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CS:S update 16/4 (steampipe) - Issues


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Noitartsiger
Member
Join Date: Jul 2011
Old 04-22-2013 , 04:09   CS:S update 16/4 (steampipe) - Issues
Reply With Quote #1

It seems to work fine basically except some litte bugs (maybe related to the deamon).

- we have 4 bots on the servers and the server overview page shows 5/24 players (sometimes with 5 bots or 4 if you click on the server for detail).
- in the 24h view graph the player line is flattering around 4-5 players, not a stable punctured line like before
- bots get the daily award of longest connection time
- ...

Anyone else with the same issues?
Any solutions or fixes?

Regards,
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Noitartsiger
Member
Join Date: Jul 2011
Old 04-26-2013 , 06:19   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #2

Here is a part of the server log when no human player was on the server, only 4 bots.
For some reasons it suddently says 1/4 players and shows on hlstats page one of the bots twice, one with points and stuff (like a human player).

Here WITHOUT superlogs_css.smx
Quote:
L 04/26/2013 - 11:58:42: rcon from "176.xx.xx.xx5309": command "hlx_sm_psay "10" 2 "HLstatsX:CE disabled! Need at least 4 active players (0/4)""
L 04/26/2013 - 11:58:55: rcon from "176.xx.xx.xx5309": command "status"
L 04/26/2013 - 11:58:55: rcon from "176.xx.xx.xx5309": command ""
L 04/26/2013 - 11:58:55: rcon from "176.xx.xx.xx5309": command "sv_visiblemaxplayers"
L 04/26/2013 - 11:59:05: "[BOT "hard"] Cory<14><BOT><CT>" killed "[BOT "hard"] Ivan<12><BOT><TERRORIST>" with "m249"
L 04/26/2013 - 11:59:15: "[BOT "hard"] Ted<13><><TERRORIST>" triggered "camper"
L 04/26/2013 - 11:59:15: rcon from "176.xx.xx.xx5309": command "status"
L 04/26/2013 - 11:59:15: rcon from "176.xx.xx.xx5309": command ""
L 04/26/2013 - 11:59:16: "[BOT "hard"] Cory<14><BOT><CT>" killed "[BOT "hard"] Ted<13><BOT><TERRORIST>" with "m249" (headshot)
L 04/26/2013 - 11:59:16: Team "CT" triggered "CTs_Win" (CT "2") (T "2")
L 04/26/2013 - 11:59:16: Team "CT" scored "2" with "2" players
L 04/26/2013 - 11:59:16: Team "TERRORIST" scored "2" with "2" players
L 04/26/2013 - 11:59:16: World triggered "Round_End"
L 04/26/2013 - 11:59:25: World triggered "Round_Start"
L 04/26/2013 - 11:59:25: rcon from "176.xx.xx.xx5309": command "hlx_sm_psay "13" 2 "HLstatsX:CE disabled! Need at least 4 active players (1/4)""
Here WITH superlogs_css.smx
Quote:
L 04/26/2013 - 11:12:52: World triggered "Round_Start"
L 04/26/2013 - 11:12:52: rcon from "176.xx.xx.xx:58163": command "hlx_sm_psay "47" 2 "HLstatsX:CE disabled! Need at least 4 active players (0/4)""
L 04/26/2013 - 11:13:12: World triggered "killlocation" (attacker_position "272 -1014 -360") (victim_position "-453 -1236 -203")
L 04/26/2013 - 11:13:12: "[BOT "hard"] Chad<54><BOT><TERRORIST>" killed "[BOT "hard"] Zane<52><BOT><CT>" with "ak47"
