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Halo Mod v3.4


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soccdoodcss
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Join Date: Nov 2006
Location: Wisconsin
Old 08-04-2008 , 04:42   Re: Halo Mod v3.4
Reply With Quote #381

Having a little bit of trouble with the camo, going to have to look into it. I made it so that the camo/overshields respawn after 60 seconds. Also, you can spawn weapon entities around the map which I will probably give a 90 second respawn time to. I rewrote Team Slayer and I'm going to do Slayer and Juggernaut soon (won't take long just have to find time). Also, this version will have an API that will allow scripters to create custom game modes.
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Stixsmaster
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Old 08-04-2008 , 09:47   Re: Halo Mod v3.4
Reply With Quote #382

Can you add a cvar to edit how long till camo/overshields and weapon entities spawn?

---Stixsmaster
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soccdoodcss
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Join Date: Nov 2006
Location: Wisconsin
Old 08-04-2008 , 12:24   Re: Halo Mod v3.4
Reply With Quote #383

Yea that's probably a better idea.
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soccdoodcss
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Old 08-14-2008 , 14:01   Re: Halo Mod v3.4
Reply With Quote #384

FYI:
- The gameplay video is now HD.
- The wiki page is up (still under construction).
- The forums are open.

This is all in preparation of v4, some sneak peaks are on the forums dealing with the new gameplay.
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minimiller
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Join Date: Aug 2007
Location: United Kingdom
Old 08-14-2008 , 14:48   Re: Halo Mod v3.4
Reply With Quote #385

Yay 1st person to register on teh forums
Cant wait for version 4
Keep up the good work

EDIT: 3rd person to register
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Last edited by minimiller; 08-14-2008 at 14:56.
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soccdoodcss
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Join Date: Nov 2006
Location: Wisconsin
Old 08-14-2008 , 15:13   Re: Halo Mod v3.4
Reply With Quote #386

Well you are the 3rd because the other one was me testing the privileges.
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Z3121
Senior Member
Join Date: Mar 2008
Old 12-07-2008 , 11:56   Re: Halo Mod v3.4
Reply With Quote #387

Thank you you finaly made this plugin xD +k
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KillaKami
New Member
Join Date: Dec 2008
Old 12-31-2008 , 23:41   Re: Halo Mod v3.4
Reply With Quote #388

I love this mod, like i love it! but all the servers that have it always go down, like no matter what, i found a new one recently though, its on cz, lots of fun, they are adding maps, but i was wondering, if we could get a sniper in the mod, i mean, i know its a lot to ask for, but you have a pistol, smg, shotgun, rifle, and you might as well have a sniper =] (a machine gun would be freaking awesome too!)
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Chiefster
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Join Date: Jan 2009
Location: Germantown, Tennessee
Old 01-02-2009 , 03:12   Re: Halo Mod v3.4
Reply With Quote #389

My server is on the server list thing at the top.
#1 babyyy!

And I have a troubleshooting question.
Why, when we play, are the stickynades enabled but the nades do not stick to anything?
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DruGzOG
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Join Date: Nov 2007
Location: Unknown
Old 01-02-2009 , 09:08   Re: Halo Mod v3.4
Reply With Quote #390

Nope, I don't think it works.

@ KillaKami - Sup its me LeviN
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