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[THC RPG] Total HardCore RPG


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TryNoob
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Old 08-08-2011 , 11:45   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1001

Quote:
Originally Posted by arsirc View Post
your link is for adrenaline which is already existing in thc_rpg ...
There's not just adrenaline: "Enable clip refresh when damaged, 1=enable, 0=disabled"
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arsirc
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Old 08-08-2011 , 12:17   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1002

i think this should be an additional upgrade or a function for the upcoming Bullets+ upgrade
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TryNoob
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Old 08-08-2011 , 12:41   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1003

Quote:
Originally Posted by arsirc View Post
i think this should be an additional upgrade or a function for the upcoming Bullets+ upgrade
How to make a proper inspection of weapons?

I would be grateful for skill "Recovery weapon"
Sorry for bad english
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arsirc
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Old 08-08-2011 , 13:17   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1004

Quote:
Originally Posted by TryNoob View Post
How to make a proper inspection of weapons?

I would be grateful for skill "Recovery weapon"
Sorry for bad english
RecoverWeapon is planned for 0.9.x release series ... for weapon inspection have a look at regen_ammo upgrade.
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TryNoob
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Old 08-08-2011 , 13:20   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1005

Quote:
Originally Posted by arsirc View Post
for weapon inspection have a look at regen_ammo upgrade.
I did so, but it seems askew
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arsirc
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Old 08-08-2011 , 13:21   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1006

Quote:
Originally Posted by Hardjumper View Post
First page

Speed+ - Working
Adrenaline - Working
Health - Working with bug? - I always lose my hp, and then i need to upgrade/delete 1 level from it to make it work again( It gives over 500 hp in the standard config )
Medic: Working
Regenerate HP - Working
Vampire - Not tested?
BouncyBullets - Working


More will come soon!
on which event do you lose your extra hp?
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Hardjumper
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Join Date: Feb 2011
Location: Denmark, Copenhagen
Old 08-08-2011 , 13:29   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1007

Quote:
Originally Posted by arsirc View Post
on which event do you lose your extra hp?
Round start
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Hardjumper
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Join Date: Feb 2011
Location: Denmark, Copenhagen
Old 08-08-2011 , 13:43   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1008

First Page

Speed+ - Working

Adrenaline - Working

Health - Working with bug? - I always lose my hp, and then i need to upgrade/delete 1 level from it to make it work again( It gives over 500 hp in the standard config )

Medic: Working

Regenerate HP - Working

Vampire - Working

BouncyBullets - Working


2nd Page

Damage+ - Working

Firenade - Working

Frostnade - Working, but it dosen't give the blue effect, like with icestab ( Would be cool if it did )

Firepistol - Working ( It would be nice if it did it with pistol, AND guns instead (firegun)

Frostpistol - Working

Gravity - Working

Icestab - Working

Longjump - Working

Mirrordamage - Working

Poision smoke - Working

Position Swap - Working

Regenerate Ammo - Working

Regenerate Grenades - Finally working


3nd Page

Stealth - Working

Last edited by Hardjumper; 08-08-2011 at 13:46.
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Hardjumper
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Location: Denmark, Copenhagen
Old 08-08-2011 , 13:46   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1009

Puuuh, took some time to check them all :-D ! But it ended up in a good result.
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arsirc
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Old 08-08-2011 , 15:36   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1010

thx Hardjumper for your work ... you get
you always give very useful and detailed feedback, your place at the creditspage is really justified!

i will fix those little bugs you mentioned and release the 0.8.3_alpha with cool new features soon ...

Last edited by arsirc; 08-08-2011 at 15:44.
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