L 04/26/2013 - 11:13:29: "[BOT "hard"] Dave<53><><CT>" triggered "camper"
L 04/26/2013 - 11:130: rcon from "176.xx.xx.xx:58163": command "status"
L 04/26/2013 - 11:130: rcon from "176.xx.xx.xx:58163": command ""
L 04/26/2013 - 11:13:48: "[BOT "hard"] Vladimir<51><BOT><TERRORIST>" triggered "Dropped_The_Bomb"
L 04/26/2013 - 11:13:48: World triggered "killlocation" (attacker_position "887 419 -224") (victim_position "1262 460 -152")
L 04/26/2013 - 11:13:48: "[BOT "hard"] Dave<53><BOT><CT>" killed "[BOT "hard"] Vladimir<51><BOT><TERRORIST>" with "m4a1"
L 04/26/2013 - 11:13:48: "[BOT "hard"] Vladimir<51><UNKNOWN><TERRORIST>" triggered "weaponstats" (weapon "ak47") (shots "9") (hits "2") (kills "0") (headshots "0") (tks "0") (damage "61") (deaths "0")
L 04/26/2013 - 11:13:48: "[BOT "hard"] Vladimir<51><UNKNOWN><TERRORIST>" triggered "weaponstats2" (weapon "ak47") (head "0") (chest "0") (stomach "1") (leftarm "0") (rightarm "1") (leftleg "0") (rightleg "0")
L 04/26/2013 - 11:13:49: World triggered "killlocation" (attacker_position "505 -447 -222") (victim_position "907 405 -160")
L 04/26/2013 - 11:13:49: "[BOT "hard"] Chad<54><BOT><TERRORIST>" killed "[BOT "hard"] Dave<53><BOT><CT>" with "ak47"
L 04/26/2013 - 11:13:49: "[BOT "hard"] Dave<53><UNKNOWN><CT>" triggered "weaponstats" (weapon "m4a1") (shots "10") (hits "3") (kills "1") (headshots "0") (tks "0") (damage "66") (deaths "0")
L 04/26/2013 - 11:13:49: "[BOT "hard"] Dave<53><UNKNOWN><CT>" triggered "weaponstats2" (weapon "m4a1") (head "0") (chest "1") (stomach "0") (leftarm "1") (rightarm "1") (leftleg "0") (rightleg "0")
L 04/26/2013 - 11:13:49: Team "TERRORIST" triggered "Terrorists_Win" (CT "1") (T "4")
L 04/26/2013 - 11:13:49: Team "CT" scored "1" with "2" players
L 04/26/2013 - 11:13:49: Team "TERRORIST" scored "4" with "2" players
L 04/26/2013 - 11:13:49: World triggered "Round_End"
L 04/26/2013 - 11:13:49: "[BOT "hard"] Chad<54><UNKNOWN><TERRORIST>" triggered "weaponstats" (weapon "ak47") (shots "12") (hits "7") (kills "2") (headshots "0") (tks "0") (damage "153") (deaths "0")
L 04/26/2013 - 11:13:49: "[BOT "hard"] Chad<54><UNKNOWN><TERRORIST>" triggered "weaponstats2" (weapon "ak47") (head "0") (chest "3") (stomach "1") (leftarm "0") (rightarm "2") (leftleg "1") (rightleg "0")
L 04/26/2013 - 11:13:49: "[BOT "hard"] Chad<54><UNKNOWN><TERRORIST>" triggered "round_mvp"
L 04/26/2013 - 11:13:54: "[BOT "hard"] Chad<54><BOT><TERRORIST>" triggered "Got_The_Bomb"
L 04/26/2013 - 11:13:58: World triggered "Round_Start"
L 04/26/2013 - 11:13:58: rcon from "176.xx.xx.xx:58163": command "hlx_sm_psay "53" 2 "HLstatsX:CE disabled! Need at least 4 active players (1/4)""
--> So ... I think it's not related to the superlogs. Same issue occurs with and without superlogs.

--> But it looks like that server cannot identify some bots as BOT ...

Can anyone check this on your own logs pls?!
Any idea what can cause this (since steampipe)?

