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quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)


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OneUpDave
Junior Member
Join Date: Sep 2008
Old 06-03-2009 , 16:31   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #91

I'm still getting these weird ClientPrefs errors after upgrading to the latest snapshot (2711, if I recall). Can I get a dev to message me on Steam?

My steamname is 1up_dave. If my friends list is full, just PM me here. Better yet, PM me here anyway.
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Amulon
Junior Member
Join Date: Apr 2009
Old 06-03-2009 , 19:52   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #92

It still doesnt work. This is what it looks like

"join server"
{
"standard" "quake/intro.mp3
"
"female" "quake/female/intro.mp3"
"config" "1"
}
Sorry for bugging you so much. I tried another quake plugin, had the same problem.

Now no sounds are working

Last edited by Amulon; 06-03-2009 at 21:22.
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krolus
Senior Member
Join Date: May 2009
Location: Russia, Omsk
Old 06-04-2009 , 09:23   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #93

"first blood"
{
"standard" "quake/firstblood.mp3"
"female" "quake/female/firstblood.mp3"
"config" "1"
}

Downloading firstblood.mp3 on every mapchange, even if player disabled quakesounds. How to fix it?
I am using tf2 version

Last edited by krolus; 06-04-2009 at 09:26.
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Grrrrrrrrrrrrrrrrrrr
Senior Member
Join Date: Oct 2007
Old 06-04-2009 , 18:57   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #94

@Amulon: reply with your configuration file.

@krolus: File downloading is not on a per player basis. Because, if the player decides to enable quake sounds in the middle of the game, the player will not be able to hear any of the sounds.
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The009
Member
Join Date: Feb 2007
Old 06-04-2009 , 19:16   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #95

Quote:
Originally Posted by Grrrrrrrrrrrrrrrrrrr View Post
@The009: read the instructions.
I have The only thing that I have done is renamed the plugin file removing _tf2 due to i didn't want to have to change my cron jobs for a new file name.
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Grrrrrrrrrrrrrrrrrrr
Senior Member
Join Date: Oct 2007
Old 06-05-2009 , 02:50   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #96

@The009: Edit your translation file and make sure there is a translation called "headshot" because you set the kills value for head shot to 0 so it plays the head shot sound every time a player gets a head shot.
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krolus
Senior Member
Join Date: May 2009
Location: Russia, Omsk
Old 06-05-2009 , 04:30   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #97

Nevermind.
Thx 4 plugin =)

Last edited by krolus; 06-05-2009 at 04:46. Reason: everybody lie
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Amulon
Junior Member
Join Date: Apr 2009
Old 06-05-2009 , 13:02   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #98

}
"join server"
{
"standard" "quake/joinsong.mp3"
"female" "quake/female/joinsong.mp3"
"config" "1"
}
}

That is what mine looks like. Now none of the sounds work
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The009
Member
Join Date: Feb 2007
Old 06-05-2009 , 13:50   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #99

The error was a stupid one. and it was on my part. sorry for the inconvenience.

I didn't realize that I put the info in for server 1 and the issue was with server 2.

That was just a stupid error.

Thank you for the help anyhow
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 06-07-2009 , 01:37   Re: quake sounds [Revamped] (Version 2.50 / Updated May 30 2009)
Reply With Quote #100

Found a possible bug.

I updated the old Quake Songs with this one (every version since the takeover) and I havent actually played on the servers yet (not been in a CSS mood lately) and some of my clan members told me tonight that the default set got switched to the female set but its set to the normal sound set in the cfg.

Im using it on CSS with MMS 1.7.1 and SM 1.2.1 if that helps any.
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