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Infinite Round (v2.1.2)


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cezars
Member
Join Date: May 2009
Location: Romania
Old 10-25-2010 , 14:21   Re: Infinite Round
Reply With Quote #221

L 10/25/2010 - 21:20:14: -------- Mapchange to kzbg_clk_smallrockclimb --------

Orpheu functions search started.

Parsing functions started.
Parsing folder "CHalfLifeMultiplay" started
Parsing file "CheckMapConditions" started
Return type "bool" validated
Searching for signature "[0x53][0x56][0x33][0xdb][0x68](...)" ... NOT FOUND
Parsing file "CheckMapConditions" ended
Parsing file "CheckWinConditions" started
Function is updated
Parsing file "CheckWinConditions" ended
Parsing file "HasRoundTimeExpired" started
Return type "bool" validated
Parsing file "HasRoundTimeExpired" ended
Parsing folder "CHalfLifeMultiplay" ended
Parsing functions ended.

Orpheu functions search ended.

Orpheu virtual functions search started.

Parsing virtual functions started.
Parsing virtual functions ended.

Orpheu virtual functions search ended.

Orpheu memory structures search started.

Parsing memory structures started.
Parsing memory file "patchRemoveRoundTimeCheck"
File "patchRemoveRoundTimeCheck" is updated
Parsing memory structures ended.

Orpheu memory structures search ended.
[AMXX] Loaded 30 admins from file
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
L 10/25/2010 - 21:20:14: [ORPHEU] Function "CHalfLifeMultiplay::CheckMapConditions" not found
L 10/25/2010 - 21:20:14: [AMXX] Run time error 10 (plugin "infinite_round.amxx") (native "OrpheuGetFunction") - debug not enabled!
L 10/25/2010 - 21:20:14: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 10/25/2010 - 21:20:14: [xj_shortcuts.amxx] store
couldn't exec listip.cfg

CHalfLifeMultiplay is there in functions directory
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Last edited by cezars; 10-25-2010 at 14:26.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-25-2010 , 14:41   Re: Infinite Round
Reply With Quote #222

You have upgrade your server with the hlbeta update ?
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cezars
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Join Date: May 2009
Location: Romania
Old 10-25-2010 , 14:42   Re: Infinite Round
Reply With Quote #223

Quote:
Originally Posted by Arkshine View Post
You have upgrade your server with the hlbeta update ?
hlbeta?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-25-2010 , 15:03   Re: Infinite Round
Reply With Quote #224

The answer is no, it seems. ;)

So, try that : open orpheu/functions/CheckMapConditions

and replace the content by :

Code:
{
    "name"    : "CheckMapConditions",
    "class"   : "CHalfLifeMultiplay",
    "library" : "mod",
    "return"  :
    {
        "type" : "bool"
    },
    "identifiers" : 
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : [0x53,0x56,0x33,0xdb,0x68,"*","*","*","*",0x8b,0xf1,0x53,0xe8,"*","*","*","*",0x83,0xc4,0x08,0x85,0xc0,0x74,0x0a,0xc6,0x46,0x7e,0x01,0xc6,0x46,0x7f,0x01,0xeb,0x1e]
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "CheckMapConditions__18CHalfLifeMultiplay"
        }
    ]
}
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cezars
Member
Join Date: May 2009
Location: Romania
Old 10-25-2010 , 15:37   Re: Infinite Round
Reply With Quote #225

L 10/25/2010 - 225:27: -------- Mapchange to kzbg_clk_smallrockclimb --------

Orpheu functions search started.

Parsing functions started.
Parsing folder "CHalfLifeMultiplay" started
Parsing file "CheckMapConditions" started
Return type "bool" validated
Searching for signature "[0x53][0x56][0x33][0xdb][0x68](...)" ... NOT FOUND
Parsing file "CheckMapConditions" ended
Parsing file "CheckWinConditions" started
Function is updated
Parsing file "CheckWinConditions" ended
Parsing file "HasRoundTimeExpired" started
Return type "bool" validated
Parsing file "HasRoundTimeExpired" ended
Parsing folder "CHalfLifeMultiplay" ended
Parsing functions ended.

Orpheu functions search ended.

Orpheu virtual functions search started.

Parsing virtual functions started.
Parsing virtual functions ended.

Orpheu virtual functions search ended.

Orpheu memory structures search started.

Parsing memory structures started.
Parsing memory file "patchRemoveRoundTimeCheck"
File "patchRemoveRoundTimeCheck" is updated
Parsing memory structures ended.

Orpheu memory structures search ended.
[AMXX] Loaded 30 admins from file
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
L 10/25/2010 - 225:28: [ORPHEU] Function "CHalfLifeMultiplay::CheckMapConditions" not found
L 10/25/2010 - 225:28: [AMXX] Run time error 10 (plugin "infinite_round.amxx") (native "OrpheuGetFunction") - debug not enabled!
L 10/25/2010 - 225:28: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 10/25/2010 - 225:28: [xj_shortcuts.amxx] store
couldn't exec listip.cfg
couldn't exec banned.cfg
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
[XJ] Server Sending Info to SQL Server
[XJ] Server Sending Info to SQL Server
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-25-2010 , 15:49   Re: Infinite Round
Reply With Quote #226

This one :

Code:
{
    "name"    : "CheckMapConditions",
    "class"   : "CHalfLifeMultiplay",
    "library" : "mod",
    "return"  :
    {
        "type" : "bool"
    },
    "identifiers" : 
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : [0x53,0x56,0x33,0xDB,0x68,"*","*","*","*","*","*","*",0xE8,"*","*","*","*",0x83,0xC4,"*",0x85,0xC0,0x74,"*",0xC6,0x46,"*","*",0xC6,0x46,"*","*",0xEB]
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "CheckMapConditions__18CHalfLifeMultiplay"
        }
    ]
}
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cezars
Member
Join Date: May 2009
Location: Romania
Old 10-25-2010 , 15:54   Re: Infinite Round
Reply With Quote #227

Wath can i say you rock thx work perfect now
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Voi
Veteran Member
Join Date: Sep 2006
Location: Gdansk, Poland
Old 10-27-2010 , 17:19   Re: Infinite Round
Reply With Quote #228

I would request a command to end round without needing to restart the game.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-27-2010 , 17:24   Re: Infinite Round
Reply With Quote #229

I don't understand what you are requesting. Explain more.
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Voi
Veteran Member
Join Date: Sep 2006
Location: Gdansk, Poland
Old 10-27-2010 , 19:08   Re: Infinite Round
Reply With Quote #230

I needed to end the round when "infinite round" is set. Obviously when you toggle the state the game goes sv_restart(this is in the plugin code).

I have found your plugin "Round Terminator" and those plugins run fine together. I had problems finding this kind of plugin(that works with "Infinite Round"), and I have found it searching for something else, before writing post in this topic.

Concluding - all I needed more with this plugin was another one - "Round Terminator").

Thanks. I find them very useful and easy to use.
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