Server: linux

Regards,

Last edited by Noitartsiger; 04-26-2013 at 06:27.
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Fragenstein
Member
Join Date: Mar 2005
Old 04-27-2013 , 01:30   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #3

Yeah... something is definitely wrong. I just redid my entire server through steamcmd, and reinstalled hlstatsx. Everything is screwy...
Code:
L 04/27/2013 - 01:11:50: "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><>" connected, address "192.168.0.10:27005"
L 04/27/2013 - 01:11:50: rcon from "192.168.0.12:52650": command "status"
L 04/27/2013 - 01:11:50: "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><>" STEAM USERID validated
L 04/27/2013 - 01:11:53: "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><>" entered the game
L 04/27/2013 - 01:11:53: "Col Klink<7><BOT><Unassigned>" disconnected (reason "Slot reserved")
L 04/27/2013 - 01:11:56: rcon from "192.168.0.12:52650": command "status"
L 04/27/2013 - 01:11:56: "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><Unassigned>" joined team "TERRORIST"
L 04/27/2013 - 01:11:58: "Wally<12><BOT><>" connected, address "none"
L 04/27/2013 - 01:11:58: "Wally<12><BOT><Unassigned>" joined team "CT"
L 04/27/2013 - 01:11:58: "Wally<12><BOT><>" entered the game
L 04/27/2013 - 01:11:58: "Ethan<13><BOT><>" connected, address "none"
L 04/27/2013 - 01:11:58: "Ethan<13><BOT><Unassigned>" joined team "TERRORIST"
L 04/27/2013 - 01:11:58: "Ethan<13><BOT><>" entered the game
L 04/27/2013 - 01:11:58: "Ulysses<14><BOT><>" connected, address "none"
L 04/27/2013 - 01:11:58: "Ulysses<14><BOT><Unassigned>" joined team "CT"
L 04/27/2013 - 01:11:59: "Ulysses<14><BOT><>" entered the game
L 04/27/2013 - 01:12:02: rcon from "192.168.0.12:52650": command "status"
L 04/27/2013 - 01:12:08: rcon from "192.168.0.12:52650": command "status"
L 04/27/2013 - 01:12:11: World triggered "killlocation" (attacker_position "1383 -133 71") (victim_position "749 -133 128")
L 04/27/2013 - 01:12:11: "Wally<12><BOT><CT>" killed "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><TERRORIST>" with "glock"
L 04/27/2013 - 01:12:11: "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><TERRORIST>" triggered "weaponstats" (weapon "glock") (shots "9") (hits "5") (kills "0") (headshots "0") (tks "0") (damage "45") (deaths "1")
L 04/27/2013 - 01:12:11: "â€*Fragensteinâ€*<11><STEAM_0:0:4323514><TERRORIST>" triggered "weaponstats2" (weapon "glock") (head "0") (chest "1") (stomach "0") (leftarm "1") (rightarm "3") (leftleg "0") (rightleg "0")
L 04/27/2013 - 01:12:11: "Wally<12><><CT>" triggered "gg_levelup"
L 04/27/2013 - 01:12:11: "Wally<12><><CT>" triggered "gg_leader"
L 04/27/2013 - 01:12:11: rcon from "192.168.0.12:52649": command "status"
L 04/27/2013 - 01:12:11: rcon from "192.168.0.12:52649": command ""
L 04/27/2013 - 01:12:12: World triggered "killlocation" (attacker_position "619 -318 64") (victim_position "1382 -132 119")
L 04/27/2013 - 01:12:12: "Ethan<13><BOT><TERRORIST>" killed "Wally<12><BOT><CT>" with "glock"
L 04/27/2013 - 01:12:12: "Wally<12><UNKNOWN><CT>" triggered "weaponstats" (weapon "glock") (shots "13") (hits "11") (kills "1") (headshots "0") (tks "0") (damage "101") (deaths "1")
L 04/27/2013 - 01:12:12: "Wally<12><UNKNOWN><CT>" triggered "weaponstats2" (weapon "glock") (head "0") (chest "3") (stomach "1") (leftarm "7") (rightarm "0") (leftleg "0") (rightleg "0")
L 04/27/2013 - 01:12:12: "Ethan<13><˜><TERRORIST>" triggered "gg_levelup"
L 04/27/2013 - 01:12:12: rcon from "192.168.0.12:52649": command "status"
L 04/27/2013 - 01:12:12: rcon from "192.168.0.12:52649": command ""
L 04/27/2013 - 01:12:13: rcon from "192.168.0.12:52650": command "status"
L 04/27/2013 - 01:12:18: rcon from "192.168.0.12:52650": command "status"
L 04/27/2013 - 01:12:21: World triggered "killlocation" (attacker_position "1093 -276 64") (victim_position "750 -252 128")
L 04/27/2013 - 01:12:21: "Ulysses<14><BOT><CT>" killed "Ethan<13><BOT><TERRORIST>" with "glock"
L 04/27/2013 - 01:12:21: "Ethan<13><UNKNOWN><TERRORIST>" triggered "weaponstats" (weapon "usp") (shots "7") (hits "7") (kills "0") (headshots "0") (tks "0") (damage "92") (deaths "0")
L 04/27/2013 - 01:12:21: "Ethan<13><UNKNOWN><TERRORIST>" triggered "weaponstats2" (weapon "usp") (head "0") (chest "1") (stomach "2") (leftarm "4") (rightarm "0") (leftleg "0") (rightleg "0")
L 04/27/2013 - 01:12:21: "Ethan<13><UNKNOWN><TERRORIST>" triggered "weaponstats" (weapon "glock") (shots "8") (hits "6") (kills "1") (headshots "0") (tks "0") (damage "60") (deaths "1")
L 04/27/2013 - 01:12:21: "Ethan<13><UNKNOWN><TERRORIST>" triggered "weaponstats2" (weapon "glock") (head "0") (chest "1") (stomach "0") (leftarm "2") (rightarm "0") (leftleg "2") (rightleg "1")
L 04/27/2013 - 01:12:21: "Ulysses<14><˜><CT>" triggered "gg_levelup"
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Last edited by Fragenstein; 04-27-2013 at 01:30.
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Rads
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Join Date: Feb 2008
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Old 04-27-2013 , 10:31   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #4

