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Environmental Tools


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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 04-21-2009 , 08:55   Re: Environmental Tools
Reply With Quote #11

I actually wrote this plugin many months ago when I was doing a TF2 zombie mod for a friend of mine. I just had it sitting around so I decided to post it. I do recall now that the fog controller wasnt created properly if there wasnt already one in the map, so I will look at that today and see whats wrong.

This SHOULD work for any source game but I havent tested it on all of them. Its been tested on TF2, and I was told it works on DoDS as well. Should also work on CSS and L4D but I cant guarantee anything yet. If not I will look around and see if they use different entities.
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Fyren
FyrenFyrenFyrenFyrenFyren FyrenFyrenFyrenFyrenFyren FyrenFyrenFyrenFyrenFyren FyrenFyrenFyrenFyrenFyren
Join Date: Feb 2106
Old 04-21-2009 , 09:58   Re: Environmental Tools
Reply With Quote #12

You won't be able to create one because the entity is serverside-only and has no edict. SM cannot currently handle such entities.
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Cho
Junior Member
Join Date: Aug 2008
Old 04-23-2009 , 04:34   Re: Environmental Tools
Reply With Quote #13

mmmmmmmm

This doesn't seem to work on DODS just tested it any ideas.

heres some info

06 <Failed> "TF2 Environmental Tools" (1.0.0) by Crimson

cheers
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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 04-23-2009 , 05:17   Re: Environmental Tools
Reply With Quote #14

Can you do "sm plugins info #" and tell me what it says? Replace # with the number of the plugin, 6 in your case.
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Juan Handsock
Member
Join Date: Apr 2009
Old 04-23-2009 , 19:15   Re: Environmental Tools
Reply With Quote #15

The default settings don't work right on L4D. It's waaay too foggy. What settings work so that it looks unaffected? I'd like to be able to load fog configs ingame depending on whether we want it to be a black-fog match.
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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 04-23-2009 , 19:28   Re: Environmental Tools
Reply With Quote #16

Change the fog density to 0.1 or 0.2 to make the fog thinner. I was going to do a config but it didnt make much sense. Its better to do per map configs with the individual settings.
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[GU]The_thing
Junior Member
Join Date: Dec 2008
Old 04-24-2009 , 14:22   Re: Environmental Tools
Reply With Quote #17

Really nice work , does this work on hl2dm?.
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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 04-24-2009 , 19:11   Re: Environmental Tools
Reply With Quote #18

No clue, wont take you more than 5 minutes to load it up and check.
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danielsumi
Member
Join Date: Feb 2009
Old 04-24-2009 , 21:10   Re: Environmental Tools
Reply With Quote #19

Quote:
Originally Posted by [GU]The_thing View Post
Really nice work , does this work on hl2dm?.
/Slap
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[GU]The_thing
Junior Member
Join Date: Dec 2008
Old 04-25-2009 , 06:39   Re: Environmental Tools
Reply With Quote #20

I did test it but it did not work for me. but i was just asking if you have tested it on hl2
As i really like this plugin.



Daniel Sumi ....???

Last edited by [GU]The_thing; 04-25-2009 at 06:47.
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