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Does anyone has some good ideas what should i do with this.


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ESK0
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Join Date: May 2014
Location: Czech Republic
Old 10-11-2016 , 17:58   Does anyone has some good ideas what should i do with this.
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Anyone ? :O

https://www.youtube.com/watch?v=Vk_Uh0gTlVY

I whould like to do with this something cool, but i have so many ideas. but all of them as probably stupid like, opening some stuffs like hats or some cool playermodels.. but its mainstream.


Do you have some better ideas? Lemme know.

Last edited by ESK0; 10-11-2016 at 18:01.
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rogeraabbccdd
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Old 10-12-2016 , 12:38   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #2

How about store credits or store item?
or some special stuff like tagrenade, healthshot or custom weapons.
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shanapu
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Old 10-12-2016 , 12:43   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #3

Quote:
Originally Posted by ESK0 View Post
Does anyone has some good ideas what should i do with this.
share the code!
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skinheadxtreme
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Join Date: Jul 2013
Old 10-12-2016 , 12:44   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #4

Are you going to share this plugin?/selling it?
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ESK0
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Old 10-12-2016 , 17:02   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #5

I did it collectible by pressing 'E' key. So probably ill do some new crates for hunger games with own weapon list. who know.. I was also thinking about store credits or store items but i don't use store on my servers at this time
shanapu: Share ? Really ? simple CreateEntityByName with AbsOrigin and AbsAngle.. -_- I think you have already done some plugin so it should be ez think about how its done..
skinheadxtreme: Idk what i am going to do with this.. I dont like selling plugins.. and ye i also dont like doing public plugins becouse this community is poor and ungrateful.
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skinheadxtreme
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Old 10-12-2016 , 17:09   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #6

Quote:
Originally Posted by ESK0 View Post
I did it collectible by pressing 'E' key. So probably ill do some new crates for hunger games with own weapon list. who know.. I was also thinking about store credits or store items but i don't use store on my servers at this time
shanapu: Share ? Really ? simple CreateEntityByName with AbsOrigin and AbsAngle.. -_- I think you have already done some plugin so it should be ez think about how its done..
skinheadxtreme: Idk what i am going to do with this.. I dont like selling plugins.. and ye i also dont like doing public plugins becouse this community is poor and ungrateful.
Thats a shame its the second plugin i want that you have kk
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ESK0
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Old 10-12-2016 , 17:19   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #7

Quote:
Originally Posted by skinheadxtreme View Post
Thats a shame its the second plugin i want that you have kk
huh, whats the first one ?
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Totenfluch
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Join Date: Jan 2012
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Old 10-12-2016 , 17:23   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #8

And you are still fucking with people
#VoteForBan


PHP Code:
        int trashEnt CreateEntityByName("prop_dynamic_override");
    if (
trashEnt == -1)
        return;
    
char modelPath[128];
    
Format(modelPathsizeof(modelPath), "models/props/crates/weapon_crate_a.mdl");
    
SetEntityModel(trashEntmodelPath);
    
DispatchKeyValue(trashEnt"Solid""6");
    
SetEntProp(trashEntProp_Send"m_nSolidType"6);
    
SetEntProp(trashEntProp_Data"m_CollisionGroup"COLLISION_GROUP_PUSHAWAY);
    
DispatchSpawn(trashEnt);
    
float pos[3];
        
// Add a position
    
TeleportEntity(trashEntposNULL_VECTORNULL_VECTOR); 
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Last edited by Totenfluch; 10-12-2016 at 17:25.
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ESK0
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Old 10-12-2016 , 17:33   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #9

Quote:
Originally Posted by Totenfluch View Post
And you are still fucking with people
#VoteForBan


PHP Code:
        int trashEnt CreateEntityByName("prop_dynamic_override");
    if (
trashEnt == -1)
        return;
    
char modelPath[128];
    
Format(modelPathsizeof(modelPath), "models/props/crates/weapon_crate_a.mdl");
    
SetEntityModel(trashEntmodelPath);
    
DispatchKeyValue(trashEnt"Solid""6");
    
SetEntProp(trashEntProp_Send"m_nSolidType"6);
    
SetEntProp(trashEntProp_Data"m_CollisionGroup"COLLISION_GROUP_PUSHAWAY);
    
DispatchSpawn(trashEnt);
    
float pos[3];
        
// Add a position
    
TeleportEntity(trashEntposNULL_VECTORNULL_VECTOR); 
Exactly im fucking with people who are lazy google how to create and spawn entity Anyway the code you sent will works just 4 50% Everyone will be able go trought the crate (Crate is not solid ) VoteForBan ? How i broke the rules ? hah funny Anyway m_CollisionGroup is here useless and pointless

And what the ..... why are you doing this ?
Code:
char modelPath[128];
Format(modelPath, sizeof(modelPath), "models/props/crates/weapon_crate_a.mdl");
And what about this ?
Code:
DispatchKeyValue(trashEnt, "Solid", "6");
SetEntProp(trashEnt, Prop_Send, "m_nSolidType", 6);
I think you dont understand the code at all.

//Edit and ye This model is sooo small Not like mine and model scale does not works for me in this case.

Last edited by ESK0; 10-12-2016 at 17:53.
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skinheadxtreme
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Join Date: Jul 2013
Old 10-12-2016 , 18:06   Re: Does anyone has some good ideas what should i do with this.
Reply With Quote #10

Quote:
Originally Posted by ESK0 View Post
huh, whats the first one ?
the aura plugin wich some people are asking 50€ for it
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