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Damage Sound v2.1 (aka hitsound)

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Veteran Member
Join Date: Aug 2008
Location: Germany - Stuttgart
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    Plugin Description:
    With this plugin a player hears a sound if he damaged another player.
    Old 08-06-2009 , 20:38   Damage Sound v2.1 (aka hitsound)
    Reply With Quote #1

    Damage Sound
    You hear a sound when you hit/damage an other player!

    • With this plugin a player hears a sound if he damaged another player.
    • You can configure it to pitch (higher/brighter) a sound higher on multiple hits to indicate multiple hits *derp*.
    • Every player can choose to disable this plugin or change its settings with the chat command: !settings or !hitsound.
    • You can change the sound played with a console variable.
    Requirements for server admins:
    • Sourcemod 1.5 or higher (currently I'm using snapshots )
    Requirements for developers:
    • Sourcemod 1.5 or higher (currently I'm using snapshots )
    • Git & github.com account etc.
    • SMLIB:feature-pluginmanager (just clone the damage-sound repo, it contains the latest version)
    Known Issues:
    How to report issues:
    Please, search what you'd like to report here first: https://github.com/bcserv/damage-sound/issues
    You can't find it? Then continue to read the following - lets call it guide lines.
    1. What game are you running the plugin on. (CSS, HL2DM, TF2, etc...)
    2. What the problem is:
      • The server is crashing, lagging, etc.
      • The plugin isn't loading.
      • The plugin isn't working as you expect it.
      • ...
    3. Optional: What the server console prints, when you type the following into it without "" (if you can't access the server console directly use HLSW):
      1. "plugin_print"
      2. "meta list"
      3. "sm plugins list"
      4. "sm exts list"
    4. Search the latest error log (<moddir>/addons/sourcemod/logs/error_xxxxxx.log) that contains an error about this plugin.
    Plugin console variables:
    sm cmds damagesound
    [SM] Listing 3 commands for: Damage Sound
               [Name]               [Type]       [Help]
               sm_damagesound       console      Shows the damagesound menu
               sm_damagesound_test  admin        Creates a hurt event of the game engine to test the damage sound
               sm_hitsound          console      Shows the damagesound menu
    Plugin console variables:
    sm cvars damagesound
    [SM] Listing 9 convars for: Damage Sound
               [Name]                           [Value]
               damagesound_client_enable        1
               damagesound_client_pitch         0
               damagesound_client_pitch_time    2.0
               damagesound_client_volume        70
               damagesound_delay                0.0
               damagesound_enable               1
               damagesound_path                 buttons/button10.wav
               damagesound_version              2.0
    Source code and versions:
    Drag and drop the .smx file into your plugins folder (addons/sourcemod/plugins)
    [foo] bar - he came up with the idea and the code for allowing only defined weapons to play a sound

    Last edited by Chanz; 10-15-2013 at 14:36.
    Chanz is offline

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