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Solved #GameUI_Disconnect_DeltaEntMessage | Disconnect Message


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Totenfluch
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Join Date: Jan 2012
Location: Germany
Old 02-04-2017 , 08:11   #GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #1

Fixed by Valve!
Since the Patch known as: Host_Error: CL_ReadPreserveEnt: u.m_nNewEntity == MAX_EDICTS

Hey0,

I run a Server that requires lots of Entitys active at once.

When I reach 1450/1650 (varies on client) Entitys in the Server then no one can connect to it anymore.

Players that are on the Server can play without impact.


Is there an override for this?
Can I edit the Limit?

[Bounty will be paid to the first that can give me a solution to this]

-> Is it possible to block kicks?
-> Is it possible to remove a client from the kickQueue?
-> Is it possible to interrupt a kick Action by the Server?

[]-> I am looking for a solution to prevent the kick and allow players to join the Server again. I am NOT seraching for a solution that overrides the 2048 edict limit.
(I've printed a list of all Entitys but can't seem to find useless ones that can be removed)
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Last edited by Totenfluch; 03-23-2017 at 13:15.
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Totenfluch
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Old 02-04-2017 , 18:08   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #2

Increased the Bounty.

Also everyone that wants a solution for this too can put some bucks in~
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YoloMySolo
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Old 02-04-2017 , 18:36   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #3

I think increasing the player slots will increase the amount of entities allowed. Not sure though.
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Totenfluch
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Old 02-05-2017 , 06:08   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #4

Quote:
Originally Posted by YoloMySolo View Post
I think increasing the player slots will increase the amount of entities allowed. Not sure though.
Confirmed not working. Thanks for the try tho
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Mitchell
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Join Date: Mar 2010
Old 02-05-2017 , 11:29   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #5

Could be the client getting an overflow message, at what point does the player get kicked?
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MyBack
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Join Date: Oct 2012
Location: Indiana, United States
Old 02-05-2017 , 18:25   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #6

Quote:
Originally Posted by Mitchell View Post
Could be the client getting an overflow message, at what point does the player get kicked?
Upon connecting, I managed to get past post admin check before being kicked.

Last edited by MyBack; 02-05-2017 at 18:25.
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Totenfluch
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Old 02-06-2017 , 10:48   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #7

Quote:
Originally Posted by Mitchell View Post
Could be the client getting an overflow message, at what point does the player get kicked?
Can't access my test bench atm - will report back on friday
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kossolax
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Join Date: Jan 2008
Location: Belgium
Old 02-10-2017 , 08:48   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #8

AFAIK, I could barely see MOTD open just before getting disconnected.
In log you can see "user entered ingame / disconnect deltaEnt" the same second. Maybe it's something like "full-update" event or something like this which is overflowed.

By the way, when a deltaEnt issue happens, none of the already connected client get disconnected. Even if you are minimizing the game to force a full-update. This bug exist in CSGO engine since 30 april 2015 (version 13482). Map with too many entities are broken, even if sourcemod is disabled.


Maybe it's possible to disable this breaking event (fullupdate?), or to shrink it. This reminds me this plugin https://forums.alliedmods.net/showthread.php?p=2108509 for a similar issue. I hope someone will find a way!

Last edited by kossolax; 02-11-2017 at 03:55.
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Mitchell
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Join Date: Mar 2010
Old 02-10-2017 , 10:54   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #9

The only way to fix it that i can think of off hand would be extremely taxing to server performance.

Last edited by Mitchell; 02-12-2017 at 20:56.
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Totenfluch
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Old 02-10-2017 , 11:37   Re: [50€ Bounty]#GameUI_Disconnect_DeltaEntMessage | Disconnect Message
Reply With Quote #10

Quote:
Originally Posted by kossolax View Post
I'm adding 50€ paypal to your jar-tips.
Thanks - 100€ it is then.

I've opened a issue at the linux/mac repository of CSGO and got an answer
https://github.com/ValveSoftware/csg...ux/issues/1315

If we're very lucky valve will fix it this year <.<

My attempts to block the kick had no success so far..
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Last edited by Totenfluch; 02-10-2017 at 11:38.
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