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[TF2] Getting an Event's Information


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ILikePizza555
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Join Date: Mar 2012
Old 04-15-2012 , 18:15   [TF2] Getting an Event's Information
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So I am trying to make a plugin that displays who is capping the point and I made this.

Code:
public OnPluginStart()
{
    HookEvent("teamplay_point_startcapture", Event_Point_Captured);
}

public Action:Event_Point_Captured(Handle:Event, const String:name[], bool:dontBroadcast)
{
    new String:Buffer[32];
    GetEventString(Event, "cappers", Buffer, 32); 
    
    PrintCenterTextAll( "%s: %s", "Cappers", Buffer[1]);
}
It compiles fine, only problem is that all it does is display "Cappers:" and thats it.

I'm really new to sourcepawn and ANY help would be greatly appreciated.
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TheAvengers2
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Join Date: Jul 2011
Old 04-15-2012 , 18:49   Re: [TF2] Getting an Event's Information
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Each character of the "cappers" string is a player index. Perhaps there's only one person capping? If that's the case, then Buffer[1] is likely a null byte. Try to do Buffer[0] instead.

Or perhaps it's storing the ascii character for the client index? If that's the case, then most client indexes wouldn't be printable. You'll need to use %d to print it as a number instead.

Last edited by TheAvengers2; 04-15-2012 at 18:58.
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ILikePizza555
Junior Member
Join Date: Mar 2012
Old 04-15-2012 , 20:54   Re: [TF2] Getting an Event's Information
Reply With Quote #3

Quote:
Originally Posted by TheAvengers2 View Post
Each character of the "cappers" string is a player index. Perhaps there's only one person capping? If that's the case, then Buffer[1] is likely a null byte. Try to do Buffer[0] instead.

Or perhaps it's storing the ascii character for the client index? If that's the case, then most client indexes wouldn't be printable. You'll need to use %d to print it as a number instead.
Thanks, it worked! Now to do all the other stuff...
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