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Dynamic MOTD 3.0


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psychonic

BAFFLED
Join Date: May 2008
Old 01-09-2011 , 14:18   Re: Dynamic MOTD
Reply With Quote #21

Uploaded version 1.2.0.
- Added {LANGUAGE} to get client's language.
- Tokens for which values are unobtainable are now replaced with "" instead of leaving the token in place.
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 01-09-2011 , 14:34   Re: Dynamic MOTD
Reply With Quote #22

awesome
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psychonic

BAFFLED
Join Date: May 2008
Old 01-14-2011 , 15:31   Re: Dynamic MOTD
Reply With Quote #23

Uploaded version 1.2.1
- Added {RATE} token to get client's rate (for those that may want to inform clients upon join of optimal rate for server if not already set).
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krispx
Senior Member
Join Date: Jul 2010
Old 01-17-2011 , 14:49   Re: Dynamic MOTD
Reply With Quote #24

Hi, your description is very short,
please can u explain much about this plugin.
I wanted test but i don't understand how it work...
What i need do with my motd ?
How configure it: dynamicmotd_custom - The value here will be used when replacing the {SERVER_CUSTOM} token.

Can u post any example please...?

Thx
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psychonic

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Join Date: May 2008
Old 01-22-2011 , 11:17   Re: Dynamic MOTD
Reply With Quote #25

Version 1.2.2 posted:

Changes:
- CSteamID extension no longer required when the include for it is present during compile
- Added new cvar dynamicmotd_big. If enabled, will use extra large version of MOTD on supported games (only tested on TF2).
- URL encoding now converts ' ' to '+' instead of '%20' to save characters in the final string while still making a valid url.
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 01-22-2011 , 15:43   Re: Dynamic MOTD
Reply With Quote #26

great idea to post plugin in your own website
but ...

Quote:
Originally Posted by psychonic View Post
- Added new cvar dynamicmotd_big. If enabled, will use extra large version of MOTD on supported games (only tested on TF2).
I didn't get it.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 01-23-2011 , 12:21   Re: Dynamic MOTD
Reply With Quote #27

Fullscreen MOTD.

Psy: are you planning on posting screenshots?
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
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Last edited by FlaminSarge; 01-23-2011 at 12:24.
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Geit
Senior Member
Join Date: Oct 2009
Location: Home
Old 01-23-2011 , 15:29   Re: Dynamic MOTD
Reply With Quote #28

Quote:
Originally Posted by FlaminSarge View Post
Fullscreen MOTD.

Psy: are you planning on posting screenshots?
http://imgkk.com/i/gqkf.png
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 01-23-2011 , 18:07   Re: Dynamic MOTD
Reply With Quote #29

that so stupid
<_>
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psychonic

BAFFLED
Join Date: May 2008
Old 01-23-2011 , 18:52   Re: Dynamic MOTD
Reply With Quote #30

Quote:
Originally Posted by Leonardo View Post
that so stupid
<_>
Then don't use it(?)
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