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[ANY?] Redie/Ghost - Just another redie


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Author
Bara
AlliedModders Donor
Join Date: Apr 2012
Location: Germany
Plugin ID:
6875
Plugin Version:
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Unapprover:
    Reason for Unapproving:
    No source code / plugin, external links are broken, fix it and use the Report Post button for a new review.
    Old 12-27-2019 , 09:18   [ANY?] Redie/Ghost - Just another redie
    Reply With Quote #1

    You like this plugin or my work? Support is not a crime.

    Just another redie plugin, it has some features to prevent interactions with living players or abusing like buttons and doors.

    Commands
    • !redie - To spawn as ghost (configurable with or without required flag)
    • !reback - Exit the redie/ghost mode

    ToDo


    Known issues


    Links


    Installation
    • Upload "redie.smx" into your plugins folder (addons/sourcemod/plugins)
    • Upload "redie.phrases.txt" into your translation folder (addons/sourcemod/translations)
    __________________
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    Last edited by Bara; 08-29-2020 at 11:09.
    Bara is offline
    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 01-14-2020 , 11:50   Re: [ANY?] Redie/Ghost - Just another redie
    Reply With Quote #2

    Errors that I found in your code:

    Code:
    #define PLUGIN_DESCRIPTION "Just another redie plugin with some cool features. Press +RELOAD during redie to get redie for a second"
    redie to get redie?

    PHP Code:
        int ent MaxClients 1;
        
        
    SDKUnhook(entSDKHook_EndTouchBlockTouch);
        
    SDKUnhook(entSDKHook_StartTouchBlockTouch);
        
    SDKUnhook(entSDKHook_TouchBlockTouch); 
    What usage have this really using just one index? but anyway when a entity is destroyed (from the previous round), the hook is not autoclosed?

    PHP Code:
    public Action Event_PlayerTeam(Event event, const char[] namebool dontBroadcast)
    {
        
    event.BroadcastDisabled true;
        return 
    Plugin_Changed;

    Why hide event playerTeam always and not just for people on redie?

    PHP Code:
    void OnPluginStart()....
    LoopClients(i)
        {
            
    SDKHook(iSDKHook_WeaponCanUseOnWeaponCanUse);
            
    SDKHook(iSDKHook_WeaponEquipOnWeaponCanUse);
            
    SDKHook(iSDKHook_TraceAttackOnTraceAttack);
        } 
    Since you hook players on plugin start, why not hook entities for prevent touch in that current round too?

    And a doubt, why this exactly?
    PHP Code:
    public Action Timer_FixSolids(Handle timerint userid)
    {
        
    int client GetClientOfUserId(userid);

        if (
    IsClientValid(client))
        {
            
    SetEntProp(clientProp_Data"m_CollisionGroup"1);
            
    SetEntProp(clientProp_Data"m_nSolidType"0);
            
    SetEntProp(clientProp_Send"m_usSolidFlags"4);
        }

        return 
    Plugin_Stop;

    I mean, is not enough to use SetEntProp(client, Prop_Data, "m_CollisionGroup", 2); that use the noblock plugins? and why in a timer?
    __________________
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    paulo_crash
    AlliedModders Donor
    Join Date: May 2016
    Location: Brazil
    Old 09-06-2020 , 21:19   Re: [ANY?] Redie/Ghost - Just another redie
    Reply With Quote #3

    Offline download link, does not work.
    paulo_crash is offline
    Spirit_12
    Veteran Member
    Join Date: Dec 2012
    Location: Toronto, CA
    Old 09-06-2020 , 22:28   Re: [ANY?] Redie/Ghost - Just another redie
    Reply With Quote #4

    What is redie ?
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    digin
    Member
    Join Date: Nov 2019
    Old 09-06-2020 , 23:13   Re: [ANY?] Redie/Ghost - Just another redie
    Reply With Quote #5

    Quote:
    Originally Posted by paulo_crash View Post
    Offline download link, does not work.
    maybe you can try this https://github.com/Mrkl21full/Redie
    digin is offline
    Reply



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