reason[128]);

can someone help me understand how to use this.. like using a example in a plugin
thank you.

Last edited by shadow728988; 11-17-2019 at 09:54. Reason: solved
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georgik57
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Old 11-17-2019 , 09:52   Re: client_connectex
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It's just like client_connected except it probably triggers earlier/later and has extra parameters.
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shadow728988
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Old 11-17-2019 , 09:53   Re: client_connectex
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Quote:
Originally Posted by georgik57 View Post
It's just like client_connected except it probably triggers earlier/later and has extra parameters.
yes,i understood got my hand on plugin that used this.Thank you
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^SmileY
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Old 11-20-2019 , 06:39   Re: client_connectex
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You also can copy a string to reason and return plugin_handled to reject player connection
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