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Sudden Death Melee Redux


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theowl
Junior Member
Join Date: Jun 2009
Old 06-09-2009 , 16:30   Re: Sudden Death Melee Redux
Reply With Quote #341

Quote:
Originally Posted by bl4nk View Post
Updated to Version 1.1.4

This fixes the problem where the class cvar was set to "none". I also noticed that when it was previously set to none and you use the forcestalemate command, it would crash the server (on Windows, didn't test Linux). This was probably the problem that most of you were encountering.

I still haven't ran into the problem where players spawn with invalid or no weapons. For those that are still having that problem, make sure you're using the newest plugin and gamedata file. That's about all that I can recommend to you.
Thanks much, bl4nk. I simply compiled this new version and it works perfectly now. Setting the class to "none" and forcing statemate works without any issue as well.
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blakeoxx
Member
Join Date: Jan 2009
Old 06-10-2009 , 05:24   Re: Sudden Death Melee Redux
Reply With Quote #342

I compiled the latest version. Works perfectly now. Good work, bl4nk!
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sund0wn
Junior Member
Join Date: Feb 2009
Old 06-16-2009 , 01:04   Re: Sudden Death Melee Redux
Reply With Quote #343

I think i found another glitch.

people switch to scout right before SD and then they can run as fast as a scout as any class. so a heavy can run as fast as a scout.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 06-16-2009 , 04:32   Re: Sudden Death Melee Redux
Reply With Quote #344

I'm pretty sure I fixed that in version 1.1.3. What version are you using?
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DaftMink
Member
Join Date: Apr 2009
Old 06-27-2009 , 00:32   Re: Sudden Death Melee Redux
Reply With Quote #345

I don't know if failed to install this correctly, but it seems when sudden death occurs people can just go to the resupply closets and they get there weapons back.

Is there any way to fix it so this won't happen ?.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 06-27-2009 , 02:15   Re: Sudden Death Melee Redux
Reply With Quote #346

That's not possible. Either you're testing this with only 1 player (where there is no actual sudden death round, and it instantly ends, allowing you to use the cabinets) or you're not actually entering sudden death.
bl4nk is offline
-{BAM}-DeadBodyMan
SourceMod Donor
Join Date: Aug 2008
Old 07-20-2009 , 21:17   Re: Sudden Death Melee Redux
Reply With Quote #347

windows 2003
MetaMod:Source v1.7.1V, SourceMod v1.3.0-dev


L 07/20/2009 - 21:01:18: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 07/20/2009 - 21:01:18: [SM] Displaying call stack trace for plugin "sdmr.smx":
L 07/20/2009 - 21:01:18: [SM] [0] Line 103, /home/groups/alliedmodders/forums/files/2/8/8/5/0/42889.attach::Event_PlayerSpawn()
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garrettjrussell
New Member
Join Date: Jul 2009
Old 07-21-2009 , 03:15   Re: Sudden Death Melee Redux
Reply With Quote #348

For the life of me, I cannot get this to work. I've read most of the replies on this board and nothing seems to help.

I have the plugin in the correct place as well as the txt file.
I restarted the server to get the .cfg file, which is present.
I enabled mp_forcestalemate 1

I have an updated server and all that Jazz. Is there something I'm totally missing here? Also, sm_suddendeath_enable 1 is not recognized as a command in console.

Any help would be appreciated, thanks in advance.
garrettjrussell is offline
bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 07-21-2009 , 13:28   Re: Sudden Death Melee Redux
Reply With Quote #349

Quote:
Originally Posted by -{BAM}-DeadBodyMan View Post
windows 2003
MetaMod:Source v1.7.1V, SourceMod v1.3.0-dev


L 07/20/2009 - 21:01:18: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 07/20/2009 - 21:01:18: [SM] Displaying call stack trace for plugin "sdmr.smx":
L 07/20/2009 - 21:01:18: [SM] [0] Line 103, /home/groups/alliedmodders/forums/files/2/8/8/5/0/42889.attach::Event_PlayerSpawn()
I think you're missing the gamedata file included in the first post.

Quote:
Originally Posted by garrettjrussell View Post
For the life of me, I cannot get this to work. I've read most of the replies on this board and nothing seems to help.

I have the plugin in the correct place as well as the txt file.
I restarted the server to get the .cfg file, which is present.
I enabled mp_forcestalemate 1

I have an updated server and all that Jazz. Is there something I'm totally missing here? Also, sm_suddendeath_enable 1 is not recognized as a command in console.

Any help would be appreciated, thanks in advance.
AFAIK, mp_forcestalemate isn't a cvar. Make sure mp_stalemate_enable is set to 1.
bl4nk is offline
-{BAM}-DeadBodyMan
SourceMod Donor
Join Date: Aug 2008
Old 07-21-2009 , 17:35   Re: Sudden Death Melee Redux
Reply With Quote #350

Nope its there.
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