the is issue with steampipe with hlstatsx on Linux servers
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Fragenstein
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Join Date: Mar 2005
Old 04-27-2013 , 12:57   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #5

I'm running the server, and website on Windows 7 (Ultimate) x64...
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Fragenstein
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Old 04-27-2013 , 13:41   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #6

Looks like it's a problem with hlstatsx, and not steam. I installed psychostats to test, and all appears to be logged correctly (no double names, no missing data, etc.)...

http://bwood.servegame.com/ps3/
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Noitartsiger
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Join Date: Jul 2011
Old 04-28-2013 , 10:38   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #7

I figured out another bug with bots since steampipe. I use sm_skinchooser and sometimes bots wear admin skins. This can be the buggy/additional 'human' bot. So it might be not related to hlstats rather to CS:S itself or SM ...
:/

Last edited by Noitartsiger; 04-28-2013 at 10:40.
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bongotrommler
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Join Date: Feb 2013
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Old 04-29-2013 , 10:33   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #8

anythink new?

I got Botnames on "Player deatails" - Page .. u see the Player nickname and a few Botnames.



2nd: When i use custom Action Trigger like "gg_win" HLX:CE startes to score the points and ignores the Playerlimit
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Noitartsiger
Member
Join Date: Jul 2011
Old 05-03-2013 , 19:56   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #9

Ok ...

Mavrick by PM
Quote:
From what i have seen valve [messed] with the logs again so the daemon will need to be fixed for this problem or valve fix it.
So for now there is nothing to be done.
lets wait then :/

Last edited by Noitartsiger; 05-03-2013 at 19:59.
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Noitartsiger
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Join Date: Jul 2011
Old 05-06-2013 , 09:23   Re: CS:S update 16/4 (steampipe) - Issues
Reply With Quote #10

A little fix update would be great, as I guess 1.7. will take some time to release.
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