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Client ID problem


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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 08-06-2019 , 22:00   Re: Client ID problem
Reply With Quote #11

Quote:
Originally Posted by Mistrick View Post
If that was true then there should never be any gaps in the sequence which there is (at least in Day of Defeat). Also, you linked to ReHLDS code which is not HLDS so it's possible that whoever wrote ReHLDS decided to change the functionality (or didn't know how it actually worked) or if for some reason Counter-Strike is different than Day of Defeat.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 08-06-2019 , 23:45   Re: Client ID problem
Reply With Quote #12

Quote:
Originally Posted by fysiks View Post
[...] or if for some reason Counter-Strike is different than Day of Defeat.
No, it is not. That number (which is normally in <>) shows the number of connections to the server after start. So this number should never been given twice. If, like in this example player 2 leaves and reconnects he should get ID 41. The next one 42 and so on.
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fysiks
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Old 08-07-2019 , 21:21   Re: Client ID problem
Reply With Quote #13

Quote:
Originally Posted by Mordekay View Post
No, it is not. That number (which is normally in <>) shows the number of connections to the server after start. So this number should never been given twice. If, like in this example player 2 leaves and reconnects he should get ID 41. The next one 42 and so on.
You are referring to the "userid" which is the third column. The OP (I think) and myself are talking about the first column.

Though, after reading the original post again, I'm not sure how it would mess up plugins unless he's actually using a corrupt version of HLDS. Even in ReHLDS where it's only just a counter value, it wouldn't affect plugins.

So, the OP probably needs to post the plugins that are getting "f***** up" so that we can see what types of things could cause issues.
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Last edited by fysiks; 08-07-2019 at 21:32.
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orel56000
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Join Date: Apr 2015
Old 08-08-2019 , 01:24   Re: Client ID problem
Reply With Quote #14

Quote:
Originally Posted by fysiks View Post
You are referring to the "userid" which is the third column. The OP (I think) and myself are talking about the first column.

Though, after reading the original post again, I'm not sure how it would mess up plugins unless he's actually using a corrupt version of HLDS. Even in ReHLDS where it's only just a counter value, it wouldn't affect plugins.

So, the OP probably needs to post the plugins that are getting "f***** up" so that we can see what types of things could cause issues.
no it was my mistake lol in the status its just a counter or smth, the player index works fine : P sorry bt

Last edited by orel56000; 08-08-2019 at 01:24.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 08-08-2019 , 22:04   Re: Client ID problem
Reply With Quote #15

Quote:
Originally Posted by orel56000 View Post
no it was my mistake lol in the status its just a counter or smth, the player index works fine : P sorry bt
Well, it's not a counter in the real HLDS as I explained. Are you using ReHLDS?
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orel56000
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Join Date: Apr 2015
Old 08-10-2019 , 15:09   Re: Client ID problem
Reply With Quote #16

Quote:
Originally Posted by fysiks View Post
Well, it's not a counter in the real HLDS as I explained. Are you using ReHLDS?
I think so, I didn't installed the server, the server was installed automaticlly by my host

Last edited by orel56000; 08-10-2019 at 15:09.
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DarthMan
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Join Date: Aug 2011
Old 08-11-2019 , 14:15   Re: Client ID problem
Reply With Quote #17

Quote:
Originally Posted by orel56000 View Post
I think so, I didn't installed the server, the server was installed automaticlly by my host
Show us the meta list output, please.
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